Player Matchup

Ymir
Ymir
Benj4355
Ymir
Level 16
God Stats
3W - 2L
1,587 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 1
Fenrir
Fenrir
LorcanT54321
Fenrir
Level 26
God Stats
9W - 10L
1,380 SR
Queue Stats
76W - 73L
1,466 Elo+
Solo
Scylla
Scylla
Retdnuh
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,417 Elo+
Party 1
Cupid
Cupid
ilmos
Cupid
Level 17
God Stats
8W - 5L
1,671 SR
Queue Stats
12W - 6L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
pon4o2
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,477 Elo+

VS

Team Averages
Level 34
1,525 SR
1,539 Elo+
Nemesis
Nemesis
Alexiki
Nemesis
Level 29
God Stats
3W - 3L
1,494 SR
Queue Stats
107W - 109L
1,431 Elo+
Solo
Ymir
Ymir
Ramunas2002
Ymir
Level 19
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Tr00niix
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,795 Elo+
Party 2
Merlin
Merlin
V1enradz1s
Merlin
Level 101
God Stats
1W - 0L
1,723 SR
Queue Stats
12W - 9L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
centropol
Xbalanque
Level 19
God Stats
15W - 9L
1,612 SR
Queue Stats
36W - 29L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 0
3,937
562
2,969
4,539
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
6
1 / 1 / 0
4,040
577
1,789
4,009
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Retdnuh
Scylla
6
1 / 3 / 1
3,927
561
1,605
3,042
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
ilmos
Cupid
6
0 / 1 / 0
3,561
509
2,404
2,355
603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
pon4o2
Guan Yu
2
0 / 1 / 0
2,985
426
784
2,192
483
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexiki
Nemesis
7
0 / 0 / 1
4,115
588
1,088
3,487
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 0
4,013
573
2,535
3,942
1,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Tr00niix
Guan Yu
9
1 / 0 / 0
4,883
698
1,186
3,528
1,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
V1enradz1s
Merlin
8
4 / 3 / 0
5,120
731
2,915
3,524
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
centropol
Xbalanque
7
1 / 0 / 2
4,268
610
2,350
4,189
991
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
8
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alexiki
Nemesis
0
0
1
0.5
L
Ymir
0
2
0
0
L
Fenrir
1
1
0
1
W
2
0
0
2
L
Scylla
Retdnuh
Scylla
1
3
1
0.5
W
Guan Yu
Tr00niix
Guan Yu
1
0
0
1
W
Merlin
V1enradz1s
Merlin
4
3
0
1.33
W
Xbalanque
centropol
Xbalanque
1
0
2
2
L
Cupid
ilmos
Cupid
0
1
0
0
L
Guan Yu
pon4o2
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
10,074
16,137
Taken
18,670
4,593
Mitigated
5,505
4,621
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alexiki
Nemesis
1,088
563
0
250
3,487
763
0
143
3,320
0
19,443
L
Ymir
2,969
889
0
838
4,539
1,823
0
1,280
3,259
10,258
0
L
Fenrir
1,789
738
0
1,408
4,009
963
0
614
3,331
0
14,833
W
2,535
603
0
1,014
3,942
1,581
0
1,273
2,669
10,554
0
L
Scylla
Retdnuh
Scylla
1,605
113
0
760
3,042
721
0
1,981
805
9,071
0
W
Guan Yu
Tr00niix
Guan Yu
1,186
592
0
1,569
3,528
1,206
486
0
3,528
0
23,784
W
Merlin
V1enradz1s
Merlin
2,915
84
0
258
3,524
964
591
1,223
2,051
19,215
0
W
Xbalanque
centropol
Xbalanque
2,350
1,324
0
1,995
4,189
991
0
1,661
2,528
0
16,257
L
Cupid
ilmos
Cupid
2,404
1,173
438
212
2,355
603
0
1,255
1,100
0
12,977
L
Guan Yu
pon4o2
Guan Yu
784
323
0
965
2,192
483
0
0
2,192
0
2,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,450
Gold Earned
22,399
104
Minions Killed
192
0
Camps Cleared
0
612,621
Distance Traveled
645,182
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,115
588
47
7
0
142,075
1
L
Ymir
3,937
562
17
2
0
147,101
2
L
Fenrir
4,040
577
31
4
0
145,828
1
W
Ymir
4,013
573
15
2
0
148,584
1
L
Scylla
3,927
561
19
3
0
116,246
1
W
Guan Yu
4,883
698
55
8
0
122,938
0
W
Merlin
5,120
731
33
5
0
116,370
1
W
Xbalanque
4,268
610
42
6
0
115,215
0
L
Cupid
3,561
509
31
4
0
137,658
1
L
Guan Yu
2,985
426
6
1
0
65,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role