Player Matchup

Tiamat
Tiamat
Babu95
Tiamat
Level 24
God Stats
3W - 0L
1,890 SR
Queue Stats
99W - 85L
1,532 Elo+
Party 3
Achilles
Achilles
Chunkylovr
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,332 Elo+
Party 1
Fenrir
Fenrir
HeatRises
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,332 Elo+
Party 1
Thanatos
Thanatos
otavio84
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,154 Elo+
Solo
Neith
Neith
xMawnstah
Neith
Level 24
God Stats
38W - 39L
1,610 SR
Queue Stats
295W - 295L
1,505 Elo+
Party 3
Team Averages
Level 14
1,600 SR
1,371 Elo+

VS

Team Averages
Level 6
1,390 SR
1,527 Elo+
Artemis
Artemis
BaronVonShoes
Artemis
Level 15
God Stats
1W - 2L
1,281 SR
Queue Stats
179W - 184L
1,520 Elo+
Solo
Ares
Ares
khangnguyen2412
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Odin
Odin
offensivechairs
Odin
Level 4
God Stats
1W - 5L
1,278 SR
Queue Stats
12W - 20L
1,627 Elo+
Party 2
Yemoja
Yemoja
snip_wzxry_yt
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
youngdaverson
Jormungandr
Level 5
God Stats
2W - 5L
1,392 SR
Queue Stats
9W - 18L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Babu95
Tiamat
17
15 / 1 / 9
11,659
614
25,734
12,902
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Chunkylovr
Achilles
15
6 / 0 / 10
9,784
515
8,719
11,492
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
HeatRises
Fenrir
12
2 / 5 / 8
8,768
461
4,536
8,878
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
otavio84
Thanatos
12
5 / 11 / 6
8,802
463
7,131
14,992
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xMawnstah
Neith
14
8 / 1 / 8
9,851
518
9,952
6,181
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 7 / 3
8,319
438
10,062
13,428
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 8 / 7
7,483
394
1,246
13,955
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 4 / 6
8,935
470
9,713
14,616
10,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 12 / 6
7,290
384
3,929
16,605
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
youngdaverson
Jormungandr
13
4 / 6 / 4
8,668
456
5,289
12,696
11,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
36
Kills
18
18
Deaths
37
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Babu95
Tiamat
15
1
9
19.5
L
Artemis
4
7
3
0.79
W
Achilles
Chunkylovr
Achilles
6
0
10
11
W
Fenrir
HeatRises
Fenrir
2
5
8
1.2
L
1
8
7
0.56
L
9
4
6
3
W
Thanatos
otavio84
Thanatos
5
11
6
0.73
L
0
12
6
0.25
W
Neith
xMawnstah
Neith
8
1
8
12
L
Jormungandr
youngdaverson
Jormungandr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,072
Damage
30,239
54,445
Taken
71,300
31,934
Mitigated
47,590
23,810
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Babu95
Tiamat
25,734
2,694
0
7,566
12,902
7,095
3,017
2,104
10,798
85,745
0
L
Artemis
10,062
3,248
0
2,652
13,428
4,100
50
5,606
7,486
0
41,163
W
Achilles
Chunkylovr
Achilles
8,719
3,487
0
5,694
11,492
11,759
564
2,834
8,658
465
41,296
W
Fenrir
HeatRises
Fenrir
4,536
1,142
0
1,452
8,878
4,668
549
2,185
6,693
0
23,279
L
1,246
228
0
1,117
13,955
9,307
380
4,536
9,079
6,103
0
L
9,713
3,557
0
2,001
14,616
10,100
675
6,935
7,253
0
26,106
W
Thanatos
otavio84
Thanatos
7,131
3,007
0
6,209
14,992
5,362
2,574
2,630
12,362
0
30,644
L
3,929
1,513
843
1,134
16,605
12,359
75
5,020
11,157
30,256
0
W
Neith
xMawnstah
Neith
9,952
3,065
0
2,889
6,181
3,050
4,319
711
5,470
0
46,371
L
Jormungandr
youngdaverson
Jormungandr
5,289
2,344
0
1,982
12,696
11,724
620
2,336
9,838
28,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,864
Gold Earned
40,695
373
Minions Killed
247
0
Camps Cleared
0
1,698,448
Distance Traveled
1,579,483
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,659
614
123
6
0
371,979
1
L
Artemis
8,319
438
78
4
0
274,403
4
W
Achilles
9,784
515
67
4
0
354,057
2
W
Fenrir
8,768
461
42
2
0
334,647
2
L
Ares
7,483
394
11
1
0
321,539
0
L
Odin
8,935
470
51
3
0
379,708
0
W
Thanatos
8,802
463
47
2
0
335,489
3
L
Yemoja
7,290
384
46
2
0
278,421
6
W
Neith
9,851
518
94
5
0
302,276
7
L
Jormungandr
8,668
456
61
3
0
325,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role