Player Matchup

Ra
Ra
Edexedd
Ra
Level 23
God Stats
4W - 8L
1,300 SR
Queue Stats
86W - 77L
1,505 Elo+
Solo
Odin
Odin
Vector_jz06
Odin
Level 15
God Stats
1W - 3L
1,176 SR
Queue Stats
33W - 39L
1,323 Elo+
Party 1
Loki
Loki
ionut110
Loki
Level 27
God Stats
7W - 2L
1,784 SR
Queue Stats
104W - 76L
1,522 Elo+
Party 1
Neith
Neith
joulhabib
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Kukulkan
Kukulkan
msyamagucci2016
Kukulkan
Level 6
God Stats
2W - 2L
1,468 SR
Queue Stats
27W - 41L
1,219 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,344 Elo+

VS

Team Averages
Level 20
1,480 SR
1,397 Elo+
Khepri
Khepri
Chubby_Dragon999
Khepri
Level 25
God Stats
61W - 68L
1,501 SR
Queue Stats
169W - 215L
1,320 Elo+
Solo
Achilles
Achilles
KingCount
Achilles
Level 19
God Stats
2W - 0L
1,737 SR
Queue Stats
155W - 125L
1,530 Elo+
Solo
Xbalanque
Xbalanque
OGDJones
Xbalanque
Level 23
God Stats
1W - 2L
1,296 SR
Queue Stats
73W - 84L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Tokage0624
Sun Wukong
Level 6
God Stats
8W - 18L
1,363 SR
Queue Stats
55W - 39L
1,283 Elo+
Solo
Hercules
Hercules
spm2400500
Hercules
Level 26
God Stats
1W - 2L
1,501 SR
Queue Stats
37W - 51L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,502
959
18,703
14,589
6,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
1 / 8 / 5
11,010
918
9,412
28,346
40,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
17
6 / 16 / 1
12,767
1,064
17,078
27,836
10,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
joulhabib
Neith
14
0 / 0 / 0
9,170
764
0
0
0
Kukulkan
15
0 / 11 / 1
9,739
812
9,338
13,784
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 18
13,016
1,085
5,728
12,522
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
KingCount
Achilles
19
12 / 0 / 15
13,518
1,127
22,595
10,471
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
OGDJones
Xbalanque
20
19 / 2 / 7
15,112
1,259
30,310
14,240
6,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Tokage0624
Sun Wukong
19
2 / 2 / 17
11,857
988
8,917
13,210
9,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
spm2400500
Hercules
19
4 / 0 / 19
12,331
1,028
7,718
12,784
13,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
8
Kills
38
39
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
L
1
4
3
0.63
W
Achilles
KingCount
Achilles
12
0
15
19.5
W
Xbalanque
OGDJones
Xbalanque
19
2
7
11.25
W
Sun Wukong
Tokage0624
Sun Wukong
2
2
17
5.25
L
1
8
5
0.44
L
Loki
6
16
1
0.41
L
Neith
joulhabib
Neith
0
0
0
0
L
Kukulkan
0
11
1
0.05
W
Hercules
spm2400500
Hercules
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,531
Damage
75,268
84,555
Taken
63,227
62,516
Mitigated
55,969
1,206
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,728
1,143
0
75
12,522
11,919
0
6,383
6,066
20,364
0
L
18,703
1,295
538
668
14,589
6,514
0
421
14,168
53,236
0
W
Achilles
KingCount
Achilles
22,595
8,891
0
1,399
10,471
13,824
0
4,803
5,668
0
33,844
W
Xbalanque
OGDJones
Xbalanque
30,310
20,344
0
3,619
14,240
6,700
0
6,382
7,858
0
50,220
W
Sun Wukong
Tokage0624
Sun Wukong
8,917
3,641
0
292
13,210
9,850
0
4,508
8,702
0
35,150
L
9,412
3,209
0
0
28,346
40,048
0
2,022
26,027
0
16,803
L
Loki
17,078
5,657
0
0
27,836
10,690
0
2,327
25,509
0
45,857
L
Neith
joulhabib
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
9,338
1,317
0
0
13,784
5,264
0
958
12,826
18,484
0
W
Hercules
spm2400500
Hercules
7,718
3,873
583
2,579
12,784
13,676
0
5,965
6,819
0
18,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,188
Gold Earned
65,834
153
Minions Killed
185
8
Camps Cleared
9
745,244
Distance Traveled
1,148,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,016
1,085
29
2
0
179,462
0
L
Ra
11,502
959
68
6
3
186,949
0
W
Achilles
13,518
1,127
28
2
2
270,138
2
W
Xbalanque
15,112
1,259
32
3
7
243,357
0
W
Sun Wukong
11,857
988
68
6
0
216,935
0
L
Odin
11,010
918
11
1
0
210,712
0
L
Loki
12,767
1,064
49
4
5
221,713
1
L
Neith
9,170
764
0
0
0
1,694
0
L
Kukulkan
9,739
812
25
2
0
124,176
0
W
Hercules
12,331
1,028
28
2
0
238,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role