Player Matchup

Tyr
Tyr
AcriiDEX
Tyr
Level 62
God Stats
26W - 11L
1,731 SR
Queue Stats
216W - 178L
1,508 Elo+
Party 2
Serqet
Serqet
GruasBenito
Serqet
Level 99
God Stats
45W - 34L
1,630 SR
Queue Stats
158W - 137L
1,539 Elo+
Party 3
Artio
Artio
Torheccc
Artio
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 363L
1,564 Elo+
Party 3
Anhur
Anhur
alexcubanito
Anhur
Level 97
God Stats
3W - 8L
1,483 SR
Queue Stats
177W - 151L
1,504 Elo+
Party 2
Scylla
Scylla
ikakku97
Scylla
Level 69
God Stats
6W - 11L
1,382 SR
Queue Stats
305W - 303L
1,556 Elo+
Party 3
Team Averages
Level 87
1,545 SR
1,534 Elo+

VS

Team Averages
Level 35
1,577 SR
1,588 Elo+
Jing Wei
Jing Wei
HideоKojima
Jing Wei
Level 44
God Stats
1W - 2L
1,174 SR
Queue Stats
40W - 43L
1,434 Elo+
Solo
Bastet
Bastet
JulioJu98
Bastet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,705 Elo+
Party 1
Ra
Ra
SsEeRRaA
Ra
Level 8
God Stats
3W - 0L
1,937 SR
Queue Stats
47W - 27L
1,465 Elo+
Party 1
Tiamat
Tiamat
salgue2013
Tiamat
Level 40
God Stats
3W - 4L
1,594 SR
Queue Stats
80W - 47L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
salmoncucho
Sylvanus
Level 39
God Stats
7W - 4L
1,679 SR
Queue Stats
46W - 24L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,982
582
6,652
8,121
5,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
10
1 / 3 / 0
5,837
486
1,957
7,883
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Torheccc
Artio
9
1 / 0 / 0
5,438
453
1,166
6,149
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 1
5,383
449
2,032
5,855
1,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ikakku97
Scylla
4
0 / 0 / 0
4,243
354
235
798
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HideоKojima
Jing Wei
11
0 / 1 / 1
6,206
517
4,283
4,804
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
JulioJu98
Bastet
11
1 / 0 / 3
6,258
522
3,821
6,981
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,604
550
3,202
2,985
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
salgue2013
Tiamat
12
1 / 3 / 0
6,480
540
2,034
6,997
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
salmoncucho
Sylvanus
10
2 / 1 / 1
5,460
455
4,448
3,946
3,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
5
5
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Serqet
1
3
0
0.33
W
Jing Wei
HideоKojima
Jing Wei
0
1
1
0.5
W
Bastet
JulioJu98
Bastet
1
0
3
2.5
W
1
0
2
2
L
Artio
Torheccc
Artio
1
0
0
1
L
0
1
1
0.5
L
Scylla
ikakku97
Scylla
0
0
0
0
W
Tiamat
salgue2013
Tiamat
1
3
0
0.33
W
Sylvanus
salmoncucho
Sylvanus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
17,788
28,806
Taken
25,713
11,593
Mitigated
10,518
11,060
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,652
460
0
2,936
8,121
5,128
0
3,749
3,915
0
36,846
L
Serqet
1,957
171
0
2,666
7,883
2,467
0
2,445
5,338
0
29,961
W
Jing Wei
HideоKojima
Jing Wei
4,283
2,869
0
1,680
4,804
1,217
108
217
4,587
0
40,149
W
Bastet
JulioJu98
Bastet
3,821
906
0
3,269
6,981
1,955
0
286
6,329
0
35,442
W
3,202
108
433
1,757
2,985
1,037
0
296
2,689
43,129
0
L
Artio
Torheccc
Artio
1,166
40
322
3,105
6,149
2,422
0
1,868
4,267
9,945
0
L
2,032
689
0
1,605
5,855
1,466
0
1,051
4,804
0
30,217
L
Scylla
ikakku97
Scylla
235
34
0
426
798
110
0
0
798
6,640
0
W
Tiamat
salgue2013
Tiamat
2,034
212
0
2,768
6,997
2,826
121
0
6,997
32,237
0
W
Sylvanus
salmoncucho
Sylvanus
4,448
1,053
412
1,413
3,946
3,483
0
602
3,219
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
31,008
264
Minions Killed
359
0
Camps Cleared
0
927,877
Distance Traveled
1,087,700
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,982
582
86
7
0
256,945
5
L
Serqet
5,837
486
71
6
0
243,566
2
W
Jing Wei
6,206
517
81
7
0
206,921
0
W
Bastet
6,258
522
73
6
0
237,873
1
W
Ra
6,604
550
100
8
0
241,324
2
L
Artio
5,438
453
23
2
0
175,657
1
L
Anhur
5,383
449
68
6
0
205,775
0
L
Scylla
4,243
354
16
1
0
45,934
1
W
Tiamat
6,480
540
74
6
0
207,671
2
W
Sylvanus
5,460
455
31
3
0
193,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role