Player Matchup

Fenrir
Fenrir
JabbaTheHat
Fenrir
Level 19
God Stats
5W - 2L
1,630 SR
Queue Stats
199W - 59L
1,722 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Paells
Ah Muzen Cab
Level 160
God Stats
6W - 2L
1,744 SR
Queue Stats
155W - 80L
1,651 Elo+
Party 1
Chaac
Chaac
Smitevater
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Tiamat
Tiamat
Willow18
Tiamat
Level 160
God Stats
1W - 1L
1,288 SR
Queue Stats
174W - 137L
1,625 Elo+
Party 1
Geb
Geb
XoxoJolie
Geb
Level 33
God Stats
1W - 0L
1,237 SR
Queue Stats
35W - 29L
1,405 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,633 Elo+

VS

Team Averages
Level 39
1,525 SR
1,515 Elo+
Sylvanus
Sylvanus
Jameserano
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,447 Elo+
Party 2
Scylla
Scylla
NoodleNut94
Scylla
Level 18
God Stats
4W - 3L
1,568 SR
Queue Stats
34W - 38L
1,492 Elo+
Party 2
Chaac
Chaac
SketStomper69
Chaac
Level 23
God Stats
0W - 3L
1,236 SR
Queue Stats
64W - 50L
1,548 Elo+
Solo
Arachne
Arachne
ToS I Colin
Arachne
Level 22
God Stats
3W - 3L
1,748 SR
Queue Stats
12W - 10L
1,526 Elo+
Party 2
Ullr
Ullr
phliek
Ullr
Level 28
God Stats
37W - 29L
1,572 SR
Queue Stats
125W - 92L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 3
6,218
622
4,879
6,923
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Paells
Ah Muzen Cab
9
0 / 1 / 1
5,213
521
3,806
5,819
1,654
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
13
4 / 0 / 1
7,470
747
7,240
7,899
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Willow18
Tiamat
11
4 / 1 / 0
6,298
630
3,090
4,843
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,215
522
1,855
5,086
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jameserano
Sylvanus
8
0 / 0 / 2
5,120
512
3,957
6,006
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
7
0 / 2 / 0
4,156
416
1,133
4,315
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 0
5,844
584
4,310
8,994
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Arachne
ToS I Colin
Arachne
8
0 / 2 / 1
4,913
491
2,148
6,916
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
phliek
Ullr
8
3 / 2 / 0
5,173
517
2,552
4,840
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
3
3.5
L
Sylvanus
Jameserano
Sylvanus
0
0
2
1
L
Scylla
0
2
0
0
W
Ah Muzen Cab
Paells
Ah Muzen Cab
0
1
1
0.5
L
2
4
0
0.5
W
Chaac
4
0
1
4.5
L
Arachne
ToS I Colin
Arachne
0
2
1
0.25
W
Tiamat
Willow18
Tiamat
4
1
0
4
W
0
2
0
0
L
Ullr
phliek
Ullr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
14,100
30,570
Taken
31,071
12,578
Mitigated
13,617
10,905
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,879
1,362
0
1,828
6,923
2,390
4
572
6,321
0
37,789
L
Sylvanus
Jameserano
Sylvanus
3,957
459
600
2,696
6,006
3,731
50
1,097
4,909
15,847
0
L
Scylla
1,133
98
0
82
4,315
1,051
0
2,038
2,277
11,459
0
W
Ah Muzen Cab
Paells
Ah Muzen Cab
3,806
706
0
2,129
5,819
1,654
0
1,480
4,339
0
40,536
L
4,310
1,147
0
3,136
8,994
5,446
0
0
8,994
0
25,463
W
Chaac
7,240
2,270
0
4,525
7,899
3,743
0
119
7,360
0
48,477
L
Arachne
ToS I Colin
Arachne
2,148
1,771
0
645
6,916
1,998
0
415
6,501
0
23,679
W
Tiamat
Willow18
Tiamat
3,090
202
0
1,684
4,843
2,302
353
1,105
3,738
33,367
0
W
1,855
125
0
739
5,086
2,489
0
1,814
3,272
10,634
0
L
Ullr
phliek
Ullr
2,552
1,168
0
1,283
4,840
1,391
0
1,395
3,445
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
25,206
351
Minions Killed
221
0
Camps Cleared
0
1,024,117
Distance Traveled
929,267
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,218
622
86
9
0
226,062
2
L
Sylvanus
5,120
512
32
3
0
201,903
5
L
Scylla
4,156
416
21
2
0
183,441
0
W
Ah Muzen Cab
5,213
521
83
8
0
205,604
2
L
Chaac
5,844
584
56
6
0
177,403
0
W
Chaac
7,470
747
104
10
0
207,115
2
L
Arachne
4,913
491
55
6
0
205,578
2
W
Tiamat
6,298
630
60
6
0
175,339
2
W
Geb
5,215
522
18
2
0
209,997
3
L
Ullr
5,173
517
57
6
0
160,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role