Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blizzardsp9
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 59L
1,290 Elo+
Solo
Ra
Ra
TorsoMan965
Ra
Level 93
God Stats
4W - 1L
1,786 SR
Queue Stats
264W - 264L
1,376 Elo+
Solo
Hachiman
Hachiman
dipto62
Hachiman
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 128L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
windcore25
Cernunnos
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,347 Elo+

VS

Team Averages
Level 116
1,563 SR
1,340 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jerod915
Nox
Level 130
God Stats
2W - 1L
1,533 SR
Queue Stats
56W - 91L
1,253 Elo+
Party 2
Apollo
Apollo
MRS_SIN_EATER
Apollo
Level 147
God Stats
1W - 1L
1,603 SR
Queue Stats
62W - 50L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Mannyrangel22
Aphrodite
Level 95
God Stats
4W - 3L
1,681 SR
Queue Stats
143W - 151L
1,357 Elo+
Party 2
Hercules
Hercules
amal67
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 4 / 24
12,510
695
9,701
22,103
25,679
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 9 / 17
12,157
675
10,306
16,842
7,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 17
14,924
829
27,140
14,015
9,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
dipto62
Hachiman
20
16 / 8 / 9
14,926
829
35,438
23,684
11,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
windcore25
Cernunnos
17
4 / 3 / 17
12,664
704
13,171
14,195
6,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 4 / 17
11,935
663
9,614
18,494
13,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 12 / 10
11,450
636
12,075
23,252
9,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 4 / 8
14,596
811
17,390
20,552
11,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Mannyrangel22
Aphrodite
20
2 / 5 / 18
12,134
674
19,332
20,465
14,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
amal67
Hercules
20
4 / 8 / 15
12,767
709
16,875
29,108
34,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
33
Kills
28
29
Deaths
33
84
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
24
3.5
L
Cupid
 
Cupid
3
4
17
2.88
W
3
9
17
1.28
L
3
12
10
0.67
L
16
4
8
5
L
Aphrodite
Mannyrangel22
Aphrodite
2
5
18
2.2
W
8
5
17
3.3
L
Hercules
amal67
Hercules
4
8
15
1.44
W
Hachiman
dipto62
Hachiman
16
8
9
2.56
W
Cernunnos
windcore25
Cernunnos
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,756
Damage
75,286
90,839
Taken
111,871
59,402
Mitigated
83,928
38,922
Healing
53,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,701
2,388
2,543
6,736
22,103
25,679
379
9,771
12,332
181
16,535
L
Cupid
 
Cupid
9,614
3,423
6,406
4,846
18,494
13,596
1,744
4,109
14,385
0
22,943
W
10,306
2,360
1,745
2,464
16,842
7,122
100
4,476
12,366
0
15,440
L
12,075
3,199
609
4,075
23,252
9,996
75
6,931
16,321
25,766
0
L
17,390
9,952
12
5,351
20,552
11,645
1,146
2,637
17,915
0
38,349
L
Aphrodite
Mannyrangel22
Aphrodite
19,332
1,963
10,433
10,380
20,465
14,490
306
4,078
16,387
45,389
0
W
27,140
1,465
7,001
4,661
14,015
9,274
1,264
5,495
8,520
64,081
0
L
Hercules
amal67
Hercules
16,875
5,495
1,928
8,960
29,108
34,201
115
9,566
19,542
0
29,099
W
Hachiman
dipto62
Hachiman
35,438
19,282
1,451
6,182
23,684
11,090
2,330
5,924
17,760
0
63,917
W
Cernunnos
windcore25
Cernunnos
13,171
5,852
1,910
4,229
14,195
6,237
2,403
5,741
8,454
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,181
Gold Earned
62,882
174
Minions Killed
165
0
Camps Cleared
0
1,348,476
Distance Traveled
1,346,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,510
695
13
1
0
359,104
1
L
Cupid
11,935
663
24
1
0
266,399
0
W
Da Ji
12,157
675
14
1
0
227,925
0
L
Nox
11,450
636
16
1
0
205,348
3
L
Apollo
14,596
811
44
2
0
322,751
1
L
Aphrodite
12,134
674
54
3
0
270,771
0
W
Ra
14,924
829
84
5
0
304,306
1
L
Hercules
12,767
709
27
2
0
281,231
0
W
Hachiman
14,926
829
44
2
0
233,899
0
W
Cernunnos
12,664
704
19
1
0
223,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role