Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
NaCl
Yemoja
Level 108
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 67L
1,571 Elo+
Party 1
Medusa
Medusa
Returnミ
Medusa
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 179L
1,633 Elo+
Party 2
Zeus
Zeus
ZiMe ReFLeX
Zeus
Level 140
God Stats
1W - 1L
1,718 SR
Queue Stats
204W - 198L
1,620 Elo+
Party 1
Team Averages
Level 140
1,582 SR
1,565 Elo+

VS

Team Averages
Level 143
1,580 SR
1,591 Elo+
Set
Set
PainKilik
Set
Level 139
God Stats
11W - 3L
1,661 SR
Queue Stats
280W - 248L
1,585 Elo+
Party 3
Ganesha
Ganesha
ShinobiZeph
Ganesha
Level 160
God Stats
8W - 3L
1,688 SR
Queue Stats
626W - 588L
1,598 Elo+
Party 3
Hel
Hel
The-Doc-Is-Here
Hel
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
232W - 262L
1,575 Elo+
Solo
Cabrakan
Cabrakan
Zulu-Feuillu-
Cabrakan
Level 106
God Stats
2W - 1L
1,504 SR
Queue Stats
258W - 225L
1,609 Elo+
Party 3
Izanami
Izanami
normohh
Izanami
Level 149
God Stats
3W - 3L
1,477 SR
Queue Stats
199W - 160L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 5 / 6
9,649
742
14,045
12,231
5,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
 
Anubis
14
0 / 5 / 11
8,604
662
10,109
12,648
8,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
NaCl
Yemoja
15
0 / 2 / 11
9,385
722
5,186
12,173
10,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Returnミ
Medusa
16
4 / 4 / 7
9,780
752
17,162
9,582
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 7
9,657
743
10,392
9,443
3,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 9
10,707
824
9,881
11,105
6,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
ShinobiZeph
Ganesha
17
0 / 2 / 20
10,374
798
7,434
16,288
15,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 12
10,526
810
7,448
10,826
6,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Zulu-Feuillu-
Cabrakan
14
2 / 4 / 8
8,713
670
4,830
13,793
12,742
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
normohh
Izanami
20
7 / 2 / 11
11,100
854
18,863
13,292
6,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
13
Kills
20
20
Deaths
13
42
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
5
6
1.8
L
Anubis
 
Anubis
0
5
11
1.1
L
Yemoja
NaCl
Yemoja
0
2
11
2.75
W
6
3
9
3.5
L
Medusa
Returnミ
Medusa
4
4
7
1.88
W
Ganesha
ShinobiZeph
Ganesha
0
2
20
5
W
5
2
12
5.5
L
3
4
7
1.63
W
Cabrakan
Zulu-Feuillu-
Cabrakan
2
4
8
1.5
W
Izanami
normohh
Izanami
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
48,456
56,077
Taken
65,304
31,645
Mitigated
46,831
18,730
Healing
37,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,045
7,011
486
385
12,231
5,033
923
5,282
6,949
0
23,470
L
Anubis
 
Anubis
10,109
325
625
2,408
12,648
8,015
111
4,054
8,594
17,269
0
L
Yemoja
NaCl
Yemoja
5,186
1,378
7,572
3,697
12,173
10,577
247
3,454
8,719
12,439
0
W
9,881
3,485
3,860
2,935
11,105
6,419
1,167
4,510
6,595
0
19,811
L
Medusa
Returnミ
Medusa
17,162
7,548
796
1,392
9,582
4,926
741
3,373
6,209
0
36,453
W
Ganesha
ShinobiZeph
Ganesha
7,434
214
1,540
2,866
16,288
15,030
290
5,603
10,685
14,022
0
W
7,448
160
12,638
6,732
10,826
6,575
700
3,578
7,248
15,398
0
L
10,392
1,522
891
478
9,443
3,094
250
3,549
5,894
24,595
0
W
Cabrakan
Zulu-Feuillu-
Cabrakan
4,830
566
2,004
1,664
13,793
12,742
760
5,628
8,165
7,029
0
W
Izanami
normohh
Izanami
18,863
12,062
624
2,338
13,292
6,065
2,320
6,368
6,924
0
56,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
51,420
122
Minions Killed
139
0
Camps Cleared
0
935,142
Distance Traveled
1,117,004
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,649
742
11
1
0
174,868
3
L
Anubis
8,604
662
14
1
0
178,301
2
L
Yemoja
9,385
722
12
1
0
190,659
0
W
Set
10,707
824
26
2
0
258,557
0
L
Medusa
9,780
752
51
4
0
193,610
2
W
Ganesha
10,374
798
0
0
0
225,868
5
W
Hel
10,526
810
27
2
0
209,853
0
L
Zeus
9,657
743
34
3
0
197,704
0
W
Cabrakan
8,713
670
6
0
0
205,544
0
W
Izanami
11,100
854
80
6
0
217,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role