Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DAYDAST
Izanami
Level 8
God Stats
6W - 10L
1,525 SR
Queue Stats
33W - 60L
1,441 Elo+
Party 3
Pele
Pele
ImaGunYouDown
Pele
Level 24
God Stats
3W - 3L
1,450 SR
Queue Stats
100W - 96L
1,586 Elo+
Solo
Raijin
Raijin
Rhadhim
Raijin
Level 26
God Stats
2W - 2L
1,835 SR
Queue Stats
59W - 56L
1,555 Elo+
Party 4
Jormungandr
Jormungandr
在地上撿到一把槍
Jormungandr
Level 25
God Stats
0W - 3L
1,112 SR
Queue Stats
99W - 98L
1,522 Elo+
Party 4
Team Averages
Level 41
1,484 SR
1,521 Elo+

VS

Team Averages
Level 26
1,587 SR
1,558 Elo+
Chernobog
Chernobog
Chudsug
Chernobog
Level 24
God Stats
3W - 2L
1,690 SR
Queue Stats
155W - 125L
1,693 Elo+
Party 1
Nox
Nox
DonkeyMan4565
Nox
Level 27
God Stats
2W - 2L
1,454 SR
Queue Stats
140W - 114L
1,691 Elo+
Party 1
Ganesha
Ganesha
Rawrious
Ganesha
Level 27
God Stats
2W - 1L
1,661 SR
Queue Stats
67W - 64L
1,336 Elo+
Party 2
Skadi
Skadi
VillajahOnfroy
Skadi
Level 28
God Stats
6W - 2L
1,662 SR
Queue Stats
110W - 100L
1,550 Elo+
Solo
King Arthur
King Arthur
betteraothanu
King Arthur
Level 22
God Stats
3W - 2L
1,468 SR
Queue Stats
34W - 37L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 6 / 1
6,383
399
4,791
9,181
5,361
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DAYDAST
Izanami
12
0 / 4 / 0
6,935
433
1,004
6,260
1,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

16
10 / 3 / 0
9,837
615
11,677
13,772
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Rhadhim
Raijin
10
0 / 8 / 0
6,671
417
2,225
8,879
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
7,241
453
6,369
12,046
12,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chudsug
Chernobog
16
9 / 3 / 4
9,920
620
12,405
11,346
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 2
10,140
634
5,081
8,718
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Rawrious
Ganesha
11
0 / 2 / 7
6,643
415
2,415
7,878
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 2 / 6
8,714
545
10,137
7,328
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
betteraothanu
King Arthur
15
4 / 2 / 3
8,601
538
9,064
11,401
7,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
11
Kills
25
25
Deaths
11
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
6
1
0.25
W
Chernobog
Chudsug
Chernobog
9
3
4
3.67
L
Izanami
DAYDAST
Izanami
0
4
0
0
W
6
2
2
3.5
L
10
3
0
3.33
W
Ganesha
Rawrious
Ganesha
0
2
7
1.75
L
Raijin
Rhadhim
Raijin
0
8
0
0
W
6
2
6
4.5
W
King Arthur
betteraothanu
King Arthur
4
2
3
2.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
39,102
50,138
Taken
46,671
27,221
Mitigated
24,384
6,776
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,791
1,724
0
1,524
9,181
5,361
248
1,545
7,494
25,551
4,384
W
Chernobog
Chudsug
Chernobog
12,405
8,224
0
6,060
11,346
4,841
0
2,488
8,858
0
73,350
L
Izanami
DAYDAST
Izanami
1,004
663
0
1,047
6,260
1,941
1,483
432
5,828
0
34,169
W
5,081
1,136
0
3,380
8,718
4,416
0
642
8,076
64,832
7,095
L
11,677
4,699
0
2,015
13,772
5,328
0
2,216
11,556
0
67,691
W
Ganesha
Rawrious
Ganesha
2,415
244
0
2,850
7,878
4,763
49
937
6,941
24,700
0
L
Raijin
Rhadhim
Raijin
2,225
301
0
46
8,879
2,333
498
2,202
6,677
27,456
0
W
10,137
5,698
0
1,950
7,328
2,368
655
2,553
4,775
0
52,143
W
King Arthur
betteraothanu
King Arthur
9,064
1,727
0
2,286
11,401
7,996
0
5,546
5,855
0
53,930
L
6,369
1,362
0
2,144
12,046
12,258
0
840
11,206
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
44,018
417
Minions Killed
480
0
Camps Cleared
0
1,357,507
Distance Traveled
1,485,663
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,383
399
48
3
0
246,054
2
W
Chernobog
9,920
620
129
8
0
290,400
0
L
Izanami
6,935
433
90
6
0
265,454
1
W
Nox
10,140
634
133
8
0
316,326
0
L
Pele
9,837
615
126
8
0
317,626
0
W
Ganesha
6,643
415
16
1
0
286,909
5
L
Raijin
6,671
417
68
4
0
276,138
2
W
Skadi
8,714
545
104
7
0
290,119
2
W
King Arthur
8,601
538
98
6
0
301,909
1
L
Jormungandr
7,241
453
85
5
0
252,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role