Player Matchup

Arachne
Arachne
BBoyTG
Arachne
Level 17
God Stats
2W - 1L
1,760 SR
Queue Stats
117W - 134L
1,570 Elo+
Solo
Chiron
Chiron
DreggoThePckle
Chiron
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 117L
1,508 Elo+
Solo
Thor
Thor
HikariixD
Thor
Level 4
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Ares
Ares
Noir35
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Ra
Ra
YesQuiteIndeed
Ra
Level 13
God Stats
5W - 1L
1,310 SR
Queue Stats
53W - 38L
1,664 Elo+
Solo
Team Averages
Level 13
1,555 SR
1,616 Elo+

VS

Team Averages
Level 19
1,586 SR
1,519 Elo+
Hel
Hel
GipseyTears
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IceBees
Gilgamesh
Level 27
God Stats
6W - 6L
1,461 SR
Queue Stats
86W - 79L
1,579 Elo+
Solo
Hera
Hera
TLS NOCHE
Hera
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
96W - 92L
1,624 Elo+
Solo
Horus
Horus
fuerzadesheccid
Horus
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 5L
1,656 Elo+
Solo
Hachiman
Hachiman
murilo132313231
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBoyTG
Arachne
16
9 / 3 / 4
9,655
603
6,507
10,261
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
6 / 1 / 7
8,517
532
10,889
8,115
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
0 / 6 / 5
7,205
450
2,788
9,732
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Noir35
Ares
11
2 / 5 / 7
7,744
484
3,804
10,109
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 6
10,508
657
9,663
9,851
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
6,093
381
1,420
6,993
2,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
IceBees
Gilgamesh
12
8 / 5 / 3
8,106
507
9,645
14,253
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
15
7 / 5 / 5
9,494
593
12,209
8,890
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 4 / 1
7,726
483
4,262
13,060
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
1 / 4 / 1
6,569
411
2,689
7,168
1,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
18
18
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
BBoyTG
Arachne
9
3
4
3.67
W
6
1
7
9.5
L
0
5
5
0.5
W
Thor
0
6
5
0.42
L
Gilgamesh
IceBees
Gilgamesh
8
5
3
1.9
W
Ares
Noir35
Ares
2
5
7
1.1
L
Hera
7
5
5
1.9
W
6
3
6
3
L
2
4
1
0.63
L
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
30,225
48,068
Taken
50,364
25,088
Mitigated
21,610
15,774
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BBoyTG
Arachne
6,507
5,020
0
3,182
10,261
4,848
737
2,489
7,682
0
59,077
W
10,889
3,164
709
2,551
8,115
2,740
1,470
3,415
4,678
0
46,898
L
1,420
357
796
988
6,993
2,397
410
1,448
5,525
8,726
0
W
Thor
2,788
839
0
263
9,732
3,222
884
4,600
5,132
0
26,273
L
Gilgamesh
IceBees
Gilgamesh
9,645
3,400
0
3,781
14,253
6,065
567
4,127
10,008
0
46,377
W
Ares
Noir35
Ares
3,804
82
0
1,650
10,109
6,943
456
2,985
7,124
16,812
0
L
Hera
12,209
4,055
0
822
8,890
2,810
1,149
926
7,906
63,837
0
W
9,663
987
1,382
6,037
9,851
7,335
0
118
9,313
73,629
0
L
4,262
1,569
54
4,699
13,060
8,409
0
5,061
7,627
0
41,274
L
Hachiman
2,689
1,966
0
0
7,168
1,929
0
1,337
5,831
0
17,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
37,988
407
Minions Killed
323
0
Camps Cleared
0
1,531,460
Distance Traveled
1,330,867
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,655
603
96
6
0
304,685
1
W
Chiron
8,517
532
81
5
0
321,766
4
L
Hel
6,093
381
11
1
0
217,178
0
W
Thor
7,205
450
54
3
0
320,553
1
L
Gilgamesh
8,106
507
65
4
0
310,010
1
W
Ares
7,744
484
26
2
0
289,342
0
L
Hera
9,494
593
114
7
0
272,435
1
W
Ra
10,508
657
150
9
0
295,114
1
L
Horus
7,726
483
85
5
0
297,217
0
L
Hachiman
6,569
411
48
3
0
234,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role