Player Matchup

Cthulhu
Cthulhu
Cronos4931
Cthulhu
Level 67
God Stats
4W - 2L
1,707 SR
Queue Stats
17W - 22L
1,400 Elo+
Party 2
Sol
Sol
MONSTERMAN906
Sol
Level 83
God Stats
27W - 14L
1,610 SR
Queue Stats
390W - 334L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SHOOT 2 KI11 U
Morgan Le Fay
Level 107
God Stats
16W - 11L
1,664 SR
Queue Stats
550W - 498L
1,438 Elo+
Party 3
Bakasura
Bakasura
That one Foxman
Bakasura
Level 103
God Stats
4W - 7L
1,368 SR
Queue Stats
238W - 225L
1,505 Elo+
Solo
Chaac
Chaac
TimboPinkie
Chaac
Level 117
God Stats
1W - 0L
1,658 SR
Queue Stats
41W - 51L
1,446 Elo+
Party 2
Team Averages
Level 95
1,602 SR
1,451 Elo+

VS

Team Averages
Level 94
1,460 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Eqpyt
Nike
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
GrungierMoon43
Baron Samedi
Level 51
God Stats
15W - 19L
1,458 SR
Queue Stats
76W - 109L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
the_high_ground0
Cu Chulainn
Level 65
God Stats
1W - 1L
1,360 SR
Queue Stats
20W - 25L
1,445 Elo+
Solo
Neith
Neith
whateverits2017
Neith
Level 126
God Stats
25W - 27L
1,483 SR
Queue Stats
345W - 335L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cronos4931
Cthulhu
8
1 / 0 / 3
5,356
536
3,513
5,336
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 0
5,885
589
4,693
6,226
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
SHOOT 2 KI11 U
Morgan Le Fay
11
5 / 1 / 3
6,679
668
7,316
5,862
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
2 / 5 / 3
5,579
558
2,277
9,000
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,522
552
2,813
7,168
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 0
5,557
556
1,702
8,687
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Eqpyt
Nike
10
3 / 5 / 3
6,185
619
5,624
8,993
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GrungierMoon43
Baron Samedi
9
1 / 6 / 3
5,472
547
3,272
6,395
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
the_high_ground0
Cu Chulainn
11
2 / 0 / 0
6,582
658
5,745
4,992
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,240
524
4,715
5,751
1,583
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
7
7
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
0
1
W
Cthulhu
Cronos4931
Cthulhu
1
0
3
2.5
L
Nike
Eqpyt
Nike
3
5
3
0.9
L
Baron Samedi
GrungierMoon43
Baron Samedi
1
6
3
0.42
W
3
0
0
3
W
Morgan Le Fay
SHOOT 2 KI11 U
Morgan Le Fay
5
1
3
6.5
W
Bakasura
2
5
3
0.7
W
1
1
0
1
L
Cu Chulainn
the_high_ground0
Cu Chulainn
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
21,058
33,592
Taken
34,818
11,969
Mitigated
12,838
15,426
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,702
198
0
2,650
8,687
2,765
0
4,941
3,626
16,798
0
W
Cthulhu
Cronos4931
Cthulhu
3,513
179
446
1,963
5,336
2,425
0
692
4,638
11,293
0
L
Nike
Eqpyt
Nike
5,624
1,182
0
2,474
8,993
3,085
0
2,163
6,538
0
34,801
L
Baron Samedi
GrungierMoon43
Baron Samedi
3,272
346
200
557
6,395
2,320
0
3,542
2,569
22,279
0
W
4,693
1,200
0
4,303
6,226
1,430
27
68
6,158
35,568
0
W
Morgan Le Fay
SHOOT 2 KI11 U
Morgan Le Fay
7,316
282
0
2,068
5,862
1,865
0
2,366
3,358
33,720
0
W
Bakasura
2,277
1,727
0
2,226
9,000
2,660
0
1,551
7,296
0
22,949
W
2,813
403
0
4,420
7,168
3,589
0
0
7,168
0
28,337
L
Cu Chulainn
the_high_ground0
Cu Chulainn
5,745
971
0
2,689
4,992
3,085
0
1,212
3,780
0
35,708
L
4,715
976
0
1,693
5,751
1,583
0
3,146
2,605
0
31,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
29,036
271
Minions Killed
289
0
Camps Cleared
0
977,981
Distance Traveled
1,025,727
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,557
556
21
2
0
228,305
0
W
Cthulhu
5,356
536
21
2
0
200,597
0
L
Nike
6,185
619
75
8
0
215,121
1
L
Baron Samedi
5,472
547
49
5
0
177,486
1
W
Sol
5,885
589
72
7
0
183,733
4
W
Morgan Le Fay
6,679
668
67
7
0
207,463
1
W
Bakasura
5,579
558
53
5
0
205,229
4
W
Chaac
5,522
552
58
6
0
180,959
5
L
Cu Chulainn
6,582
658
85
9
0
216,578
2
L
Neith
5,240
524
59
6
0
188,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role