Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KrayzeIllusion
Ah Puch
Level 149
God Stats
13W - 12L
1,671 SR
Queue Stats
530W - 522L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Paulinho_ap
Xing Tian
Level 149
God Stats
2W - 4L
1,391 SR
Queue Stats
229W - 168L
1,605 Elo+
Party 1
Loki
Loki
lilshugalips
Loki
Level 105
God Stats
18W - 17L
1,440 SR
Queue Stats
842W - 773L
1,525 Elo+
Solo
Izanami
Izanami
lucaswalkerbr
Izanami
Level 109
God Stats
13W - 4L
1,768 SR
Queue Stats
204W - 148L
1,588 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,546 Elo+

VS

Team Averages
Level 109
1,544 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Awoken_Goyim
Cupid
Level 85
God Stats
1W - 0L
1,487 SR
Queue Stats
224W - 216L
1,486 Elo+
Solo
Sylvanus
Sylvanus
DexterThe22nd
Sylvanus
Level 148
God Stats
120W - 104L
1,585 SR
Queue Stats
426W - 399L
1,545 Elo+
Party 2
Hercules
Hercules
Spartanblitz
Hercules
Level 96
God Stats
18W - 19L
1,537 SR
Queue Stats
330W - 321L
1,520 Elo+
Party 2
Fenrir
Fenrir
lilBangin
Fenrir
Level 87
God Stats
39W - 21L
1,612 SR
Queue Stats
642W - 609L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 3 / 1
9,017
530
5,348
13,342
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 2
9,333
549
10,230
11,297
4,734
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Paulinho_ap
Xing Tian
11
2 / 3 / 0
7,445
438
5,863
14,825
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 1
9,461
557
12,371
10,620
7,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
13
0 / 4 / 2
7,762
457
5,496
9,867
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 3 / 2
8,905
524
7,650
8,636
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 2
8,743
514
9,672
9,200
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DexterThe22nd
Sylvanus
13
2 / 3 / 5
7,506
442
5,246
12,994
8,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Spartanblitz
Hercules
16
5 / 3 / 0
9,739
573
8,050
20,201
12,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lilBangin
Fenrir
17
3 / 2 / 5
9,553
562
7,116
13,816
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
12
Kills
15
15
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Ah Puch
 
Ah Puch
1
3
2
0.67
W
4
1
2
5
W
Sylvanus
DexterThe22nd
Sylvanus
2
3
5
1.5
L
3
1
2
4
L
Xing Tian
Paulinho_ap
Xing Tian
2
3
0
0.67
W
Hercules
Spartanblitz
Hercules
5
3
0
1.67
W
Fenrir
lilBangin
Fenrir
3
2
5
2.75
L
3
4
1
0.88
L
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,308
Damage
37,734
59,951
Taken
64,847
27,154
Mitigated
33,063
21,441
Healing
32,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,348
1,013
0
5,044
13,342
5,559
0
2,065
11,163
0
64,254
W
Ah Puch
 
Ah Puch
7,650
230
0
3,602
8,636
3,006
274
5,552
3,084
57,782
0
W
9,672
4,720
1,402
3,550
9,200
3,103
53
3,351
5,849
0
64,871
W
Sylvanus
DexterThe22nd
Sylvanus
5,246
951
2,323
5,752
12,994
8,280
93
4,884
8,110
27,846
0
L
10,230
388
0
7,942
11,297
4,734
86
2,988
8,078
62,308
0
L
Xing Tian
Paulinho_ap
Xing Tian
5,863
539
0
1,442
14,825
7,111
0
5,215
9,527
21,728
0
W
Hercules
Spartanblitz
Hercules
8,050
3,848
0
9,023
20,201
12,765
322
0
20,201
0
58,991
W
Fenrir
lilBangin
Fenrir
7,116
580
0
7,125
13,816
5,909
0
2,306
11,510
0
68,425
L
12,371
2,740
0
3,046
10,620
7,039
0
0
10,620
0
62,999
L
Izanami
5,496
3,789
0
3,967
9,867
2,711
63
2,198
7,667
0
63,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
44,446
504
Minions Killed
564
0
Camps Cleared
0
1,592,133
Distance Traveled
1,521,737
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,017
530
107
6
0
318,073
3
W
Ah Puch
8,905
524
142
8
0
321,332
4
W
Cupid
8,743
514
125
7
0
296,200
7
W
Sylvanus
7,506
442
47
3
0
284,885
6
L
Ah Puch
9,333
549
123
7
0
320,908
9
L
Xing Tian
7,445
438
26
2
0
330,236
2
W
Hercules
9,739
573
132
8
0
277,495
1
W
Fenrir
9,553
562
118
7
0
341,825
3
L
Loki
9,461
557
112
7
0
344,154
1
L
Izanami
7,762
457
136
8
0
278,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role