Player Matchup

King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Dumbest2089
Fenrir
Gold II
Level 144
God Stats
5W - 4L
1,862 SR
Queue Stats
81W - 82L
1,766 MMR
Party 1
Apollo
Apollo
Gold IV
FeddyHussle
Apollo
Gold IV
Level 67
God Stats
67W - 62L
1,605 SR
Queue Stats
574W - 585L
1,401 MMR
Solo
Janus
Janus
Gold II
SoggyToastXDxxx
Janus
Gold II
Level 129
God Stats
0W - 6L
1,588 SR
Queue Stats
81W - 79L
1,763 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,611 SR
1,586 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,572 SR
1,726 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
BobaFett831
Chernobog
Gold IV
Level 117
God Stats
4W - 7L
1,510 SR
Queue Stats
394W - 404L
1,434 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Consist
Zhong Kui
Gold IV
Level 147
God Stats
4W - 3L
1,497 SR
Queue Stats
15W - 13L
1,628 MMR
Solo
Geb
Geb
Platinum III
MissFortuneQuQ
Geb
Platinum III
Level 52
God Stats
6W - 10L
1,675 SR
Queue Stats
86W - 85L
1,593 MMR
Solo
Susano
Susano
Masters
alex1210
Susano
Masters
Level 124
God Stats
36W - 34L
1,678 SR
Queue Stats
655W - 640L
2,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 3 / 3
9,055
533
10,662
16,358
10,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
 
Bacchus
11
0 / 0 / 3
7,180
422
5,691
8,114
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
4 / 5 / 0
7,690
452
6,518
12,889
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
2 / 6 / 2
8,151
479
8,957
13,235
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 2
7,737
455
4,294
7,213
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetAthenaGilgameshTsukuyomi

VS

Bans
PersephoneCu ChulainnChironSun WukongArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 5
9,209
542
6,913
13,994
11,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
BobaFett831
Chernobog
16
3 / 2 / 8
9,580
564
8,528
10,580
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Consist
Zhong Kui
14
3 / 1 / 5
8,642
508
9,287
8,904
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 9
8,946
526
7,768
11,197
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
alex1210
Susano
16
5 / 1 / 7
9,804
577
9,610
11,363
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
17
17
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
3
0.83
L
Bacchus
 
Bacchus
0
0
3
1.5
W
Guan Yu
 
Guan Yu
2
2
5
2.25
W
Chernobog
BobaFett831
Chernobog
3
2
8
3.5
W
Zhong Kui
Consist
Zhong Kui
3
1
5
5.5
L
Fenrir
4
5
0
0.8
L
Apollo
2
6
2
0.5
W
4
1
9
8.5
L
0
3
2
0.33
W
Susano
alex1210
Susano
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
42,106
57,809
Taken
56,038
28,129
Mitigated
36,626
13,068
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,662
1,123
0
5,684
16,358
10,104
5
3,684
12,674
0
71,223
L
Bacchus
 
Bacchus
5,691
254
0
1,390
8,114
5,443
0
3,404
4,710
19,359
0
W
Guan Yu
 
Guan Yu
6,913
905
1,648
6,026
13,994
11,884
54
1,127
12,799
0
52,930
W
Chernobog
BobaFett831
Chernobog
8,528
6,110
0
3,670
10,580
4,531
546
951
9,627
0
65,470
W
Zhong Kui
Consist
Zhong Kui
9,287
806
0
5,199
8,904
6,711
41
2,882
5,884
51,187
0
L
Fenrir
6,518
1,780
0
1,551
12,889
5,380
0
4,616
8,273
0
49,698
L
Apollo
8,957
4,722
0
3,110
13,235
4,689
0
2,705
10,530
0
61,551
W
7,768
1,026
0
2,240
11,197
8,866
62
2,553
8,575
20,208
0
L
4,294
433
0
1,333
7,213
2,513
0
2,646
4,567
56,596
0
W
Susano
alex1210
Susano
9,610
2,581
0
4,311
11,363
4,634
288
2,125
9,168
0
65,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
46,181
469
Minions Killed
498
0
Camps Cleared
0
1,664,949
Distance Traveled
1,706,975
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,055
533
139
8
0
339,128
4
L
Bacchus
7,180
422
18
1
0
361,212
8
W
Guan Yu
9,209
542
114
7
0
357,182
3
W
Chernobog
9,580
564
136
8
0
305,580
3
W
Zhong Kui
8,642
508
106
6
0
320,421
5
L
Fenrir
7,690
452
84
5
0
342,993
3
L
Apollo
8,151
479
104
6
0
293,139
5
W
Geb
8,946
526
25
1
0
340,681
6
L
Janus
7,737
455
124
7
0
328,477
4
W
Susano
9,804
577
117
7
0
383,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role