Player Matchup

Bakasura
Bakasura
AbdallahAljrah
Bakasura
Level 28
God Stats
17W - 22L
1,341 SR
Queue Stats
92W - 115L
1,399 Elo+
Solo
Cthulhu
Cthulhu
BonelookinRump
Cthulhu
Level 29
God Stats
36W - 21L
1,591 SR
Queue Stats
52W - 52L
1,290 Elo+
Solo
Apollo
Apollo
Chizu319
Apollo
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 6L
1,348 Elo+
Solo
Ra
Ra
NotaRacistname
Ra
Level 28
God Stats
7W - 5L
1,771 SR
Queue Stats
69W - 61L
1,392 Elo+
Solo
Vamana
Vamana
ThaJOKERRog
Vamana
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,349 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,356 Elo+

VS

Team Averages
Level 24
1,477 SR
1,418 Elo+
Set
Set
BigAbsLilToes
Set
Level 24
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 36L
1,433 Elo+
Solo
Ymir
Ymir
Presidentrennie
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,316 Elo+
Solo
Mulan
Mulan
StarBurst25
Mulan
Level 29
God Stats
1W - 1L
1,365 SR
Queue Stats
9W - 10L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViniciusR438
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,542 Elo+
Solo
Cthulhu
Cthulhu
xXlukasXx9316
Cthulhu
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 0 / 2
8,081
673
1,387
7,091
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 5
6,139
512
6,775
5,822
2,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Chizu319
Apollo
12
8 / 1 / 0
7,111
593
8,095
5,962
1,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 0 / 2
6,956
580
5,415
2,251
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
12
5 / 1 / 1
7,212
601
5,604
6,734
2,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,844
404
738
6,744
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,588
466
2,324
10,475
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 7 / 1
5,781
482
3,502
9,415
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ViniciusR438
Morgan Le Fay
9
0 / 3 / 0
5,350
446
750
5,577
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
2 / 4 / 0
5,728
477
4,168
8,042
2,980
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
21
Kills
3
4
Deaths
23
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
2
2
L
0
5
1
0.1
W
2
2
5
2.25
W
Apollo
Chizu319
Apollo
8
1
0
8
W
5
0
2
6
L
0
4
1
0.13
L
1
7
1
0.21
W
Vamana
5
1
1
5.5
L
Morgan Le Fay
ViniciusR438
Morgan Le Fay
0
3
0
0
L
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
11,482
27,860
Taken
40,253
10,539
Mitigated
15,258
8,072
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,387
1,082
0
1,774
7,091
2,669
0
164
6,927
0
70,355
L
738
551
0
902
6,744
2,285
147
1,763
4,829
0
12,201
W
6,775
592
0
670
5,822
2,266
445
4,010
1,812
19,104
0
W
Apollo
Chizu319
Apollo
8,095
4,561
270
2,644
5,962
1,930
2,019
2,318
3,644
0
44,739
W
5,415
990
0
605
2,251
847
0
750
1,501
33,291
0
L
2,324
781
0
1,293
10,475
5,274
0
3,778
6,697
10,131
0
L
3,502
875
0
1,707
9,415
3,104
0
594
8,821
0
25,804
W
Vamana
5,604
1,516
0
2,109
6,734
2,827
48
0
6,734
0
34,208
L
Morgan Le Fay
ViniciusR438
Morgan Le Fay
750
36
0
401
5,577
1,615
0
3,074
1,875
27,712
0
L
Cthulhu
4,168
177
0
0
8,042
2,980
0
2,403
5,639
19,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
27,291
399
Minions Killed
179
0
Camps Cleared
0
1,180,385
Distance Traveled
1,037,637
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,081
673
144
12
0
268,600
1
L
Set
4,844
404
31
3
0
235,026
0
W
Cthulhu
6,139
512
33
3
0
256,169
0
W
Apollo
7,111
593
77
6
0
222,353
0
W
Ra
6,956
580
76
6
0
203,947
4
L
Ymir
5,588
466
12
1
0
190,600
0
L
Mulan
5,781
482
47
4
0
202,164
2
W
Vamana
7,212
601
69
6
0
229,316
2
L
Morgan Le Fay
5,350
446
52
4
0
191,769
0
L
Cthulhu
5,728
477
37
3
0
218,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role