Player Matchup

Gilgamesh
Gilgamesh
AQUAMOOOSE
Gilgamesh
Level 68
God Stats
50W - 32L
1,638 SR
Queue Stats
293W - 281L
1,421 Elo+
Solo
Nu Wa
Nu Wa
BugsBunnyLooney
Nu Wa
Level 147
God Stats
25W - 20L
1,478 SR
Queue Stats
427W - 480L
1,423 Elo+
Solo
Ganesha
Ganesha
Hubba-l-Bubba
Ganesha
Level 69
God Stats
7W - 7L
1,525 SR
Queue Stats
88W - 87L
1,456 Elo+
Solo
Anhur
Anhur
Mantticee
Anhur
Level 68
God Stats
3W - 6L
1,354 SR
Queue Stats
267W - 282L
1,420 Elo+
Solo
Poseidon
Poseidon
pardon_relatif
Poseidon
Level 98
God Stats
67W - 47L
1,480 SR
Queue Stats
387W - 457L
1,407 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,425 Elo+

VS

Team Averages
Level 104
1,467 SR
1,409 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Doggy-dog-boy
Poseidon
Level 141
God Stats
6W - 5L
1,525 SR
Queue Stats
106W - 137L
1,409 Elo+
Party 1
Da Ji
Da Ji
Nara-Hita
Da Ji
Level 86
God Stats
36W - 53L
1,370 SR
Queue Stats
367W - 495L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
durex02570
Ah Muzen Cab
Level 76
God Stats
13W - 13L
1,454 SR
Queue Stats
67W - 69L
1,437 Elo+
Solo
Yemoja
Yemoja
juanma_rbb16
Yemoja
Level 69
God Stats
35W - 42L
1,484 SR
Queue Stats
376W - 516L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AQUAMOOOSE
Gilgamesh
20
10 / 4 / 9
13,685
595
16,698
26,864
24,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 12
13,241
576
24,694
15,586
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ganesha
18
0 / 1 / 19
11,975
521
13,532
17,004
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Anhur
Mantticee
Anhur
18
9 / 5 / 8
11,943
519
14,923
15,932
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
19
5 / 4 / 8
11,901
517
21,225
12,094
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 5 / 5
12,821
557
14,176
27,705
16,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Poseidon
Doggy-dog-boy
Poseidon
19
5 / 6 / 4
13,139
571
17,521
20,946
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Da Ji
Nara-Hita
Da Ji
17
5 / 5 / 3
11,542
502
8,949
24,477
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
durex02570
Ah Muzen Cab
17
2 / 7 / 6
11,253
489
12,307
17,562
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 7 / 7
11,177
486
7,271
26,932
21,806
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
30
Kills
17
17
Deaths
30
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
5
1.3
W
Gilgamesh
AQUAMOOOSE
Gilgamesh
10
4
9
3.63
W
6
3
12
4
L
Poseidon
Doggy-dog-boy
Poseidon
5
6
4
1.17
W
Ganesha
0
1
19
9.5
W
Anhur
Mantticee
Anhur
9
5
8
2.6
L
Da Ji
Nara-Hita
Da Ji
5
5
3
1.3
L
Ah Muzen Cab
durex02570
Ah Muzen Cab
2
7
6
0.71
L
Yemoja
1
7
7
0.64
W
Poseidon
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,072
Damage
60,224
87,480
Taken
117,622
58,799
Mitigated
58,527
24,567
Healing
39,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,176
2,404
0
13,443
27,705
16,380
2,535
13,931
13,626
269
76,998
W
Gilgamesh
AQUAMOOOSE
Gilgamesh
16,698
6,716
0
4,963
26,864
24,196
97
6,722
20,142
0
96,932
W
24,694
3,685
0
4,753
15,586
6,165
1,274
8,012
7,574
105,166
0
L
Poseidon
Doggy-dog-boy
Poseidon
17,521
1,853
282
5,447
20,946
6,496
474
13,015
7,409
101,887
0
W
Ganesha
13,532
669
0
3,773
17,004
17,239
742
5,393
11,611
44,501
0
W
Anhur
Mantticee
Anhur
14,923
6,007
1,380
5,862
15,932
6,258
1,185
4,462
11,470
0
87,667
L
Da Ji
Nara-Hita
Da Ji
8,949
1,629
267
7,399
24,477
8,996
186
10,293
13,982
0
68,989
L
Ah Muzen Cab
durex02570
Ah Muzen Cab
12,307
5,505
1,158
4,993
17,562
4,849
2,168
8,527
8,819
0
74,609
L
Yemoja
7,271
1,018
2,102
3,988
26,932
21,806
764
14,602
12,100
18,286
0
W
Poseidon
21,225
2,100
1,481
2,355
12,094
4,941
1,474
1,945
10,149
71,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
59,932
634
Minions Killed
596
0
Camps Cleared
0
2,154,299
Distance Traveled
2,012,821
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,821
557
148
6
0
415,963
7
W
Gilgamesh
13,685
595
138
6
0
458,813
5
W
Nu Wa
13,241
576
175
8
0
407,309
3
L
Poseidon
13,139
571
189
8
0
412,709
7
W
Ganesha
11,975
521
23
1
0
479,287
2
W
Anhur
11,943
519
179
8
0
387,558
4
L
Da Ji
11,542
502
102
4
0
391,485
3
L
Ah Muzen Cab
11,253
489
135
6
0
393,648
8
L
Yemoja
11,177
486
22
1
0
399,016
3
W
Poseidon
11,901
517
119
5
0
421,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role