Player Matchup

Chiron
Chiron
AaronM512
Chiron
Level 29
God Stats
4W - 1L
1,645 SR
Queue Stats
121W - 107L
1,535 Elo+
Solo
Olorun
Olorun
FrontRowOpera
Olorun
Level 27
God Stats
3W - 1L
1,667 SR
Queue Stats
20W - 19L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Ricco809
Cthulhu
Level 14
God Stats
1W - 1L
1,290 SR
Queue Stats
15W - 30L
1,300 Elo+
Solo
Agni
Agni
omechi
Agni
Level 25
God Stats
2W - 0L
1,734 SR
Queue Stats
63W - 93L
1,234 Elo+
Solo
King Arthur
King Arthur
trekblazer
King Arthur
Level 27
God Stats
59W - 68L
1,554 SR
Queue Stats
627W - 658L
1,429 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,360 Elo+

VS

Team Averages
Level 18
1,492 SR
1,449 Elo+
Yemoja
Yemoja
EviI_BIack_Bear
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Frank54345
Kukulkan
Level 25
God Stats
0W - 2L
1,199 SR
Queue Stats
33W - 32L
1,429 Elo+
Solo
Bakasura
Bakasura
Krynol
Bakasura
Level 23
God Stats
0W - 1L
1,760 SR
Queue Stats
21W - 10L
1,564 Elo+
Solo
Anubis
Anubis
WagsxNine
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
benja_cifu10
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AaronM512
Chiron
17
4 / 0 / 15
10,769
1,077
9,135
4,073
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
27 / 2 / 10
13,826
1,383
39,695
13,892
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Ricco809
Cthulhu
18
2 / 0 / 24
10,908
1,091
5,224
10,719
7,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
omechi
Agni
17
5 / 2 / 22
10,425
1,043
13,391
7,832
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
trekblazer
King Arthur
17
5 / 2 / 21
10,924
1,092
9,625
12,118
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,551
955
3,632
15,529
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Frank54345
Kukulkan
15
5 / 9 / 1
10,921
1,092
23,206
17,734
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Krynol
Bakasura
14
0 / 8 / 3
8,871
887
6,321
17,979
7,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
WagsxNine
Anubis
13
0 / 12 / 2
8,378
838
3,280
14,100
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
benja_cifu10
Guan Yu
14
1 / 10 / 1
8,908
891
4,098
22,214
16,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
15
43
Kills
6
6
Deaths
43
92
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
AaronM512
Chiron
4
0
15
11.5
L
0
4
2
0.25
L
Kukulkan
Frank54345
Kukulkan
5
9
1
0.61
W
27
2
10
16
L
Bakasura
Krynol
Bakasura
0
8
3
0.19
W
Cthulhu
Ricco809
Cthulhu
2
0
24
14
L
Anubis
WagsxNine
Anubis
0
12
2
0.08
L
Guan Yu
benja_cifu10
Guan Yu
1
10
1
0.15
W
Agni
omechi
Agni
5
2
22
8
W
King Arthur
trekblazer
King Arthur
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,070
Damage
40,537
48,634
Taken
87,556
27,447
Mitigated
52,958
20,249
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AaronM512
Chiron
9,135
4,104
740
1,431
4,073
1,620
0
3,068
1,005
0
19,901
L
3,632
815
1,395
781
15,529
15,136
0
9,409
5,803
28,964
0
L
Kukulkan
Frank54345
Kukulkan
23,206
2,633
0
816
17,734
7,060
0
11,854
5,588
38,238
0
W
39,695
25,559
605
8,304
13,892
5,928
0
10,190
3,702
58,889
0
L
Bakasura
Krynol
Bakasura
6,321
4,030
0
1,791
17,979
7,951
0
11,178
6,384
0
7,737
W
Cthulhu
Ricco809
Cthulhu
5,224
805
0
4,564
10,719
7,622
0
6,031
4,648
20,946
0
L
Anubis
WagsxNine
Anubis
3,280
289
0
0
14,100
6,447
0
8,731
5,119
12,844
0
L
Guan Yu
benja_cifu10
Guan Yu
4,098
564
1,586
2,241
22,214
16,364
0
16,598
5,406
0
11,377
W
Agni
omechi
Agni
13,391
1,871
0
1,011
7,832
4,063
0
3,843
3,717
22,479
0
W
King Arthur
trekblazer
King Arthur
9,625
914
0
3,594
12,118
8,214
0
6,986
4,512
225
18,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
46,629
152
Minions Killed
130
4
Camps Cleared
3
883,843
Distance Traveled
775,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,769
1,077
33
3
1
199,088
0
L
Yemoja
9,551
955
57
6
0
157,940
0
L
Kukulkan
10,921
1,092
35
4
1
169,872
2
W
Olorun
13,826
1,383
54
5
1
133,904
0
L
Bakasura
8,871
887
18
2
0
166,191
0
W
Cthulhu
10,908
1,091
30
3
1
177,934
2
L
Anubis
8,378
838
11
1
0
95,311
2
L
Guan Yu
8,908
891
9
1
2
186,273
0
W
Agni
10,425
1,043
14
1
1
174,126
0
W
King Arthur
10,924
1,092
21
2
0
198,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role