Player Matchup

Nemesis
Nemesis
ACRONIMMS
Nemesis
Level 24
God Stats
55W - 9L
1,889 SR
Queue Stats
135W - 35L
1,792 Elo+
Party 2
Nu Wa
Nu Wa
Black_Galliger
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,896 Elo+
Party 2
Set
Set
Eyecrossover
Set
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
273W - 46L
1,838 Elo+
Party 2
Zhong Kui
Zhong Kui
InfinityDeluxe
Zhong Kui
Level 28
God Stats
6W - 0L
1,728 SR
Queue Stats
223W - 78L
1,790 Elo+
Party 2
Thor
Thor
iGodric
Thor
Level 23
God Stats
3W - 5L
1,431 SR
Queue Stats
84W - 41L
1,571 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,777 Elo+

VS

Team Averages
Level 23
1,548 SR
1,475 Elo+
Artemis
Artemis
CaptainSassy17
Artemis
Level 3
God Stats
3W - 5L
1,723 SR
Queue Stats
3W - 5L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
K1NG_Foo
Kukulkan
Level 27
God Stats
14W - 15L
1,413 SR
Queue Stats
49W - 66L
1,289 Elo+
Party 1
Medusa
Medusa
Princesss_Ginger
Medusa
Level 2
God Stats
0W - 2L
1,256 SR
Queue Stats
20W - 32L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
SharpFiction
Nu Wa
Level 16
God Stats
25W - 19L
1,563 SR
Queue Stats
43W - 46L
1,536 Elo+
Solo
Janus
Janus
SlimSempyy
Janus
Level 69
God Stats
2W - 7L
1,785 SR
Queue Stats
49W - 54L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACRONIMMS
Nemesis
17
6 / 2 / 15
10,682
1,068
10,673
11,351
4,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 2 / 19
10,398
1,040
16,165
8,111
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
15 / 1 / 17
13,112
1,311
17,133
13,826
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
InfinityDeluxe
Zhong Kui
18
6 / 1 / 18
11,165
1,117
19,847
13,337
9,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
iGodric
Thor
18
8 / 5 / 12
11,581
1,158
11,490
12,162
4,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

255

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,639
864
4,070
11,897
7,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
K1NG_Foo
Kukulkan
16
5 / 6 / 5
10,888
1,089
8,321
17,858
11,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 12 / 5
9,368
937
9,336
17,374
6,623
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 8
10,029
1,003
12,502
14,479
3,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
16
3 / 5 / 7
10,634
1,063
13,260
16,086
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
37
Kills
11
11
Deaths
37
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ACRONIMMS
Nemesis
6
2
15
6.75
W
2
2
19
5.75
L
0
8
4
0.25
W
15
1
17
23.5
W
Zhong Kui
InfinityDeluxe
Zhong Kui
6
1
18
15
L
Kukulkan
K1NG_Foo
Kukulkan
5
6
5
1.25
L
1
12
5
0.29
L
2
6
8
1
L
Janus
3
5
7
1.3
W
Thor
iGodric
Thor
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,308
Damage
47,489
58,787
Taken
77,694
31,973
Mitigated
33,536
14,338
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ACRONIMMS
Nemesis
10,673
6,111
1,086
1,583
11,351
4,279
0
6,784
4,567
0
25,990
W
16,165
3,707
1,352
1,289
8,111
2,472
0
5,759
2,352
37,116
0
L
4,070
1,206
0
0
11,897
7,227
0
6,591
5,082
64
7,783
W
17,133
7,963
0
1,082
13,826
10,534
0
6,041
7,785
0
23,787
W
Zhong Kui
InfinityDeluxe
Zhong Kui
19,847
1,186
247
7,639
13,337
9,760
0
8,989
4,348
42,994
0
L
Kukulkan
K1NG_Foo
Kukulkan
8,321
1,016
123
857
17,858
11,061
0
8,972
8,627
33,407
0
L
9,336
5,066
0
620
17,374
6,623
0
5,961
11,239
0
22,142
L
12,502
3,876
0
0
14,479
3,980
0
7,199
6,963
25,332
0
L
Janus
13,260
1,102
0
2,083
16,086
4,645
0
6,093
9,771
49,939
0
W
Thor
iGodric
Thor
11,490
1,448
0
60
12,162
4,928
0
6,574
5,588
0
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
49,558
171
Minions Killed
196
9
Camps Cleared
3
979,424
Distance Traveled
776,603
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,682
1,068
23
2
0
187,778
0
W
Nu Wa
10,398
1,040
44
4
1
185,291
1
L
Artemis
8,639
864
1
0
1
112,280
0
W
Set
13,112
1,311
13
1
1
226,684
0
W
Zhong Kui
11,165
1,117
58
6
2
192,937
0
L
Kukulkan
10,888
1,089
53
5
1
153,992
1
L
Medusa
9,368
937
27
3
1
160,052
0
L
Nu Wa
10,029
1,003
23
2
0
164,915
0
L
Janus
10,634
1,063
92
9
0
185,364
0
W
Thor
11,581
1,158
33
3
5
186,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role