Player Matchup

Anubis
Anubis
Enrico113
Anubis
Level 66
God Stats
28W - 26L
1,450 SR
Queue Stats
49W - 37L
1,516 Elo+
Party 1
Chaac
Chaac
Ivory Hart
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 126L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Rabidcro0
Nu Wa
Level 53
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 74L
1,393 Elo+
Solo
Vulcan
Vulcan
Sweet_tooth2400
Vulcan
Level 108
God Stats
11W - 10L
1,454 SR
Queue Stats
268W - 263L
1,423 Elo+
Party 1
Terra
Terra
TheRealCarnal
Terra
Level 75
God Stats
3W - 3L
1,349 SR
Queue Stats
9W - 15L
1,304 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,420 Elo+

VS

Team Averages
Level 68
1,493 SR
1,431 Elo+
Anubis
Anubis
ACiDSP1T
Anubis
Level 61
God Stats
6W - 5L
1,544 SR
Queue Stats
14W - 12L
1,374 Elo+
Solo
Jing Wei
Jing Wei
GRiMS x KoG
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,494 Elo+
Solo
Set
Set
Mr Okuma
Set
Level 65
God Stats
0W - 4L
1,112 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo
Cerberus
Cerberus
ThisMFspittiin
Cerberus
Level 48
God Stats
1W - 2L
1,733 SR
Queue Stats
256W - 277L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
morecrownplz
Gilgamesh
Level 82
God Stats
4W - 3L
1,579 SR
Queue Stats
128W - 110L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enrico113
Anubis
18
6 / 3 / 18
11,767
1,070
12,946
13,391
6,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
18
9 / 2 / 15
12,560
1,142
20,433
12,236
12,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Rabidcro0
Nu Wa
18
7 / 4 / 23
12,057
1,096
19,892
9,487
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 1 / 15
13,248
1,204
25,907
12,403
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 26
12,158
1,105
12,016
14,523
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

245

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACiDSP1T
Anubis
16
2 / 8 / 7
10,735
976
8,684
16,312
6,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GRiMS x KoG
Jing Wei
17
2 / 6 / 9
10,907
992
12,831
16,294
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 7
11,168
1,015
8,188
17,450
6,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
3 / 4 / 8
11,513
1,047
13,067
26,331
24,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
morecrownplz
Gilgamesh
16
4 / 9 / 4
11,006
1,001
13,565
22,548
10,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
34
Kills
14
14
Deaths
34
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
ACiDSP1T
Anubis
2
8
7
0.69
W
Anubis
Enrico113
Anubis
6
3
18
5
L
Jing Wei
GRiMS x KoG
Jing Wei
2
6
9
1.08
W
Chaac
9
2
15
8.25
L
3
7
7
0.93
W
Nu Wa
Rabidcro0
Nu Wa
7
4
23
4.63
W
10
1
15
17.5
W
2
4
26
3.75
L
Cerberus
3
4
8
1.75
L
Gilgamesh
morecrownplz
Gilgamesh
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,194
Damage
56,335
62,040
Taken
98,935
48,619
Mitigated
52,943
23,403
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ACiDSP1T
Anubis
8,684
80
0
278
16,312
6,866
0
8,810
7,502
30,896
0
W
Anubis
Enrico113
Anubis
12,946
392
1,361
4,730
13,391
6,640
0
6,186
7,205
34,632
0
L
Jing Wei
GRiMS x KoG
Jing Wei
12,831
8,637
634
2,387
16,294
4,977
0
12,382
3,912
0
30,230
W
Chaac
20,433
5,208
0
4,095
12,236
12,193
0
3,749
8,487
0
38,422
L
8,188
3,449
0
499
17,450
6,112
0
13,841
3,609
0
27,659
W
Nu Wa
Rabidcro0
Nu Wa
19,892
5,920
0
660
9,487
4,713
0
3,423
6,064
35,725
0
W
25,907
12,346
272
4,161
12,403
5,685
0
2,587
9,816
54,627
0
W
12,016
2,255
4,307
3,817
14,523
19,388
0
5,806
8,717
17,835
0
L
Cerberus
13,067
546
0
5,107
26,331
24,101
0
18,441
7,890
38,564
0
L
Gilgamesh
morecrownplz
Gilgamesh
13,565
3,172
0
311
22,548
10,887
0
17,287
5,261
0
37,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,790
Gold Earned
55,329
205
Minions Killed
215
6
Camps Cleared
9
931,580
Distance Traveled
959,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,735
976
55
5
0
154,164
0
W
Anubis
11,767
1,070
57
5
0
156,256
0
L
Jing Wei
10,907
992
33
3
2
187,571
0
W
Chaac
12,560
1,142
41
4
3
190,824
0
L
Set
11,168
1,015
40
4
4
190,274
0
W
Nu Wa
12,057
1,096
31
3
1
143,801
1
W
Vulcan
13,248
1,204
61
6
2
238,757
0
W
Terra
12,158
1,105
15
1
0
201,942
0
L
Cerberus
11,513
1,047
54
5
1
213,958
0
L
Gilgamesh
11,006
1,001
33
3
2
213,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role