Player Matchup

Hera
Hera
KilluaSelect
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 119L
1,315 Elo+
Party 2
Hades
Hades
TheKnightBR2818
Hades
Level 26
God Stats
0W - 3L
1,285 SR
Queue Stats
103W - 126L
1,411 Elo+
Party 2
Ra
Ra
nicolaslacava
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 41L
996 Elo+
Solo
Team Averages
Level 51
1,428 SR
1,241 Elo+

VS

Team Averages
Level 102
1,497 SR
1,360 Elo+
Izanami
Izanami
Scarpa1994
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 1
Bacchus
Bacchus
jackiedogg
Bacchus
Level 158
God Stats
4W - 1L
1,664 SR
Queue Stats
23W - 15L
1,418 Elo+
Party 1
Nox
Nox
zTheFast
Nox
Level 118
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 10 / 0
6,581
658
5,659
9,954
3,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 0
5,719
572
3,246
10,780
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 9 / 0
5,654
565
2,129
8,219
2,687
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Scarpa1994
Izanami
10
4 / 1 / 14
7,484
748
4,319
5,774
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
jackiedogg
Bacchus
12
8 / 1 / 14
8,571
857
8,294
6,924
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
15 / 0 / 10
9,524
952
12,523
6,136
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
2
Kills
27
27
Deaths
2
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
W
Izanami
Scarpa1994
Izanami
4
1
14
11
L
0
8
0
0
W
Bacchus
jackiedogg
Bacchus
8
1
14
15
L
0
9
0
0
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,034
Damage
25,136
28,953
Taken
18,834
10,187
Mitigated
10,075
1,410
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,659
1,230
0
122
9,954
3,181
224
6,197
3,447
14,217
0
W
Izanami
Scarpa1994
Izanami
4,319
3,364
0
532
5,774
2,118
1,167
4,295
1,479
0
15,519
L
3,246
457
24
1,050
10,780
4,319
0
7,860
2,723
14,468
0
W
Bacchus
jackiedogg
Bacchus
8,294
838
0
0
6,924
5,532
230
2,079
4,845
22,518
0
L
2,129
228
87
127
8,219
2,687
124
6,087
1,966
12,122
0
W
12,523
695
0
1,812
6,136
2,425
568
4,660
1,476
29,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,954
Gold Earned
25,579
61
Minions Killed
101
0
Camps Cleared
0
426,560
Distance Traveled
542,490
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,581
658
21
2
0
138,229
4
W
Izanami
7,484
748
23
2
0
171,001
1
L
Hades
5,719
572
20
2
0
149,599
0
W
Bacchus
8,571
857
36
4
0
183,898
1
L
Ra
5,654
565
20
2
0
138,732
1
W
Nox
9,524
952
42
4
0
187,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role