Player Matchup

Athena
Athena
Dragunov_157
Athena
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 25L
1,284 Elo+
Solo
Heimdallr
Heimdallr
YourDxwnFxll
Heimdallr
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 13L
1,456 Elo+
Solo
Janus
Janus
bsandoz225
Janus
Level 28
God Stats
3W - 6L
1,280 SR
Queue Stats
140W - 157L
1,283 Elo+
Solo
Arachne
Arachne
camelcı
Arachne
Level 27
God Stats
35W - 47L
1,374 SR
Queue Stats
1,133W - 1,255L
1,338 Elo+
Solo
Mulan
Mulan
鞠崽唯一现任
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,338 Elo+

VS

Team Averages
Level 23
1,456 SR
1,360 Elo+
Freya
Freya
MottledLawyer41
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,306 Elo+
Solo
Susano
Susano
edler699tourist
Susano
Level 26
God Stats
1W - 2L
1,365 SR
Queue Stats
60W - 65L
1,310 Elo+
Solo
Cthulhu
Cthulhu
ivancanx
Cthulhu
Level 12
God Stats
9W - 11L
1,448 SR
Queue Stats
84W - 114L
1,459 Elo+
Solo
Artemis
Artemis
joninet12
Artemis
Level 28
God Stats
13W - 12L
1,744 SR
Queue Stats
293W - 325L
1,364 Elo+
Party 1
Bellona
Bellona
juanfran2607019
Bellona
Level 23
God Stats
5W - 6L
1,224 SR
Queue Stats
307W - 341L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 1 / 4
4,919
447
1,068
3,947
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
YourDxwnFxll
Heimdallr
9
4 / 0 / 2
5,566
506
3,071
4,015
1,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
3 / 1 / 2
6,398
582
3,076
3,499
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
camelcı
Arachne
9
5 / 1 / 3
5,915
538
3,462
5,497
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 1
6,072
552
4,268
7,014
4,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,771
434
89
4,093
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,005
455
1,964
8,083
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ivancanx
Cthulhu
8
0 / 4 / 1
4,609
419
2,675
6,715
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
joninet12
Artemis
8
2 / 3 / 0
5,157
469
2,958
4,102
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 0
5,346
486
2,506
4,527
3,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
5
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
4
2
L
0
2
0
0
W
Heimdallr
YourDxwnFxll
Heimdallr
4
0
2
5
W
Janus
3
1
2
4
W
Arachne
camelcı
Arachne
5
1
3
6.5
L
0
4
1
0.13
L
Cthulhu
ivancanx
Cthulhu
0
4
1
0.13
L
Artemis
joninet12
Artemis
2
3
0
0.67
L
2
3
0
0.67
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
10,192
23,972
Taken
27,520
9,670
Mitigated
11,606
5,123
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,068
243
0
754
3,947
1,371
0
1,104
2,693
5,668
0
L
89
36
0
1,712
4,093
1,443
0
892
3,109
16,646
3,280
W
Heimdallr
YourDxwnFxll
Heimdallr
3,071
1,161
0
652
4,015
1,126
245
481
3,504
0
20,850
W
Janus
3,076
613
0
0
3,499
707
424
142
3,297
34,966
0
W
Arachne
camelcı
Arachne
3,462
2,873
0
2,257
5,497
1,502
0
588
4,789
0
21,167
L
1,964
494
0
2,510
8,083
2,339
0
1,339
6,670
0
22,498
L
Cthulhu
ivancanx
Cthulhu
2,675
86
0
482
6,715
3,637
44
1,362
5,341
14,987
0
L
Artemis
joninet12
Artemis
2,958
1,038
0
573
4,102
1,068
245
371
3,729
0
19,551
L
2,506
710
0
66
4,527
3,119
315
0
4,527
0
16,608
W
4,268
1,085
0
1,460
7,014
4,964
0
81
6,933
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
24,888
214
Minions Killed
217
0
Camps Cleared
0
928,869
Distance Traveled
939,102
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,919
447
8
1
0
150,794
2
L
Freya
4,771
434
46
4
0
170,026
2
W
Heimdallr
5,566
506
32
3
0
207,778
4
W
Janus
6,398
582
80
7
0
175,156
1
W
Arachne
5,915
538
43
4
0
193,629
0
L
Susano
5,005
455
47
4
0
167,348
0
L
Cthulhu
4,609
419
33
3
0
217,943
0
L
Artemis
5,157
469
49
4
0
194,687
3
L
Bellona
5,346
486
42
4
0
189,098
0
W
Mulan
6,072
552
51
5
0
201,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role