Player Matchup

Anhur
Anhur
HoVa sR
Anhur
Level 156
God Stats
64W - 72L
1,549 SR
Queue Stats
607W - 589L
1,525 Elo+
Party 1
Zeus
Zeus
LastKingsLall
Zeus
Level 88
God Stats
12W - 8L
1,718 SR
Queue Stats
51W - 48L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
PREMOsorreccXXX
Gilgamesh
Level 109
God Stats
26W - 15L
1,351 SR
Queue Stats
150W - 147L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
bryguy1
Xing Tian
Level 103
God Stats
4W - 1L
1,743 SR
Queue Stats
42W - 47L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mebok
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,609 SR
Queue Stats
41W - 36L
1,595 Elo+
Party 2
Team Averages
Level 112
1,594 SR
1,529 Elo+

VS

Team Averages
Level 143
1,512 SR
1,502 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HITOKIRI LPZ
Gilgamesh
Level 154
God Stats
13W - 22L
1,460 SR
Queue Stats
473W - 443L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Lorzack502
Heimdallr
Level 141
God Stats
1W - 2L
1,291 SR
Queue Stats
397W - 385L
1,504 Elo+
Solo
Ra
Ra
SteeperPrune
Ra
Level 148
God Stats
1W - 6L
1,671 SR
Queue Stats
124W - 144L
1,480 Elo+
Solo
Ne Zha
Ne Zha
fabiom_07
Ne Zha
Level 141
God Stats
0W - 2L
1,638 SR
Queue Stats
49W - 49L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HoVa sR
Anhur
17
5 / 1 / 9
10,061
838
9,429
10,098
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 5 / 5
11,255
938
19,157
8,743
3,405
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PREMOsorreccXXX
Gilgamesh
14
1 / 3 / 12
8,596
716
6,180
12,350
9,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
bryguy1
Xing Tian
15
3 / 2 / 16
10,535
878
6,876
16,559
14,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
mebok
Morgan Le Fay
17
7 / 2 / 13
10,861
905
17,233
10,918
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 3 / 8
8,688
724
13,988
14,899
9,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
HITOKIRI LPZ
Gilgamesh
15
2 / 3 / 4
9,363
780
9,649
15,094
11,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Lorzack502
Heimdallr
15
3 / 6 / 8
9,990
833
10,083
12,761
4,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 4
9,221
768
7,353
10,985
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
fabiom_07
Ne Zha
15
3 / 6 / 5
9,099
758
7,112
13,289
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
25
Kills
13
13
Deaths
25
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
8
2
L
Gilgamesh
HITOKIRI LPZ
Gilgamesh
2
3
4
1.33
W
Anhur
HoVa sR
Anhur
5
1
9
9.5
W
9
5
5
2.3
L
Heimdallr
Lorzack502
Heimdallr
3
6
8
1.17
W
Gilgamesh
PREMOsorreccXXX
Gilgamesh
1
3
12
2.33
L
3
7
4
0.71
W
Xing Tian
bryguy1
Xing Tian
3
2
16
5.5
L
Ne Zha
fabiom_07
Ne Zha
3
6
5
0.92
W
Morgan Le Fay
mebok
Morgan Le Fay
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,875
Damage
48,185
58,668
Taken
67,028
36,023
Mitigated
34,695
10,534
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,988
650
548
4,182
14,899
9,462
0
10,681
4,218
24,825
0
L
Gilgamesh
HITOKIRI LPZ
Gilgamesh
9,649
1,475
0
800
15,094
11,378
0
7,784
7,310
0
25,469
W
Anhur
HoVa sR
Anhur
9,429
5,010
0
1,893
10,098
4,259
1,120
3,281
6,629
0
32,462
W
19,157
1,476
0
1,481
8,743
3,405
772
4,137
4,286
44,877
0
L
Heimdallr
Lorzack502
Heimdallr
10,083
3,178
0
991
12,761
4,478
0
8,698
4,063
0
21,341
W
Gilgamesh
PREMOsorreccXXX
Gilgamesh
6,180
1,044
0
149
12,350
9,021
72
3,552
8,508
0
17,607
L
7,353
400
1,022
1,100
10,985
3,884
0
9,296
1,689
25,427
0
W
Xing Tian
bryguy1
Xing Tian
6,876
585
1,677
2,367
16,559
14,704
136
4,248
11,940
14,786
0
L
Ne Zha
fabiom_07
Ne Zha
7,112
861
0
2,008
13,289
5,493
0
7,096
6,193
0
29,373
W
Morgan Le Fay
mebok
Morgan Le Fay
17,233
1,756
0
2,967
10,918
4,634
329
4,658
5,960
39,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,308
Gold Earned
46,361
265
Minions Killed
198
6
Camps Cleared
7
1,198,594
Distance Traveled
1,111,778
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,688
724
46
4
0
243,870
0
L
Gilgamesh
9,363
780
43
4
1
250,253
2
W
Anhur
10,061
838
76
6
1
249,314
2
W
Zeus
11,255
938
93
8
3
199,025
2
L
Heimdallr
9,990
833
37
3
2
228,555
3
W
Gilgamesh
8,596
716
24
2
1
230,227
0
L
Ra
9,221
768
35
3
3
173,852
0
W
Xing Tian
10,535
878
22
2
0
236,089
1
L
Ne Zha
9,099
758
37
3
1
215,248
3
W
Morgan Le Fay
10,861
905
50
4
1
283,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role