Player Matchup

Vamana
Vamana
Silver IV
BernDaJüss
Vamana
Silver IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,152 MMR
Party 1
Hera
Hera
Gold IV
Crisguin
Hera
Gold IV
Level 125
God Stats
12W - 8L
1,698 SR
Queue Stats
12W - 11L
1,577 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Joshwaz
Kuzenbo
Silver III
Level 59
God Stats
9W - 17L
1,433 SR
Queue Stats
21W - 45L
1,228 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,544 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,603 SR
1,356 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
OscuroGT
Xing Tian
Silver III
Level 143
God Stats
1W - 1L
1,489 SR
Queue Stats
19W - 24L
1,139 MMR
Solo
Medusa
Medusa
Silver III
perseorex
Medusa
Silver III
Level 129
God Stats
2W - 0L
1,820 SR
Queue Stats
14W - 14L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 6 / 3
8,639
617
7,525
13,004
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
2 / 5 / 1
8,563
612
8,580
9,355
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Joshwaz
Kuzenbo
12
1 / 3 / 1
8,897
636
6,576
12,451
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AnubisPersephoneHou YiCthulhu

VS

Bans
BellonaAthenaOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 7
10,406
743
6,974
9,485
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
OscuroGT
Xing Tian
12
2 / 2 / 11
9,503
679
6,227
14,701
13,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
perseorex
Medusa
14
7 / 1 / 6
10,622
759
12,000
9,733
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
7
8.5
L
Vamana
0
6
3
0.25
L
Hera
2
5
1
0.5
L
Kuzenbo
Joshwaz
Kuzenbo
1
3
1
0.5
W
Xing Tian
OscuroGT
Xing Tian
2
2
11
3.75
W
Medusa
perseorex
Medusa
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
25,201
34,810
Taken
33,919
26,480
Mitigated
21,516
8,018
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,974
4,072
0
1,831
9,485
3,444
1,032
5,523
3,962
0
46,475
L
Vamana
7,525
2,836
0
3,155
13,004
11,759
0
2,591
10,413
0
29,569
L
Hera
8,580
1,887
0
2,425
9,355
2,025
416
1,511
7,844
38,164
0
L
Kuzenbo
Joshwaz
Kuzenbo
6,576
2,414
0
2,438
12,451
12,696
79
2,125
10,326
13,254
0
W
Xing Tian
OscuroGT
Xing Tian
6,227
960
0
260
14,701
13,040
0
6,402
8,299
25,362
0
W
Medusa
perseorex
Medusa
12,000
6,621
0
1,511
9,733
5,032
1,330
3,231
6,502
0
43,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
30,531
113
Minions Killed
164
0
Camps Cleared
0
756,842
Distance Traveled
781,012
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,406
743
80
6
0
254,100
2
L
Vamana
8,639
617
51
4
0
249,488
4
L
Hera
8,563
612
42
3
0
254,697
7
L
Kuzenbo
8,897
636
20
1
0
252,657
4
W
Xing Tian
9,503
679
30
2
0
251,669
3
W
Medusa
10,622
759
54
4
0
275,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role