Player Matchup

Nox
Nox
Silver II
Elite RB60
Nox
Silver II
Level 123
God Stats
6W - 11L
1,433 SR
Queue Stats
157W - 194L
1,115 MMR
Solo
Ymir
Ymir
Bronze III
Mr_GaozZ
Ymir
Bronze III
Level 81
God Stats
2W - 2L
1,467 SR
Queue Stats
2W - 6L
1,480 MMR
Party 2
Apollo
Apollo
Silver III
TTAN_Sergio002
Apollo
Silver III
Level 87
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 16L
1,301 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,398 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,412 SR
1,333 MMR
Athena
Athena
Silver I
Sintex_Games_
Athena
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,633 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
max936471582
Baron Samedi
Silver I
Level 130
God Stats
1W - 0L
1,378 SR
Queue Stats
9W - 5L
1,633 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
wlan845181
Danzaburou
Silver IV
Level 160
God Stats
37W - 59L
1,359 SR
Queue Stats
383W - 659L
733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,697
669
6,615
10,852
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
1 / 5 / 4
8,047
619
6,434
11,307
7,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 4
8,664
666
7,159
14,650
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanPersephoneSobekChaacKumbhakarna

VS

Bans
GilgameshMedusaHe BoIzanamiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
10,602
816
12,084
18,088
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
max936471582
Baron Samedi
15
7 / 0 / 5
10,381
799
15,273
11,435
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
wlan845181
Danzaburou
12
3 / 4 / 7
9,406
724
4,777
9,594
4,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
15
15
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Ymir
1
5
4
0.6
W
5
2
7
4.25
L
2
4
4
1
W
Baron Samedi
max936471582
Baron Samedi
7
0
5
9.5
W
Danzaburou
wlan845181
Danzaburou
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
32,134
36,809
Taken
39,117
16,380
Mitigated
31,701
2,658
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,615
595
0
1,372
10,852
3,790
0
8,351
2,501
35,295
0
L
Ymir
6,434
644
0
0
11,307
7,692
0
8,640
2,667
16,437
0
W
12,084
1,866
0
3,937
18,088
21,557
142
4,422
13,666
30,979
0
L
7,159
4,338
0
1,286
14,650
4,898
0
10,341
4,284
0
25,047
W
Baron Samedi
max936471582
Baron Samedi
15,273
1,395
2,132
6,789
11,435
6,092
1,489
4,575
6,860
55,823
0
W
Danzaburou
wlan845181
Danzaburou
4,777
1,307
0
1,926
9,594
4,052
602
4,052
5,542
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
30,389
120
Minions Killed
162
0
Camps Cleared
0
659,369
Distance Traveled
703,079
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,697
669
52
4
0
188,637
0
L
Ymir
8,047
619
27
2
0
224,089
1
W
Athena
10,602
816
32
2
0
269,111
1
L
Apollo
8,664
666
41
3
0
246,643
2
W
Baron Samedi
10,381
799
91
7
0
224,469
5
W
Danzaburou
9,406
724
39
3
0
209,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role