Player Matchup

Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Futluse
Sylvanus
Diamond V
Level 153
God Stats
40W - 46L
1,675 SR
Queue Stats
380W - 373L
1,997 MMR
Solo
Fenrir
Fenrir
Platinum III
Roõkie
Fenrir
Platinum III
Level 160
God Stats
3W - 2L
1,759 SR
Queue Stats
88W - 50L
2,139 MMR
Solo
Cabrakan
Cabrakan
Diamond III
SmiteLakers
Cabrakan
Diamond III
Level 69
God Stats
13W - 6L
1,751 SR
Queue Stats
90W - 75L
2,090 MMR
Solo
Zeus
Zeus
Diamond V
sydate
Zeus
Diamond V
Level 159
God Stats
3W - 6L
1,284 SR
Queue Stats
312W - 282L
1,992 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,594 SR
1,944 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,715 SR
2,055 MMR
Chiron
Chiron
Platinum I
CarbonDiQprint
Chiron
Platinum I
Level 126
God Stats
21W - 15L
1,765 SR
Queue Stats
233W - 225L
1,987 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ShadowMancer115
Tsukuyomi
Diamond V
Level 128
God Stats
7W - 7L
1,698 SR
Queue Stats
185W - 166L
2,079 MMR
Solo
Ne Zha
Ne Zha
Platinum I
SharkBear88
Ne Zha
Platinum I
Level 129
God Stats
1W - 2L
1,770 SR
Queue Stats
135W - 136L
1,971 MMR
Solo
Ganesha
Ganesha
Platinum II
Vubby
Ganesha
Platinum II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
2,020 MMR
Party 1
Sol
Sol
Diamond IV
Yestia
Sol
Diamond IV
Level 94
God Stats
35W - 19L
1,840 SR
Queue Stats
118W - 108L
2,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
4 / 1 / 10
13,363
636
8,654
17,165
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Futluse
Sylvanus
17
2 / 4 / 9
10,701
510
6,206
17,630
16,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Roõkie
Fenrir
20
13 / 0 / 9
13,294
633
17,165
17,527
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
SmiteLakers
Cabrakan
19
7 / 2 / 11
12,863
613
20,145
21,278
17,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
sydate
Zeus
19
8 / 3 / 8
12,329
587
17,752
12,504
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaGilgameshArachnePersephoneTiamat

VS

Bans
SetDanzaburouKhepriJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,355
445
10,765
16,016
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ShadowMancer115
Tsukuyomi
16
5 / 9 / 2
10,711
510
9,071
18,754
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
17
2 / 7 / 2
10,081
480
7,554
17,939
12,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Vubby
Ganesha
14
0 / 3 / 5
8,959
427
6,304
18,758
15,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Yestia
Sol
15
2 / 7 / 3
9,331
444
15,062
16,529
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
34
Kills
10
10
Deaths
34
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
10
9
L
1
8
0
0.13
W
Sylvanus
Futluse
Sylvanus
2
4
9
1.63
W
Fenrir
Roõkie
Fenrir
13
0
9
17.5
L
Tsukuyomi
ShadowMancer115
Tsukuyomi
5
9
2
0.67
L
Ne Zha
2
7
2
0.43
W
Cabrakan
SmiteLakers
Cabrakan
7
2
11
6.25
L
Ganesha
Vubby
Ganesha
0
3
5
0.83
L
Sol
Yestia
Sol
2
7
3
0.5
W
Zeus
sydate
Zeus
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
48,756
86,104
Taken
87,996
55,164
Mitigated
46,235
31,025
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,654
3,980
0
4,961
17,165
7,068
6,446
3,574
13,591
0
123,264
L
10,765
3,399
271
3,834
16,016
5,303
0
5,735
10,102
0
67,294
W
Sylvanus
Futluse
Sylvanus
6,206
1,342
2,453
5,472
17,630
16,776
1,356
4,342
13,288
35,678
6,415
W
Fenrir
Roõkie
Fenrir
17,165
7,226
0
4,224
17,527
9,161
1,974
2,439
15,088
0
96,374
L
Tsukuyomi
ShadowMancer115
Tsukuyomi
9,071
2,580
0
3,001
18,754
7,308
41
9,601
9,153
0
58,945
L
Ne Zha
7,554
2,342
0
4,345
17,939
12,501
0
7,429
10,510
0
67,415
W
Cabrakan
SmiteLakers
Cabrakan
20,145
2,701
0
12,044
21,278
17,782
0
6,041
15,237
85,883
0
L
Ganesha
Vubby
Ganesha
6,304
292
0
1,137
18,758
15,980
0
10,942
7,816
24,309
0
L
Sol
Yestia
Sol
15,062
2,112
0
4,280
16,529
5,143
0
10,170
6,359
65,040
0
W
Zeus
sydate
Zeus
17,752
1,366
0
1,871
12,504
4,377
1,137
5,226
7,278
81,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,550
Gold Earned
48,437
640
Minions Killed
539
0
Camps Cleared
0
2,033,155
Distance Traveled
1,839,578
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,363
636
193
9
0
391,710
6
L
Chiron
9,355
445
162
8
0
344,658
4
W
Sylvanus
10,701
510
45
2
0
382,022
3
W
Fenrir
13,294
633
128
6
0
455,770
1
L
Tsukuyomi
10,711
510
102
5
0
391,343
10
L
Ne Zha
10,081
480
136
6
0
380,628
2
W
Cabrakan
12,863
613
141
7
0
399,614
3
L
Ganesha
8,959
427
11
1
0
368,600
7
L
Sol
9,331
444
128
6
0
354,349
7
W
Zeus
12,329
587
133
6
0
404,039
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role