Player Matchup

Thor
Thor
ApolloXZX
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,562 Elo+
Solo
Apollo
Apollo
FenixADC
Apollo
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
65W - 54L
1,589 Elo+
Solo
Bellona
Bellona
VillajahOnfroy
Bellona
Level 28
God Stats
3W - 7L
1,407 SR
Queue Stats
110W - 100L
1,560 Elo+
Solo
Ganesha
Ganesha
ebeSebe
Ganesha
Level 16
God Stats
16W - 24L
1,592 SR
Queue Stats
37W - 41L
1,614 Elo+
Solo
Nu Wa
Nu Wa
puthyflapth
Nu Wa
Level 25
God Stats
3W - 2L
1,210 SR
Queue Stats
96W - 62L
1,634 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,592 Elo+

VS

Team Averages
Level 16
1,622 SR
1,581 Elo+
Rama
Rama
JustAz12
Rama
Level 29
God Stats
3W - 1L
1,703 SR
Queue Stats
219W - 207L
1,564 Elo+
Solo
Vulcan
Vulcan
Juxceifer
Vulcan
Level 8
God Stats
2W - 3L
1,244 SR
Queue Stats
70W - 35L
1,615 Elo+
Solo
Osiris
Osiris
TLS NOCHE
Osiris
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
96W - 92L
1,603 Elo+
Solo
Pele
Pele
TheGeminii
Pele
Level 14
God Stats
16W - 2L
1,754 SR
Queue Stats
19W - 5L
1,695 Elo+
Solo
Yemoja
Yemoja
浅笑安然
Yemoja
Level 3
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 1L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
1 / 2 / 0
3,692
615
752
3,415
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
FenixADC
Apollo
1
0 / 0 / 0
1,215
203
0
0
0
8
1 / 1 / 0
4,380
730
3,315
4,561
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ebeSebe
Ganesha
5
0 / 1 / 1
3,518
586
1,686
4,213
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
3,641
607
2,142
2,959
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 0 / 2
3,842
640
797
2,568
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Juxceifer
Vulcan
8
4 / 0 / 1
5,038
840
3,582
2,959
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
TLS NOCHE
Osiris
8
1 / 1 / 0
4,236
706
3,006
5,191
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 2
3,941
657
1,563
3,017
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
6
0 / 1 / 2
3,485
581
485
1,713
673
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
1
2
0
0.5
L
Apollo
FenixADC
Apollo
0
0
0
0
W
Rama
0
0
2
1
W
Vulcan
Juxceifer
Vulcan
4
0
1
4.5
W
Osiris
TLS NOCHE
Osiris
1
1
0
1
W
1
0
2
2
L
1
1
0
1
L
Ganesha
ebeSebe
Ganesha
0
1
1
0.5
L
0
2
0
0
W
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
9,433
15,148
Taken
15,448
5,528
Mitigated
4,915
4,803
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
752
196
0
738
3,415
865
22
518
2,897
0
8,508
L
Apollo
FenixADC
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Rama
797
766
0
940
2,568
495
0
415
2,123
0
18,999
W
Vulcan
Juxceifer
Vulcan
3,582
1,365
0
1,206
2,959
785
0
1,565
1,172
23,195
0
W
Osiris
TLS NOCHE
Osiris
3,006
1,068
0
2,015
5,191
2,296
0
92
5,069
0
19,173
W
1,563
448
0
1,352
3,017
666
0
372
2,591
0
12,990
L
3,315
1,183
0
1,839
4,561
2,363
0
0
4,561
0
20,859
L
Ganesha
ebeSebe
Ganesha
1,686
119
0
1,436
4,213
1,559
0
2,081
2,132
7,250
0
L
2,142
367
0
790
2,959
741
0
1,468
1,491
15,409
0
W
Yemoja
485
206
365
250
1,713
673
520
1,018
665
4,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,446
Gold Earned
20,542
111
Minions Killed
178
0
Camps Cleared
0
529,912
Distance Traveled
593,635
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,692
615
28
5
0
132,862
0
L
Apollo
1,215
203
0
0
0
0
0
W
Rama
3,842
640
43
7
0
94,943
1
W
Vulcan
5,038
840
43
7
0
126,081
2
W
Osiris
4,236
706
39
7
0
129,154
0
W
Pele
3,941
657
38
6
0
136,068
0
L
Bellona
4,380
730
43
7
0
139,731
0
L
Ganesha
3,518
586
10
2
0
133,248
4
L
Nu Wa
3,641
607
30
5
0
124,071
2
W
Yemoja
3,485
581
15
3
0
107,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role