Player Matchup

Scylla
Scylla
Stalelom1
Scylla
Level 49
God Stats
1W - 2L
1,525 SR
Queue Stats
17W - 35L
1,359 Elo+
Party 1
Xbalanque
Xbalanque
hanteronyou
Xbalanque
Level 41
God Stats
0W - 1L
1,497 SR
Queue Stats
26W - 43L
1,352 Elo+
Party 1
Khepri
Khepri
vinikiler
Khepri
Level 12
God Stats
0W - 3L
1,334 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 1
Team Averages
Level 34
1,452 SR
1,278 Elo+

VS

Team Averages
Level 50
1,562 SR
1,493 Elo+
Janus
Janus
InfiniteZenith
Janus
Level 128
God Stats
7W - 17L
1,367 SR
Queue Stats
165W - 171L
1,503 Elo+
Solo
Achilles
Achilles
That1kidlol
Achilles
Level 17
God Stats
5W - 3L
1,818 SR
Queue Stats
17W - 21L
1,477 Elo+
Solo
Neith
Neith
Weezy09
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Stalelom1
Scylla
12
1 / 10 / 2
9,446
630
5,830
12,775
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
hanteronyou
Xbalanque
13
1 / 8 / 2
9,579
639
7,891
13,214
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
vinikiler
Khepri
13
1 / 6 / 1
10,117
674
2,930
16,479
14,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 13
11,615
774
13,005
9,096
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
That1kidlol
Achilles
15
9 / 2 / 12
11,250
750
14,258
14,848
12,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Weezy09
Neith
14
6 / 0 / 13
11,020
735
9,820
8,501
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
24
24
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
Scylla
Stalelom1
Scylla
1
10
2
0.2
W
Achilles
That1kidlol
Achilles
9
2
12
7.5
W
Neith
Weezy09
Neith
6
0
13
12.5
L
Xbalanque
hanteronyou
Xbalanque
1
8
2
0.25
L
Khepri
vinikiler
Khepri
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
37,083
42,468
Taken
32,445
24,000
Mitigated
19,062
2,138
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,005
1,287
0
1,360
9,096
3,397
1,122
2,437
6,659
54,047
0
L
Scylla
Stalelom1
Scylla
5,830
1,192
0
988
12,775
4,303
33
2,790
9,935
22,556
0
W
Achilles
That1kidlol
Achilles
14,258
4,104
0
581
14,848
12,417
785
4,273
10,575
220
33,913
W
Neith
Weezy09
Neith
9,820
4,636
0
1,751
8,501
3,248
658
2,050
6,451
0
35,980
L
Xbalanque
hanteronyou
Xbalanque
7,891
4,731
0
1,150
13,214
4,831
639
2,999
10,045
0
32,625
L
Khepri
vinikiler
Khepri
2,930
318
0
0
16,479
14,866
89
6,758
9,281
19,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
33,885
119
Minions Killed
172
0
Camps Cleared
0
679,576
Distance Traveled
791,268
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,615
774
91
6
0
266,812
1
L
Scylla
9,446
630
27
2
0
200,232
1
W
Achilles
11,250
750
39
3
0
286,955
0
W
Neith
11,020
735
42
3
0
237,501
2
L
Xbalanque
9,579
639
60
4
0
235,012
0
L
Khepri
10,117
674
32
2
0
244,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role