Player Matchup

Pele
Pele
GrandMasterChaou
Pele
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
206W - 190L
1,478 Elo+
Solo
Horus
Horus
Grandpa AppA
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,539 Elo+
Solo
Agni
Agni
LGsustony
Agni
Level 14
God Stats
35W - 20L
1,416 SR
Queue Stats
191W - 181L
1,526 Elo+
Solo
Neith
Neith
VTT-Ryan
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo
Chiron
Chiron
kiraflash
Chiron
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,492 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,507 Elo+

VS

Team Averages
Level 20
1,480 SR
1,474 Elo+
Tyr
Tyr
Bioli
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 165L
1,758 Elo+
Solo
Guan Yu
Guan Yu
Camisetinha015
Guan Yu
Level 26
God Stats
1W - 4L
1,344 SR
Queue Stats
79W - 119L
1,235 Elo+
Solo
Heimdallr
Heimdallr
MockCrescent064
Heimdallr
Level 29
God Stats
11W - 9L
1,635 SR
Queue Stats
227W - 202L
1,522 Elo+
Solo
Ymir
Ymir
UnshapenArrow51
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,401 Elo+
Solo
Hel
Hel
ivancanx
Hel
Level 13
God Stats
1W - 5L
1,423 SR
Queue Stats
84W - 114L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 3
4,745
593
2,159
1,955
432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 5
4,077
510
1,941
4,800
1,719
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
11
5 / 0 / 4
6,047
756
4,397
2,858
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
VTT-Ryan
Neith
9
3 / 0 / 3
5,049
631
2,713
3,118
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
kiraflash
Chiron
9
5 / 0 / 1
5,439
680
4,705
2,191
567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bioli
Tyr
5
0 / 2 / 0
3,647
456
186
3,631
1,061
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,214
527
769
5,145
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
MockCrescent064
Heimdallr
7
3 / 4 / 0
4,625
578
3,711
5,026
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 3
4,119
515
1,643
4,624
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
3,670
459
597
4,740
1,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
Bioli
Tyr
0
2
0
0
L
0
3
0
0
W
4
0
3
5.5
W
0
3
5
0.83
W
Agni
5
0
4
7
L
Heimdallr
MockCrescent064
Heimdallr
3
4
0
0.75
L
0
3
3
0.5
W
Neith
VTT-Ryan
Neith
3
0
3
4.5
L
0
5
0
0
W
Chiron
kiraflash
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
6,906
14,922
Taken
23,166
4,457
Mitigated
7,430
6,113
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Bioli
Tyr
186
0
0
1,202
3,631
1,061
0
0
3,631
0
8,943
L
769
174
0
454
5,145
1,948
0
2,141
3,004
0
17,975
W
2,159
490
0
1,041
1,955
432
0
166
1,789
0
11,861
W
1,941
821
249
1,222
4,800
1,719
0
1,029
3,771
0
9,773
W
Agni
4,397
679
0
838
2,858
872
703
579
2,279
31,806
0
L
Heimdallr
MockCrescent064
Heimdallr
3,711
2,032
0
929
5,026
1,109
0
0
5,026
0
19,547
L
1,643
98
0
964
4,624
1,852
0
574
4,050
6,498
0
W
Neith
VTT-Ryan
Neith
2,713
1,104
0
1,798
3,118
867
0
421
2,697
0
22,956
L
597
357
0
648
4,740
1,460
0
1,682
3,058
7,569
0
W
Chiron
kiraflash
Chiron
4,705
2,924
210
755
2,191
567
692
45
2,146
0
25,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
20,275
204
Minions Killed
130
0
Camps Cleared
0
715,195
Distance Traveled
677,370
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,647
456
21
3
0
96,339
0
L
Guan Yu
4,214
527
45
6
0
149,686
0
W
Pele
4,745
593
25
3
0
109,868
0
W
Horus
4,077
510
14
2
0
167,333
2
W
Agni
6,047
756
68
9
0
159,013
4
L
Heimdallr
4,625
578
37
5
0
142,818
1
L
Ymir
4,119
515
12
2
0
148,056
3
W
Neith
5,049
631
46
6
0
152,371
0
L
Hel
3,670
459
15
2
0
140,471
0
W
Chiron
5,439
680
51
6
0
126,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role