Player Matchup

Persephone
Persephone
Afhrodite
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Nemesis
Nemesis
PrimeKnight00
Nemesis
Level 15
God Stats
22W - 16L
1,511 SR
Queue Stats
126W - 102L
1,478 Elo+
Party 1
Khepri
Khepri
Synesion
Khepri
Level 18
God Stats
2W - 4L
1,623 SR
Queue Stats
31W - 30L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
blazerr001
Gilgamesh
Level 115
God Stats
0W - 2L
1,190 SR
Queue Stats
27W - 22L
1,516 Elo+
Party 1
Neith
Neith
浅笑安然
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Team Averages
Level 31
1,465 SR
1,596 Elo+

VS

Team Averages
Level 18
1,567 SR
1,490 Elo+
Neith
Neith
ApolloXZX
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Anubis
Anubis
ManzApple
Anubis
Level 23
God Stats
5W - 8L
1,170 SR
Queue Stats
186W - 187L
1,529 Elo+
Solo
Pele
Pele
TheGeminii
Pele
Level 14
God Stats
16W - 2L
1,744 SR
Queue Stats
19W - 5L
1,680 Elo+
Solo
Ymir
Ymir
ZVEBP
Ymir
Level 27
God Stats
19W - 12L
1,792 SR
Queue Stats
56W - 70L
1,536 Elo+
Solo
Nemesis
Nemesis
dbhsgdjhgajhgdfe
Nemesis
Level 22
God Stats
6W - 2L
1,629 SR
Queue Stats
53W - 45L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Afhrodite
Persephone
17
3 / 5 / 1
10,195
443
6,298
13,896
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
9 / 8 / 4
11,820
514
18,283
22,475
8,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Synesion
Khepri
15
3 / 5 / 5
9,966
433
8,975
18,180
10,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
blazerr001
Gilgamesh
16
4 / 9 / 8
10,932
475
16,289
20,923
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 5
10,387
452
5,827
10,099
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApolloXZX
Neith
17
3 / 6 / 11
10,895
474
8,575
11,298
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
ManzApple
Anubis
20
16 / 3 / 5
14,429
627
28,476
23,875
14,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 5
11,994
521
9,951
16,277
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ZVEBP
Ymir
17
4 / 5 / 18
12,280
534
11,538
24,814
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 3 / 11
12,888
560
10,553
19,560
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
22
Kills
34
33
Deaths
23
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Persephone
Afhrodite
Persephone
3
5
1
0.7
W
Neith
ApolloXZX
Neith
3
6
11
1.42
W
Anubis
ManzApple
Anubis
16
3
5
6.17
L
Nemesis
9
8
4
1.38
L
Khepri
Synesion
Khepri
3
5
5
1.1
W
6
6
5
1.42
W
Ymir
ZVEBP
Ymir
4
5
18
2.6
L
Gilgamesh
blazerr001
Gilgamesh
4
9
8
0.89
W
5
3
11
3.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
69,093
85,573
Taken
95,824
43,918
Mitigated
60,190
10,404
Healing
38,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Afhrodite
Persephone
6,298
1,712
0
1,347
13,896
4,363
82
9,791
4,100
29,757
0
W
Neith
ApolloXZX
Neith
8,575
4,282
0
2,028
11,298
4,293
2,846
1,467
9,776
0
39,999
W
Anubis
ManzApple
Anubis
28,476
1,898
0
16,146
23,875
14,083
2,442
3,984
19,476
129,997
0
L
Nemesis
18,283
10,564
0
4,402
22,475
8,324
206
10,109
12,366
0
68,405
L
Khepri
Synesion
Khepri
8,975
1,100
0
1,313
18,180
10,726
184
9,121
9,059
29,520
0
W
9,951
3,065
0
3,476
16,277
5,965
1,915
2,848
13,189
0
59,814
W
Ymir
ZVEBP
Ymir
11,538
3,212
0
9,056
24,814
26,706
991
7,642
16,823
49,921
0
L
Gilgamesh
blazerr001
Gilgamesh
16,289
4,245
0
1,795
20,923
17,128
692
7,125
13,798
399
60,695
W
10,553
3,986
0
8,095
19,560
9,143
1,767
3,668
15,650
0
93,078
L
5,827
2,051
0
1,547
10,099
3,377
1,286
3,863
6,236
0
43,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,300
Gold Earned
62,486
369
Minions Killed
501
0
Camps Cleared
0
1,889,140
Distance Traveled
2,199,568
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,195
443
56
2
0
393,903
0
W
Neith
10,895
474
63
3
0
412,534
2
W
Anubis
14,429
627
158
7
0
474,504
1
L
Nemesis
11,820
514
92
4
0
369,482
3
L
Khepri
9,966
433
30
1
0
418,991
6
W
Pele
11,994
521
83
4
0
414,123
3
W
Ymir
12,280
534
54
2
0
418,254
5
L
Gilgamesh
10,932
475
110
5
0
373,862
0
W
Nemesis
12,888
560
143
6
0
480,153
0
L
Neith
10,387
452
81
4
0
332,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role