Player Matchup

Danzaburou
Danzaburou
I Luv Ace l
Danzaburou
Level 13
God Stats
9W - 8L
1,447 SR
Queue Stats
9W - 9L
1,367 Elo+
Party 1
Nox
Nox
LazyKitten14014
Nox
Level 106
God Stats
102W - 96L
1,590 SR
Queue Stats
296W - 307L
1,556 Elo+
Party 1
Chiron
Chiron
NoW4yJ0se
Chiron
Level 10
God Stats
9W - 9L
1,356 SR
Queue Stats
15W - 19L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
Rezanoid
Cthulhu
Level 118
God Stats
380W - 277L
1,699 SR
Queue Stats
420W - 318L
1,665 Elo+
Party 1
Ra
Ra
shkadoink
Ra
Level 23
God Stats
17W - 23L
1,351 SR
Queue Stats
55W - 60L
1,345 Elo+
Solo
Team Averages
Level 54
1,489 SR
1,427 Elo+

VS

Team Averages
Level 20
1,482 SR
1,424 Elo+
Bellona
Bellona
GoldenInfinite
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,695 Elo+
Party 2
Ra
Ra
SupaShad
Ra
Level 39
God Stats
31W - 29L
1,476 SR
Queue Stats
209W - 200L
1,405 Elo+
Party 2
Fenrir
Fenrir
Tyipcalboss01
Fenrir
Level 6
God Stats
7W - 8L
1,590 SR
Queue Stats
9W - 10L
1,434 Elo+
Solo
Cabrakan
Cabrakan
XRG Tons of Fun
Cabrakan
Level 23
God Stats
17W - 18L
1,437 SR
Queue Stats
45W - 53L
1,350 Elo+
Solo
Hel
Hel
xxsizorxx
Hel
Level 28
God Stats
27W - 46L
1,405 SR
Queue Stats
677W - 736L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Luv Ace l
Danzaburou
20
7 / 0 / 21
13,295
1,023
17,359
6,705
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 1 / 21
14,205
1,093
24,174
7,016
3,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NoW4yJ0se
Chiron
20
11 / 0 / 18
13,035
1,003
22,858
4,920
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Rezanoid
Cthulhu
20
7 / 0 / 24
13,254
1,020
18,171
20,215
19,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 1 / 21
12,325
948
15,457
10,404
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 0
10,593
815
5,921
18,767
13,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 8 / 1
10,680
822
11,376
23,018
10,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 14 / 0
10,486
807
6,578
24,425
15,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cabrakan
16
0 / 7 / 0
10,425
802
11,346
22,058
30,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 6 / 0
10,329
795
8,610
19,155
9,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
3
44
Kills
2
2
Deaths
44
105
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Danzaburou
I Luv Ace l
Danzaburou
7
0
21
17.5
W
14
1
21
24.5
W
Chiron
NoW4yJ0se
Chiron
11
0
18
20
W
Cthulhu
Rezanoid
Cthulhu
7
0
24
19
L
0
8
1
0.06
L
2
14
0
0.14
L
Cabrakan
0
7
0
0
W
5
1
21
15.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,019
Damage
43,831
49,260
Taken
107,423
36,494
Mitigated
79,031
18,418
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,921
1,503
0
168
18,767
13,373
0
6,499
12,268
0
29,370
W
Danzaburou
I Luv Ace l
Danzaburou
17,359
13,550
0
539
6,705
3,465
0
3,881
2,824
0
33,767
W
24,174
1,820
0
488
7,016
3,438
0
3,932
3,084
43,520
0
W
Chiron
NoW4yJ0se
Chiron
22,858
17,276
2,198
1,846
4,920
2,316
0
3,516
1,404
0
39,805
W
Cthulhu
Rezanoid
Cthulhu
18,171
1,368
1,745
7,614
20,215
19,464
0
13,856
6,359
30,555
0
L
11,376
2,010
1,185
2,644
23,018
10,872
0
14,355
8,663
36,967
0
L
6,578
2,248
0
220
24,425
15,028
0
13,358
11,067
0
9,810
L
Cabrakan
11,346
1,703
0
734
22,058
30,670
0
10,182
11,876
36,855
0
W
15,457
2,184
1,422
2,566
10,404
7,811
0
6,147
4,257
44,956
0
L
8,610
952
794
2,648
19,155
9,088
0
13,408
5,747
30,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,114
Gold Earned
52,513
219
Minions Killed
217
8
Camps Cleared
4
1,202,425
Distance Traveled
1,097,574
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,593
815
52
4
0
225,838
0
W
Danzaburou
13,295
1,023
32
2
1
241,842
0
W
Nox
14,205
1,093
46
4
3
243,204
1
W
Chiron
13,035
1,003
44
3
1
207,937
0
W
Cthulhu
13,254
1,020
33
3
2
278,081
0
L
Ra
10,680
822
66
5
1
202,237
0
L
Fenrir
10,486
807
3
0
1
232,684
0
L
Cabrakan
10,425
802
50
4
0
222,113
2
W
Ra
12,325
948
64
5
1
231,361
0
L
Hel
10,329
795
46
4
2
214,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role