Player Matchup

Serqet
Serqet
Gold V
LastOrder100
Serqet
Gold V
Level 77
God Stats
4W - 1L
1,231 SR
Queue Stats
300W - 300L
1,220 MMR
Solo
Sobek
Sobek
Bronze IV
ReccaKai
Sobek
Bronze IV
Level 42
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 17L
985 MMR
Solo
Bellona
Bellona
Silver III
apolonird
Bellona
Silver III
Level 78
God Stats
22W - 20L
1,502 SR
Queue Stats
34W - 38L
1,053 MMR
Solo
Anubis
Anubis
Silver II
medmohamed
Anubis
Silver II
Level 91
God Stats
35W - 27L
1,566 SR
Queue Stats
198W - 198L
978 MMR
Solo
Sol
Sol
Gold IV
oceanicharvest
Sol
Gold IV
Level 108
God Stats
15W - 3L
1,669 SR
Queue Stats
296W - 310L
1,348 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,497 SR
1,117 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,502 SR
1,116 MMR
Yemoja
Yemoja
Silver III
DarkcShadows
Yemoja
Silver III
Level 85
God Stats
0W - 3L
1,509 SR
Queue Stats
92W - 105L
908 MMR
Solo
Apollo
Apollo
Silver II
OptimusZamba
Apollo
Silver II
Level 155
God Stats
1W - 2L
1,885 SR
Queue Stats
31W - 35L
1,206 MMR
Solo
Fenrir
Fenrir
Silver I
Wyhter
Fenrir
Silver I
Level 140
God Stats
1W - 2L
1,807 SR
Queue Stats
56W - 57L
1,299 MMR
Solo
Janus
Janus
Gold IV
iAMtheONEwhoNOX
Janus
Gold IV
Level 159
God Stats
1W - 2L
1,184 SR
Queue Stats
119W - 113L
1,351 MMR
Solo
King Arthur
King Arthur
Silver III
pwnme123
King Arthur
Silver III
Level 109
God Stats
1W - 6L
1,126 SR
Queue Stats
241W - 265L
817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
7 / 3 / 8
11,139
619
9,831
12,068
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
ReccaKai
Sobek
12
2 / 1 / 8
9,086
505
4,176
12,196
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
apolonird
Bellona
17
5 / 2 / 6
10,695
594
13,790
14,788
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
medmohamed
Anubis
17
9 / 7 / 5
11,003
611
15,300
13,969
7,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 6
10,447
580
6,942
6,721
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SetAthenaChironGilgameshTiamat

VS

Bans
PersephoneYmirIzanamiKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 3 / 3
8,361
465
6,775
13,425
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
4 / 3 / 1
10,194
566
8,020
12,237
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wyhter
Fenrir
15
7 / 6 / 4
9,782
543
10,041
14,805
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 3
8,763
487
6,631
11,410
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
pwnme123
King Arthur
13
0 / 5 / 5
8,339
463
5,866
16,729
10,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
24
Kills
15
15
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
3
1.17
W
Serqet
7
3
8
3.67
L
Apollo
4
3
1
1.5
W
Sobek
ReccaKai
Sobek
2
1
8
6
L
Fenrir
Wyhter
Fenrir
7
6
4
1.5
W
Bellona
apolonird
Bellona
5
2
6
4
L
2
7
3
0.5
W
Anubis
medmohamed
Anubis
9
7
5
1.64
W
1
2
6
2
L
King Arthur
pwnme123
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,039
Damage
37,333
59,742
Taken
68,606
34,912
Mitigated
34,446
20,785
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,775
1,766
999
3,074
13,425
9,340
0
7,585
5,546
27,700
0
W
Serqet
9,831
2,360
0
4,688
12,068
6,044
0
2,365
9,661
0
57,476
L
Apollo
8,020
5,552
0
3,888
12,237
4,210
906
7,275
4,553
0
81,012
W
Sobek
ReccaKai
Sobek
4,176
266
0
2,962
12,196
7,548
0
3,495
8,555
9,987
0
L
Fenrir
Wyhter
Fenrir
10,041
4,141
0
2,216
14,805
7,192
0
3,388
11,237
0
58,067
W
Bellona
apolonird
Bellona
13,790
5,275
0
5,814
14,788
11,762
834
2,856
11,846
0
66,860
L
6,631
1,042
0
536
11,410
3,144
102
4,042
7,084
58,306
0
W
Anubis
medmohamed
Anubis
15,300
522
477
4,384
13,969
7,682
0
3,646
10,133
71,279
0
W
6,942
2,465
0
2,460
6,721
1,876
970
580
6,141
81,862
0
L
King Arthur
pwnme123
King Arthur
5,866
963
0
3,282
16,729
10,560
344
4,128
12,405
0
46,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,370
Gold Earned
45,439
515
Minions Killed
500
0
Camps Cleared
0
1,775,780
Distance Traveled
1,651,302
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,361
465
43
2
0
342,757
2
W
Serqet
11,139
619
89
5
0
402,738
5
L
Apollo
10,194
566
157
9
0
316,850
3
W
Sobek
9,086
505
15
1
0
413,799
17
L
Fenrir
9,782
543
83
5
0
346,154
9
W
Bellona
10,695
594
136
8
0
311,929
0
L
Janus
8,763
487
116
6
0
342,441
1
W
Anubis
11,003
611
105
6
0
309,118
6
W
Sol
10,447
580
170
9
0
338,196
8
L
King Arthur
8,339
463
101
6
0
303,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role