Player Matchup

Gilgamesh
Gilgamesh
Beeryuk
Gilgamesh
Level 108
God Stats
2W - 3L
1,520 SR
Queue Stats
77W - 84L
1,472 Elo+
Party 1
Athena
Athena
Shinepeace
Athena
Level 28
God Stats
7W - 4L
1,785 SR
Queue Stats
35W - 36L
1,454 Elo+
Party 1
Chang'e
Chang'e
worms022
Chang'e
Level 50
God Stats
0W - 3L
1,130 SR
Queue Stats
46W - 49L
1,440 Elo+
Solo
Team Averages
Level 62
1,478 SR
1,455 Elo+

VS

Team Averages
Level 34
1,588 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FAKEING
Tyr
Level 17
God Stats
3W - 2L
1,374 SR
Queue Stats
16W - 14L
1,252 Elo+
Solo
Chronos
Chronos
ThatNastyNaenae
Chronos
Level 59
God Stats
130W - 17L
1,891 SR
Queue Stats
272W - 78L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beeryuk
Gilgamesh
8
1 / 5 / 1
6,753
563
5,686
9,766
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Shinepeace
Athena
10
1 / 4 / 2
7,658
638
5,016
16,029
15,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
worms022
Chang'e
11
1 / 5 / 1
7,319
610
5,608
11,452
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 7
9,161
763
10,613
8,580
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
11
2 / 2 / 8
8,378
698
5,784
9,069
6,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 0 / 6
10,296
858
13,339
8,110
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
7
8.5
L
Gilgamesh
Beeryuk
Gilgamesh
1
5
1
0.3
W
Tyr
2
2
8
3
L
Athena
Shinepeace
Athena
1
4
2
0.5
W
7
0
6
10
L
Chang'e
worms022
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
29,736
37,247
Taken
25,759
26,845
Mitigated
13,272
8,983
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,613
642
3,169
3,792
8,580
3,523
792
2,568
5,832
56,982
0
L
Gilgamesh
Beeryuk
Gilgamesh
5,686
859
0
1,799
9,766
7,234
0
5,719
4,047
0
11,810
W
Tyr
5,784
830
0
2,029
9,069
6,061
95
4,798
4,181
0
14,544
L
Athena
Shinepeace
Athena
5,016
1,136
0
832
16,029
15,244
11
11,899
4,130
13,017
0
W
13,339
5,171
806
3,131
8,110
3,688
1,870
3,258
4,672
40,603
0
L
Chang'e
worms022
Chang'e
5,608
271
1,931
4,421
11,452
4,367
0
6,334
5,118
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
27,835
91
Minions Killed
159
0
Camps Cleared
0
650,690
Distance Traveled
731,406
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,161
763
94
8
0
252,096
4
L
Gilgamesh
6,753
563
12
1
0
216,538
4
W
Tyr
8,378
698
7
1
0
249,214
3
L
Athena
7,658
638
17
1
0
225,117
4
W
Chronos
10,296
858
58
5
0
230,096
3
L
Chang'e
7,319
610
62
5
0
209,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role