Player Matchup

Ares
Ares
Chaos2Night
Ares
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
19W - 10L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Enac277
Danzaburou
Level 88
God Stats
3W - 0L
1,597 SR
Queue Stats
20W - 20L
1,390 Elo+
Solo
Ra
Ra
HagerDaddy
Ra
Level 29
God Stats
3W - 0L
2,093 SR
Queue Stats
29W - 2L
1,979 Elo+
Party 1
Fenrir
Fenrir
OrimurMorimur
Fenrir
Level 155
God Stats
1W - 0L
1,540 SR
Queue Stats
13W - 1L
1,833 Elo+
Party 1
Achilles
Achilles
ÏnorÏ
Achilles
Level 159
God Stats
4W - 5L
1,639 SR
Queue Stats
80W - 60L
1,793 Elo+
Party 1
Team Averages
Level 118
1,713 SR
1,717 Elo+

VS

Team Averages
Level 72
1,440 SR
1,325 Elo+
Mulan
Mulan
AfroUwU
Mulan
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 53L
1,500 Elo+
Party 3
Mercury
Mercury
CraftyWheat365
Mercury
Level 106
God Stats
1W - 4L
1,535 SR
Queue Stats
20W - 18L
1,370 Elo+
Solo
Achilles
Achilles
Ourviax
Achilles
Level 54
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 26L
1,068 Elo+
Party 2
Baba Yaga
Baba Yaga
bucko_rules
Baba Yaga
Level 120
God Stats
0W - 1L
1,477 SR
Queue Stats
12W - 45L
1,185 Elo+
Party 2
Medusa
Medusa
infinitiipc2
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
8,744
874
3,957
10,891
12,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Enac277
Danzaburou
14
0 / 0 / 9
8,183
818
3,420
5,722
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 12
9,503
950
12,890
5,834
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 12
10,128
1,013
9,643
9,884
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
ÏnorÏ
Achilles
15
7 / 0 / 16
9,917
992
10,712
12,300
10,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AfroUwU
Mulan
10
0 / 5 / 0
5,991
599
2,621
10,381
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 7 / 0
6,000
600
2,605
9,320
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Ourviax
Achilles
10
0 / 7 / 0
5,571
557
1,785
10,138
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
bucko_rules
Baba Yaga
14
1 / 4 / 1
7,442
744
4,479
8,524
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 0 / 1
7,476
748
13,036
7,176
2,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
23
Kills
2
2
Deaths
23
61
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
AfroUwU
Mulan
0
5
0
0
W
2
1
12
8
L
0
7
0
0
W
Danzaburou
Enac277
Danzaburou
0
0
9
4.5
W
6
0
12
12
W
8
1
12
14
L
Achilles
Ourviax
Achilles
0
7
0
0
L
Baba Yaga
bucko_rules
Baba Yaga
1
4
1
0.38
L
Medusa
1
0
1
1.5
W
Achilles
ÏnorÏ
Achilles
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,622
Damage
24,526
44,631
Taken
45,539
37,840
Mitigated
21,149
17,034
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AfroUwU
Mulan
2,621
501
0
1,932
10,381
6,545
1
3,505
6,876
0
7,483
W
3,957
109
0
0
10,891
12,746
27
801
10,090
9,413
0
L
2,605
1,078
0
630
9,320
3,960
0
2,512
6,808
0
14,455
W
Danzaburou
Enac277
Danzaburou
3,420
578
0
1,868
5,722
2,638
3,557
752
4,970
0
29,955
W
12,890
667
4,734
3,339
5,834
3,098
1,015
1,232
4,602
47,234
0
W
9,643
2,638
0
1,554
9,884
8,782
1,945
928
8,956
0
22,753
L
Achilles
Ourviax
Achilles
1,785
105
0
0
10,138
4,355
0
4,571
5,567
0
5,045
L
Baba Yaga
bucko_rules
Baba Yaga
4,479
213
0
1,482
8,524
3,719
0
3,370
5,154
26,774
0
L
Medusa
13,036
3,481
0
1,393
7,176
2,570
0
3,303
3,873
0
38,719
W
Achilles
ÏnorÏ
Achilles
10,712
2,567
0
5,539
12,300
10,576
428
1,065
11,235
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
32,480
261
Minions Killed
170
12
Camps Cleared
4
1,072,005
Distance Traveled
923,161
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,991
599
22
2
0
173,927
2
W
Ares
8,744
874
4
0
0
223,098
2
L
Mercury
6,000
600
34
3
3
145,980
1
W
Danzaburou
8,183
818
72
7
1
198,670
1
W
Ra
9,503
950
94
9
6
219,378
0
W
Fenrir
10,128
1,013
37
4
4
208,794
1
L
Achilles
5,571
557
7
1
0
186,279
0
L
Baba Yaga
7,442
744
51
5
0
189,685
0
L
Medusa
7,476
748
56
6
1
227,290
2
W
Achilles
9,917
992
54
5
1
222,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role