Player Matchup

King Arthur
King Arthur
Magik_Carrot_77
King Arthur
Level 17
God Stats
10W - 9L
1,521 SR
Queue Stats
13W - 16L
1,399 Elo+
Party 3
Anubis
Anubis
MateuTorres_
Anubis
Level 37
God Stats
24W - 25L
1,416 SR
Queue Stats
162W - 150L
1,383 Elo+
Party 3
Ratatoskr
Ratatoskr
TGC_JJMAJuan
Ratatoskr
Level 79
God Stats
9W - 4L
1,374 SR
Queue Stats
151W - 158L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
TGC_isaqui13
Danzaburou
Level 45
God Stats
6W - 3L
1,471 SR
Queue Stats
38W - 48L
1,450 Elo+
Party 2
Ares
Ares
jordi58ferrer
Ares
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 111L
1,342 Elo+
Party 3
Team Averages
Level 45
1,456 SR
1,386 Elo+

VS

Team Averages
Level 38
1,408 SR
1,343 Elo+
Sun Wukong
Sun Wukong
KERAMPAOU-CITY
Sun Wukong
Level 66
God Stats
14W - 15L
1,568 SR
Queue Stats
56W - 52L
1,411 Elo+
Party 1
Ra
Ra
MarTOuFF29
Ra
Level 42
God Stats
7W - 17L
1,473 SR
Queue Stats
33W - 50L
1,361 Elo+
Party 1
Fenrir
Fenrir
R8D-Eyes_80
Fenrir
Level 13
God Stats
12W - 21L
1,356 SR
Queue Stats
120W - 138L
1,275 Elo+
Party 1
Cerberus
Cerberus
Romainpeen29
Cerberus
Level 25
God Stats
20W - 18L
1,266 SR
Queue Stats
90W - 122L
1,309 Elo+
Party 1
Artemis
Artemis
yunes_10y
Artemis
Level 42
God Stats
2W - 4L
1,379 SR
Queue Stats
279W - 313L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Magik_Carrot_77
King Arthur
20
0 / 3 / 1
12,235
437
7,754
19,973
15,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
11 / 1 / 15
15,328
547
31,395
20,766
13,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TGC_JJMAJuan
Ratatoskr
20
11 / 3 / 7
14,729
526
22,587
22,912
15,058
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TGC_isaqui13
Danzaburou
20
11 / 3 / 10
15,018
536
19,997
18,628
7,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 4 / 21
13,046
466
11,938
23,607
27,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KERAMPAOU-CITY
Sun Wukong
20
4 / 5 / 2
14,560
520
23,845
34,431
34,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 7 / 1
13,317
476
10,038
19,443
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 10 / 2
10,711
383
9,529
23,260
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Romainpeen29
Cerberus
19
6 / 4 / 2
14,406
515
20,412
24,371
28,087
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
yunes_10y
Artemis
16
0 / 10 / 3
10,499
375
10,740
19,959
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
35
Kills
14
14
Deaths
36
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KERAMPAOU-CITY
Sun Wukong
4
5
2
1
W
King Arthur
Magik_Carrot_77
King Arthur
0
3
1
0.17
L
2
7
1
0.36
W
Anubis
11
1
15
18.5
L
Fenrir
2
10
2
0.3
L
Cerberus
Romainpeen29
Cerberus
6
4
2
1.75
W
Ratatoskr
TGC_JJMAJuan
Ratatoskr
11
3
7
4.83
W
Danzaburou
TGC_isaqui13
Danzaburou
11
3
10
5.33
W
2
4
21
3.13
L
Artemis
yunes_10y
Artemis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,671
Damage
74,564
105,886
Taken
121,464
78,808
Mitigated
83,977
39,351
Healing
34,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KERAMPAOU-CITY
Sun Wukong
23,845
6,970
0
13,420
34,431
34,207
54
5,114
29,317
0
117,840
W
King Arthur
Magik_Carrot_77
King Arthur
7,754
1,079
0
7,071
19,973
15,919
758
0
19,973
340
59,656
L
10,038
890
567
4,640
19,443
6,064
1,435
10,670
8,773
100,122
0
W
Anubis
31,395
1,125
0
13,200
20,766
13,531
2,628
6,451
14,061
133,428
0
L
Fenrir
9,529
3,104
0
6,404
23,260
10,111
554
12,591
10,669
0
65,986
L
Cerberus
Romainpeen29
Cerberus
20,412
809
0
5,254
24,371
28,087
132
8,287
16,084
65,428
0
W
Ratatoskr
TGC_JJMAJuan
Ratatoskr
22,587
3,632
0
6,633
22,912
15,058
603
5,604
17,156
0
124,031
W
Danzaburou
TGC_isaqui13
Danzaburou
19,997
8,943
397
6,592
18,628
7,281
3,135
8,454
10,104
0
74,638
W
11,938
702
1,459
3,999
23,607
27,019
690
9,361
14,142
38,413
0
L
Artemis
yunes_10y
Artemis
10,740
4,680
0
4,006
19,959
5,508
940
6,740
13,219
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,356
Gold Earned
63,493
592
Minions Killed
699
0
Camps Cleared
0
2,486,534
Distance Traveled
2,341,928
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,560
520
223
8
0
459,364
0
W
King Arthur
12,235
437
105
4
0
471,580
0
L
Ra
13,317
476
193
7
0
481,038
1
W
Anubis
15,328
547
178
6
0
495,766
0
L
Fenrir
10,711
383
101
4
0
454,639
0
L
Cerberus
14,406
515
101
4
0
527,718
0
W
Ratatoskr
14,729
526
178
6
0
546,610
6
W
Danzaburou
15,018
536
94
3
0
453,957
0
W
Ares
13,046
466
37
1
0
518,621
0
L
Artemis
10,499
375
81
3
0
419,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role