Player Matchup

Vamana
Vamana
JaredMorrow
Vamana
Level 101
God Stats
6W - 10L
1,542 SR
Queue Stats
27W - 34L
1,270 Elo+
Solo
Chang'e
Chang'e
Purrrl
Chang'e
Level 70
God Stats
1W - 2L
1,507 SR
Queue Stats
160W - 194L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Ântiker
Danzaburou
Level 156
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 6L
1,462 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,392 Elo+

VS

Team Averages
Level 60
1,468 SR
1,531 Elo+
Janus
Janus
Hloodw
Janus
Level 83
God Stats
13W - 19L
1,223 SR
Queue Stats
450W - 393L
1,628 Elo+
Party 1
Loki
Loki
egorka0102
Loki
Level 48
God Stats
9W - 8L
1,544 SR
Queue Stats
358W - 322L
1,532 Elo+
Party 1
Neith
Neith
worms022
Neith
Level 50
God Stats
6W - 3L
1,635 SR
Queue Stats
46W - 49L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
15 / 4 / 3
16,623
756
17,766
24,520
18,130
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Purrrl
Chang'e
18
3 / 7 / 12
14,222
646
13,827
18,441
11,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Ântiker
Danzaburou
20
4 / 7 / 10
15,400
700
13,607
22,352
11,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hloodw
Janus
18
5 / 10 / 10
15,180
690
15,652
18,826
9,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 9
14,526
660
11,115
18,464
11,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
worms022
Neith
19
8 / 5 / 9
15,848
720
22,224
17,006
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
22
Kills
18
18
Deaths
22
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Hloodw
Janus
5
10
10
1
L
Vamana
15
4
3
4.13
L
Chang'e
Purrrl
Chang'e
3
7
12
1.29
W
5
7
9
1.36
W
Neith
worms022
Neith
8
5
9
2.5
L
Danzaburou
Ântiker
Danzaburou
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
48,991
65,313
Taken
54,296
41,403
Mitigated
26,981
24,238
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Hloodw
Janus
15,652
969
0
3,115
18,826
9,163
127
5,701
12,800
60,035
0
L
Vamana
17,766
9,369
679
9,061
24,520
18,130
98
5,372
19,148
0
70,873
L
Chang'e
Purrrl
Chang'e
13,827
1,206
3,172
6,518
18,441
11,928
592
5,756
12,685
42,581
0
W
11,115
2,748
0
846
18,464
11,042
588
3,687
14,469
0
34,616
W
Neith
worms022
Neith
22,224
12,537
759
5,859
17,006
6,776
2,077
3,605
13,200
0
74,315
L
Danzaburou
Ântiker
Danzaburou
13,607
3,994
0
4,808
22,352
11,345
1,843
4,524
17,828
0
82,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
45,554
258
Minions Killed
221
0
Camps Cleared
0
1,111,471
Distance Traveled
1,100,740
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,180
690
72
3
0
356,982
3
L
Vamana
16,623
756
70
3
0
406,503
0
L
Chang'e
14,222
646
73
3
0
342,434
6
W
Loki
14,526
660
36
2
0
389,148
2
W
Neith
15,848
720
113
5
0
354,610
5
L
Danzaburou
15,400
700
115
5
0
362,534
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role