Player Matchup

Erlang Shen
Erlang Shen
Simulati0ns
Erlang Shen
Level 13
God Stats
3W - 1L
1,441 SR
Queue Stats
16W - 20L
1,326 Elo+
Party 1
Discordia
Discordia
Tactic500
Discordia
Level 20
God Stats
6W - 8L
1,562 SR
Queue Stats
90W - 105L
1,291 Elo+
Party 1
Yemoja
Yemoja
dan31033377
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
jimmygo7414
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ares
Ares
so1oQ
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,501 SR
1,424 Elo+

VS

Team Averages
Level 17
1,460 SR
1,362 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AYALA9616
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
CheetahGirl173
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Nu Wa
Nu Wa
LordRaygada
Nu Wa
Level 41
God Stats
14W - 20L
1,615 SR
Queue Stats
41W - 65L
1,383 Elo+
Party 3
Ra
Ra
Vezrynn
Ra
Level 3
God Stats
1W - 3L
1,183 SR
Queue Stats
4W - 5L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Simulati0ns
Erlang Shen
13
7 / 1 / 1
8,450
604
7,653
8,440
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Tactic500
Discordia
12
6 / 3 / 3
7,511
537
6,819
8,585
3,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
1 / 3 / 3
6,352
454
1,843
6,596
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 2 / 9
7,191
514
4,334
8,518
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
so1oQ
Ares
11
7 / 1 / 5
7,475
534
2,701
8,868
6,804
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 4
6,790
485
7,283
7,491
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
6 / 7 / 3
7,861
562
4,041
11,405
4,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 4 / 0
4,555
325
212
3,495
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 1
6,039
431
5,631
6,024
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 1
6,381
456
8,807
8,479
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
23
Kills
10
10
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
L
Thor
6
7
3
1.07
L
0
4
0
0
L
0
5
1
0.1
W
Erlang Shen
Simulati0ns
Erlang Shen
7
1
1
7.5
W
Discordia
Tactic500
Discordia
6
3
3
2.5
L
2
4
1
0.63
W
Yemoja
1
3
3
0.83
W
2
2
9
3.25
W
Ares
so1oQ
Ares
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
25,974
41,007
Taken
36,894
22,059
Mitigated
13,004
10,863
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,283
143
670
2,981
7,491
2,622
1,454
4,717
2,774
30,524
0
L
Thor
4,041
1,544
0
2,750
11,405
4,414
0
3,285
8,120
0
33,614
L
212
212
0
286
3,495
1,388
0
1,087
2,408
2,132
0
L
5,631
2,042
0
20
6,024
1,537
0
779
5,245
29,607
0
W
Erlang Shen
Simulati0ns
Erlang Shen
7,653
4,324
0
3,517
8,440
3,381
733
5,544
2,896
0
38,920
W
Discordia
Tactic500
Discordia
6,819
735
0
3,198
8,585
3,317
930
5,538
3,047
30,387
0
L
8,807
447
197
2,076
8,479
3,043
0
5,829
2,650
35,115
0
W
Yemoja
1,843
544
959
1,718
6,596
3,631
677
1,889
4,707
21,002
0
W
4,334
850
0
822
8,518
4,926
287
4,961
3,557
26,446
0
W
Ares
so1oQ
Ares
2,701
549
0
649
8,868
6,804
476
4,001
4,867
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
31,626
234
Minions Killed
222
0
Camps Cleared
0
1,200,314
Distance Traveled
1,082,559
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,790
485
53
4
0
260,719
0
L
Thor
7,861
562
64
5
0
238,716
2
L
Ymir
4,555
325
5
0
0
102,306
1
L
Nu Wa
6,039
431
39
3
0
218,178
0
W
Erlang Shen
8,450
604
77
6
0
234,387
3
W
Discordia
7,511
537
47
3
0
249,267
1
L
Ra
6,381
456
61
4
0
262,640
0
W
Yemoja
6,352
454
41
3
0
219,988
3
W
Ymir
7,191
514
46
3
0
248,819
1
W
Ares
7,475
534
23
2
0
247,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role