Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BobaColgate
Cupid
Level 65
God Stats
35W - 28L
1,499 SR
Queue Stats
77W - 73L
1,380 Elo+
Party 1
Vamana
Vamana
HairyHagrid
Vamana
Level 69
God Stats
17W - 10L
1,566 SR
Queue Stats
201W - 208L
1,434 Elo+
Solo
Khepri
Khepri
Manhack
Khepri
Level 60
God Stats
5W - 13L
1,286 SR
Queue Stats
113W - 137L
1,408 Elo+
Party 1
Bacchus
Bacchus
ВасилиЙизСССР
Bacchus
Level 120
God Stats
89W - 91L
1,526 SR
Queue Stats
397W - 438L
1,433 Elo+
Solo
Team Averages
Level 92
1,475 SR
1,431 Elo+

VS

Team Averages
Level 87
1,606 SR
1,450 Elo+
Apollo
Apollo
Bushido24rus
Apollo
Level 77
God Stats
3W - 5L
1,631 SR
Queue Stats
345W - 340L
1,443 Elo+
Solo
Tyr
Tyr
Tuaygc
Tyr
Level 121
God Stats
0W - 1L
1,763 SR
Queue Stats
4W - 9L
1,404 Elo+
Solo
Anubis
Anubis
V3N0M0US94
Anubis
Level 73
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Bacchus
Bacchus
iDMQ8
Bacchus
Level 62
God Stats
64W - 54L
1,571 SR
Queue Stats
281W - 310L
1,496 Elo+
Solo
Arachne
Arachne
thywyht
Arachne
Level 104
God Stats
12W - 8L
1,530 SR
Queue Stats
499W - 492L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 4 / 6
9,730
572
8,121
11,773
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
19 / 3 / 7
12,068
710
27,298
14,575
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
18
4 / 3 / 0
11,133
655
9,229
15,821
8,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Manhack
Khepri
15
1 / 4 / 21
10,329
608
8,042
15,603
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 11
9,452
556
6,540
14,424
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 9 / 3
9,235
543
6,203
14,714
5,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
Tuaygc
Tyr
13
3 / 5 / 1
8,240
485
9,074
16,012
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
V3N0M0US94
Anubis
13
0 / 3 / 2
8,003
471
10,941
10,457
5,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
iDMQ8
Bacchus
13
2 / 9 / 6
8,938
526
8,141
20,944
20,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
thywyht
Arachne
14
7 / 6 / 2
8,907
524
13,069
17,111
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
32
Kills
16
17
Deaths
32
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
6
1.75
W
19
3
7
7.5
L
Apollo
4
9
3
0.61
W
Vamana
4
3
0
1.33
W
Khepri
Manhack
Khepri
1
4
21
2.88
L
Tyr
Tuaygc
Tyr
3
5
1
0.7
L
Anubis
V3N0M0US94
Anubis
0
3
2
0.33
L
Bacchus
iDMQ8
Bacchus
2
9
6
0.56
L
Arachne
thywyht
Arachne
7
6
2
1.33
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,230
Damage
47,428
72,196
Taken
79,238
38,551
Mitigated
50,571
36,530
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,121
702
6,119
5,846
11,773
4,192
1,095
3,497
8,216
56,743
0
W
27,298
19,212
0
7,232
14,575
5,708
7,153
6,262
8,283
0
83,417
L
Apollo
6,203
3,491
333
2,761
14,714
5,100
2,537
5,270
9,444
0
49,970
W
Vamana
9,229
4,554
0
6,299
15,821
8,122
2,084
1,626
13,721
1,606
74,273
W
Khepri
Manhack
Khepri
8,042
1,314
621
4,289
15,603
12,074
1,794
4,181
11,392
27,076
0
L
Tyr
Tuaygc
Tyr
9,074
1,402
633
4,534
16,012
10,188
0
2,236
13,776
0
31,421
L
Anubis
V3N0M0US94
Anubis
10,941
511
0
4,768
10,457
5,964
0
4,435
6,022
58,234
0
L
Bacchus
iDMQ8
Bacchus
8,141
1,577
167
1,982
20,944
20,010
18
5,567
15,377
17,765
0
L
Arachne
thywyht
Arachne
13,069
7,556
0
5,024
17,111
9,309
43
5,195
11,916
0
59,752
W
6,540
386
1,018
5,106
14,424
8,455
595
3,516
10,881
37,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
43,323
463
Minions Killed
370
0
Camps Cleared
0
1,542,137
Distance Traveled
1,532,167
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,730
572
109
6
0
308,798
4
W
Cupid
12,068
710
131
8
0
258,089
3
L
Apollo
9,235
543
96
6
0
289,606
9
W
Vamana
11,133
655
133
8
0
287,321
3
W
Khepri
10,329
608
22
1
0
321,072
2
L
Tyr
8,240
485
55
3
0
330,098
6
L
Anubis
8,003
471
106
6
0
321,946
2
L
Bacchus
8,938
526
18
1
0
286,282
1
L
Arachne
8,907
524
95
6
0
304,235
4
W
Bacchus
9,452
556
68
4
0
366,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role