Player Matchup

Danzaburou
Danzaburou
Gold V
BoducLeo
Danzaburou
Gold V
Level 139
God Stats
10W - 16L
1,508 SR
Queue Stats
202W - 204L
1,306 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Ghostfreakk55
Sun Wukong
Gold V
Level 104
God Stats
63W - 51L
1,656 SR
Queue Stats
383W - 386L
1,238 MMR
Solo
Anubis
Anubis
Gold IV
ManOWar2Red
Anubis
Gold IV
Level 126
God Stats
84W - 90L
1,582 SR
Queue Stats
565W - 567L
1,334 MMR
Solo
Geb
Geb
Bronze III
Spartalegion21
Geb
Bronze III
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 36L
1,244 MMR
Solo
Pele
Pele
Silver I
dballin
Pele
Silver I
Level 70
God Stats
25W - 26L
1,566 SR
Queue Stats
240W - 234L
1,275 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,562 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,501 SR
1,304 MMR
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
GotmiIky
Nemesis
Gold V
Level 125
God Stats
1W - 2L
1,431 SR
Queue Stats
224W - 240L
1,323 MMR
Solo
Mulan
Mulan
Silver I
Merigaz
Mulan
Silver I
Level 143
God Stats
16W - 19L
1,391 SR
Queue Stats
158W - 168L
1,196 MMR
Solo
Persephone
Persephone
Silver IV
TheLegacyZyzz
Persephone
Silver IV
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,242 MMR
Solo
Cerberus
Cerberus
Gold IV
XantharExpress
Cerberus
Gold IV
Level 81
God Stats
5W - 6L
1,682 SR
Queue Stats
75W - 80L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoducLeo
Danzaburou
10
5 / 1 / 1
6,453
645
5,471
7,896
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ghostfreakk55
Sun Wukong
11
2 / 0 / 1
6,578
658
6,996
7,160
2,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
3 / 0 / 3
6,405
641
4,199
4,061
1,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 7
6,056
606
2,891
7,293
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
dballin
Pele
12
5 / 0 / 3
6,812
681
3,566
6,581
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TsukuyomiAthenaScyllaTiamatGilgamesh

VS

Bans
SetGaneshaJanusYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 3
4,952
495
6,436
7,847
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
GotmiIky
Nemesis
8
1 / 3 / 2
5,017
502
2,301
5,525
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Merigaz
Mulan
10
0 / 3 / 0
5,430
543
2,472
10,061
3,619
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
TheLegacyZyzz
Persephone
11
2 / 1 / 1
6,457
646
2,346
3,636
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 5 / 3
4,874
487
4,761
8,680
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
3
3
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
3
0.5
W
Danzaburou
BoducLeo
Danzaburou
5
1
1
5.5
W
Sun Wukong
Ghostfreakk55
Sun Wukong
2
0
1
2.5
L
Nemesis
GotmiIky
Nemesis
1
3
2
0.67
W
Anubis
3
0
3
4.5
L
Mulan
Merigaz
Mulan
0
3
0
0
W
0
2
7
1.75
L
Persephone
TheLegacyZyzz
Persephone
2
1
1
2.5
L
Cerberus
0
5
3
0.3
W
Pele
dballin
Pele
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
18,316
32,991
Taken
35,749
10,279
Mitigated
12,044
13,440
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,436
3,819
0
2,586
7,847
2,395
0
1,491
6,356
0
30,859
W
Danzaburou
BoducLeo
Danzaburou
5,471
3,265
0
4,309
7,896
1,753
254
1,570
6,284
0
30,227
W
Sun Wukong
Ghostfreakk55
Sun Wukong
6,996
2,147
0
3,465
7,160
2,987
160
0
7,160
0
37,986
L
Nemesis
GotmiIky
Nemesis
2,301
634
0
1,570
5,525
1,655
0
1,992
3,533
0
23,948
W
Anubis
4,199
170
0
2,604
4,061
1,345
418
1,836
2,125
37,541
0
L
Mulan
Merigaz
Mulan
2,472
381
0
1,951
10,061
3,619
0
0
10,061
0
26,988
W
2,891
347
98
1,629
7,293
2,624
0
1,641
5,610
14,423
0
L
Persephone
TheLegacyZyzz
Persephone
2,346
0
0
1,112
3,636
913
0
1,413
2,222
36,490
0
L
Cerberus
4,761
195
0
1,231
8,680
3,462
0
2,193
6,487
11,459
0
W
Pele
dballin
Pele
3,566
783
0
1,335
6,581
1,570
0
1,834
4,705
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
26,730
305
Minions Killed
282
0
Camps Cleared
0
1,133,245
Distance Traveled
977,014
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,952
495
51
5
0
166,176
3
W
Danzaburou
6,453
645
56
6
0
189,170
1
W
Sun Wukong
6,578
658
75
8
0
228,352
4
L
Nemesis
5,017
502
49
5
0
202,193
6
W
Anubis
6,405
641
79
8
0
194,385
2
L
Mulan
5,430
543
75
8
0
199,279
2
W
Geb
6,056
606
28
3
0
257,318
5
L
Persephone
6,457
646
92
9
0
202,798
1
L
Cerberus
4,874
487
15
2
0
206,568
3
W
Pele
6,812
681
67
7
0
264,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role