Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Facesqw
Khepri
Level 16
God Stats
5W - 3L
1,533 SR
Queue Stats
74W - 63L
1,479 Elo+
Party 1
Rama
Rama
Stockie
Rama
Level 125
God Stats
7W - 4L
1,556 SR
Queue Stats
90W - 86L
1,518 Elo+
Party 1
Awilix
Awilix
SΛЯΣS
Awilix
Level 26
God Stats
12W - 6L
1,649 SR
Queue Stats
218W - 146L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nero_dt
Morgan Le Fay
Level 153
God Stats
35W - 25L
1,684 SR
Queue Stats
577W - 501L
1,506 Elo+
Party 3
Team Averages
Level 93
1,585 SR
1,504 Elo+

VS

Team Averages
Level 89
1,518 SR
1,655 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ApoloTheAce
Poseidon
Level 134
God Stats
4W - 3L
1,238 SR
Queue Stats
435W - 323L
1,720 Elo+
Party 2
Neith
Neith
GetClappedLuL
Neith
Level 47
God Stats
2W - 2L
1,552 SR
Queue Stats
594W - 384L
1,792 Elo+
Party 2
Bellona
Bellona
HollowRuby
Bellona
Level 129
God Stats
12W - 3L
1,802 SR
Queue Stats
144W - 86L
1,763 Elo+
Party 2
Agni
Agni
Magiic
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 0 / 0
9,487
593
4,368
10,811
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Facesqw
Khepri
12
1 / 1 / 5
8,083
505
2,041
7,914
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Stockie
Rama
16
4 / 7 / 2
10,379
649
7,990
14,783
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
SΛЯΣS
Awilix
14
3 / 4 / 6
9,007
563
6,278
10,246
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
nero_dt
Morgan Le Fay
14
4 / 5 / 3
8,843
553
8,042
10,721
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 3 / 4
7,866
492
5,149
9,613
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ApoloTheAce
Poseidon
14
4 / 6 / 2
8,825
552
10,563
11,271
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 2 / 2
9,901
619
15,127
10,897
4,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HollowRuby
Bellona
14
0 / 1 / 0
8,018
501
3,225
6,932
4,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Magiic
Agni
12
1 / 3 / 1
7,418
464
2,972
5,135
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
14
Kills
17
17
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
L
Tsukuyomi
 
Tsukuyomi
2
3
4
1.33
L
Poseidon
ApoloTheAce
Poseidon
4
6
2
0.83
W
Khepri
Facesqw
Khepri
1
1
5
3.5
L
10
2
2
5.5
L
Bellona
HollowRuby
Bellona
0
1
0
0
L
Agni
Magiic
Agni
1
3
1
0.5
W
Rama
Stockie
Rama
4
7
2
0.71
W
Awilix
SΛЯΣS
Awilix
3
4
6
1.5
W
Morgan Le Fay
nero_dt
Morgan Le Fay
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
37,036
54,475
Taken
43,848
23,838
Mitigated
17,439
10,191
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,368
1,302
0
2,183
10,811
4,414
1,669
259
10,552
0
58,151
L
Tsukuyomi
 
Tsukuyomi
5,149
1,004
0
3,502
9,613
3,400
0
2,067
7,418
0
46,330
L
Poseidon
ApoloTheAce
Poseidon
10,563
1,362
0
1,102
11,271
3,693
502
5,045
5,770
61,708
0
W
Khepri
Facesqw
Khepri
2,041
267
453
2,010
7,914
6,648
294
3,575
4,339
11,965
0
L
15,127
8,247
0
3,192
10,897
4,412
788
1,086
9,759
0
73,740
L
Bellona
HollowRuby
Bellona
3,225
772
0
1,951
6,932
4,257
0
170
6,762
0
42,843
L
Agni
Magiic
Agni
2,972
434
0
862
5,135
1,677
782
1,047
4,056
24,631
0
W
Rama
Stockie
Rama
7,990
6,464
0
3,877
14,783
4,604
392
869
13,914
0
62,593
W
Awilix
SΛЯΣS
Awilix
6,278
1,905
0
632
10,246
3,931
1,324
3,555
6,691
0
52,900
W
Morgan Le Fay
nero_dt
Morgan Le Fay
8,042
405
0
1,036
10,721
4,241
1,209
5,277
5,444
44,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
42,028
447
Minions Killed
466
0
Camps Cleared
0
1,612,669
Distance Traveled
1,546,033
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,487
593
115
7
0
316,488
1
L
Tsukuyomi
7,866
492
90
6
0
337,827
1
L
Poseidon
8,825
552
107
7
0
302,329
4
W
Khepri
8,083
505
23
1
0
363,378
0
L
Neith
9,901
619
124
8
0
316,184
2
L
Bellona
8,018
501
107
7
0
290,114
2
L
Agni
7,418
464
38
2
0
299,579
5
W
Rama
10,379
649
122
8
0
292,963
6
W
Awilix
9,007
563
87
5
0
350,232
2
W
Morgan Le Fay
8,843
553
100
6
0
289,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role