Player Matchup

Ymir
Ymir
Coolaz123
Ymir
Level 7
God Stats
0W - 4L
1,217 SR
Queue Stats
112W - 108L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Klarex04
Cthulhu
Level 15
God Stats
2W - 5L
1,267 SR
Queue Stats
10W - 21L
1,417 Elo+
Party 1
Loki
Loki
PMD150
Loki
Level 14
God Stats
2W - 2L
1,758 SR
Queue Stats
123W - 122L
1,341 Elo+
Party 2
Hades
Hades
nosoyotaku97
Hades
Level 14
God Stats
19W - 15L
1,234 SR
Queue Stats
23W - 20L
1,340 Elo+
Party 1
Izanami
Izanami
unclecon
Izanami
Level 7
God Stats
36W - 44L
1,598 SR
Queue Stats
38W - 44L
1,523 Elo+
Party 2
Team Averages
Level 11
1,415 SR
1,425 Elo+

VS

Team Averages
Level 24
1,495 SR
1,492 Elo+
King Arthur
King Arthur
Matthew56
King Arthur
Level 26
God Stats
4W - 6L
1,487 SR
Queue Stats
79W - 86L
1,481 Elo+
Party 3
Athena
Athena
Matthew9420
Athena
Level 20
God Stats
12W - 6L
1,639 SR
Queue Stats
40W - 50L
1,476 Elo+
Party 3
Guan Yu
Guan Yu
NeGaTiiV
Guan Yu
Level 29
God Stats
9W - 7L
1,519 SR
Queue Stats
64W - 65L
1,508 Elo+
Party 3
Kukulkan
Kukulkan
Rumpsteakinator
Kukulkan
Level 28
God Stats
2W - 4L
1,227 SR
Queue Stats
21W - 18L
1,466 Elo+
Solo
Kali
Kali
maxmilky
Kali
Level 17
God Stats
44W - 22L
1,604 SR
Queue Stats
147W - 121L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 6 / 9
10,160
462
11,612
19,788
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Klarex04
Cthulhu
17
4 / 3 / 3
11,023
501
16,321
26,609
11,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
PMD150
Loki
13
0 / 7 / 6
8,845
402
5,560
17,115
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 5
10,225
465
12,820
15,679
8,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
unclecon
Izanami
15
4 / 7 / 7
10,513
478
9,915
14,953
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Matthew56
King Arthur
17
4 / 6 / 10
10,677
485
11,153
15,100
8,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
14
2 / 4 / 16
9,431
429
12,095
21,008
17,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
NeGaTiiV
Guan Yu
16
1 / 3 / 15
10,222
465
16,812
20,052
21,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
19
13 / 1 / 5
12,587
572
23,140
9,072
3,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
20
6 / 0 / 9
12,102
550
9,714
21,134
8,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
13
Kills
26
26
Deaths
14
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
6
9
1.25
L
Cthulhu
Klarex04
Cthulhu
4
3
3
1.83
W
King Arthur
Matthew56
King Arthur
4
6
10
1.5
W
Athena
2
4
16
2.5
W
Guan Yu
NeGaTiiV
Guan Yu
1
3
15
2.83
L
Loki
PMD150
Loki
0
7
6
0.43
W
Kukulkan
13
1
5
15.5
W
Kali
6
0
9
10.5
L
2
3
5
1.5
L
Izanami
unclecon
Izanami
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
72,914
94,144
Taken
86,366
45,422
Mitigated
60,574
24,373
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,612
1,970
0
3,332
19,788
16,468
342
8,430
11,273
32,061
0
L
Cthulhu
Klarex04
Cthulhu
16,321
1,577
615
8,596
26,609
11,430
0
10,189
15,605
63,220
0
W
King Arthur
Matthew56
King Arthur
11,153
1,309
0
0
15,100
8,445
1,187
6,938
8,162
0
72,564
W
Athena
12,095
2,217
0
3,722
21,008
17,811
32
10,995
9,893
33,502
0
W
Guan Yu
NeGaTiiV
Guan Yu
16,812
1,376
3,834
10,236
20,052
21,488
311
11,500
8,342
333
56,218
L
Loki
PMD150
Loki
5,560
1,409
0
3,289
17,115
5,026
580
4,479
12,516
0
44,245
W
Kukulkan
23,140
1,410
0
842
9,072
3,901
1,799
3,858
5,184
96,941
0
W
Kali
9,714
5,696
0
7,565
21,134
8,929
1,451
7,072
14,032
0
99,705
L
12,820
718
283
6,222
15,679
8,223
540
4,837
10,782
64,114
0
L
Izanami
unclecon
Izanami
9,915
6,342
0
2,036
14,953
4,275
2,002
7,633
7,215
0
62,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
55,019
471
Minions Killed
566
0
Camps Cleared
0
1,812,417
Distance Traveled
2,040,876
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,160
462
35
2
0
331,805
3
L
Cthulhu
11,023
501
117
5
0
380,460
3
W
King Arthur
10,677
485
115
5
0
394,047
5
W
Athena
9,431
429
47
2
0
411,815
3
W
Guan Yu
10,222
465
96
4
0
412,746
3
L
Loki
8,845
402
78
4
0
345,030
2
W
Kukulkan
12,587
572
151
7
0
370,669
1
W
Kali
12,102
550
157
7
0
451,599
2
L
Hades
10,225
465
132
6
0
395,978
5
L
Izanami
10,513
478
109
5
0
359,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role