Player Matchup

Ymir
Ymir
Assassingod1340
Ymir
Level 142
God Stats
12W - 11L
1,644 SR
Queue Stats
246W - 247L
1,616 Elo+
Party 2
Cabrakan
Cabrakan
Dominator-Z55
Cabrakan
Level 118
God Stats
3W - 4L
1,542 SR
Queue Stats
107W - 129L
1,518 Elo+
Party 3
Janus
Janus
PaxMemeSkins
Janus
Level 118
God Stats
13W - 18L
1,504 SR
Queue Stats
160W - 172L
1,624 Elo+
Party 3
Danzaburou
Danzaburou
Thundy12
Danzaburou
Level 28
God Stats
1W - 1L
1,378 SR
Queue Stats
96W - 79L
1,612 Elo+
Party 3
Erlang Shen
Erlang Shen
WeedSeagull
Erlang Shen
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
227W - 177L
1,577 Elo+
Party 2
Team Averages
Level 87
1,554 SR
1,589 Elo+

VS

Team Averages
Level 80
1,620 SR
1,622 Elo+
Anubis
Anubis
Akyui
Anubis
Level 33
God Stats
12W - 6L
1,583 SR
Queue Stats
13W - 12L
1,534 Elo+
Party 1
Pele
Pele
Bãsic
Pele
Level 15
God Stats
4W - 1L
1,799 SR
Queue Stats
82W - 27L
1,737 Elo+
Party 4
Jing Wei
Jing Wei
mangothc
Jing Wei
Level 149
God Stats
8W - 7L
1,451 SR
Queue Stats
220W - 234L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
nooboon879
Ne Zha
Level 43
God Stats
3W - 0L
1,765 SR
Queue Stats
50W - 19L
1,752 Elo+
Solo
Bakasura
Bakasura
vittoneloke
Bakasura
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 181L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
6,223
566
3,504
9,301
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Dominator-Z55
Cabrakan
7
1 / 8 / 3
5,096
463
4,101
8,787
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 2
6,817
620
5,764
5,214
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Thundy12
Danzaburou
8
1 / 5 / 4
5,537
503
4,665
8,143
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
WeedSeagull
Erlang Shen
10
0 / 6 / 3
5,375
489
3,903
9,698
3,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akyui
Anubis
12
4 / 0 / 1
7,028
639
3,039
4,474
2,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Bãsic
Pele
14
8 / 1 / 4
8,228
748
12,093
8,717
4,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
mangothc
Jing Wei
9
3 / 3 / 1
5,893
536
3,931
5,111
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
nooboon879
Ne Zha
10
3 / 3 / 4
6,787
617
5,769
11,150
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
vittoneloke
Bakasura
12
6 / 3 / 7
7,524
684
6,071
7,499
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
24
24
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akyui
Anubis
4
0
1
4.5
L
3
4
2
1
W
Pele
Bãsic
Pele
8
1
4
10
L
Cabrakan
Dominator-Z55
Cabrakan
1
8
3
0.31
L
5
1
2
6
L
Danzaburou
Thundy12
Danzaburou
1
5
4
0.6
L
Erlang Shen
WeedSeagull
Erlang Shen
0
6
3
0.25
W
Jing Wei
mangothc
Jing Wei
3
3
1
1.17
W
Ne Zha
nooboon879
Ne Zha
3
3
4
1.67
W
Bakasura
vittoneloke
Bakasura
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
30,903
41,143
Taken
36,951
14,808
Mitigated
15,377
5,577
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akyui
Anubis
3,039
344
0
1,943
4,474
2,329
654
1,990
2,375
37,086
0
L
3,504
1,249
0
1,227
9,301
3,062
0
1,374
7,857
17,484
0
W
Pele
Bãsic
Pele
12,093
2,789
0
4,027
8,717
4,191
0
1,263
7,454
0
47,223
L
Cabrakan
Dominator-Z55
Cabrakan
4,101
1,337
0
425
8,787
4,892
0
1,513
6,694
19,448
1,975
L
5,764
971
0
1,111
5,214
1,406
0
51
5,114
35,424
0
L
Danzaburou
Thundy12
Danzaburou
4,665
2,318
0
849
8,143
1,882
380
0
8,143
0
21,304
L
Erlang Shen
WeedSeagull
Erlang Shen
3,903
2,178
0
1,965
9,698
3,566
0
101
9,488
0
22,378
W
Jing Wei
mangothc
Jing Wei
3,931
2,016
0
826
5,111
1,759
852
1,983
3,128
0
24,269
W
Ne Zha
nooboon879
Ne Zha
5,769
1,364
0
3,177
11,150
4,371
205
4,551
6,531
0
29,964
W
Bakasura
vittoneloke
Bakasura
6,071
4,393
0
1,462
7,499
2,727
0
3,129
4,370
0
34,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
35,460
221
Minions Killed
350
0
Camps Cleared
0
1,000,710
Distance Traveled
1,009,603
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,028
639
80
7
0
187,122
2
L
Ymir
6,223
566
29
3
0
195,063
0
W
Pele
8,228
748
93
8
0
228,279
2
L
Cabrakan
5,096
463
36
3
0
182,098
0
L
Janus
6,817
620
76
7
0
228,134
1
L
Danzaburou
5,537
503
35
3
0
199,279
0
L
Erlang Shen
5,375
489
45
4
0
196,136
0
W
Jing Wei
5,893
536
46
4
0
170,725
2
W
Ne Zha
6,787
617
44
4
0
201,626
4
W
Bakasura
7,524
684
87
8
0
221,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role