Player Matchup

Ne Zha
Ne Zha
ConvictMusic864
Ne Zha
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
101W - 89L
1,611 Elo+
Solo
Neith
Neith
FAME Yahtzee
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 2
Merlin
Merlin
Gigyfun
Merlin
Level 11
God Stats
2W - 0L
1,764 SR
Queue Stats
31W - 24L
1,524 Elo+
Solo
Awilix
Awilix
OyeMamahuevo
Awilix
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 11L
1,641 Elo+
Solo
Cthulhu
Cthulhu
SmurfBenz
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,616 Elo+
Party 2
Team Averages
Level 20
1,601 SR
1,585 Elo+

VS

Team Averages
Level 23
1,504 SR
1,459 Elo+
Chiron
Chiron
Dann877
Chiron
Level 23
God Stats
1W - 2L
1,530 SR
Queue Stats
85W - 67L
1,616 Elo+
Solo
Ne Zha
Ne Zha
DoochCanoe
Ne Zha
Level 29
God Stats
4W - 1L
1,799 SR
Queue Stats
83W - 69L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Just__Tj
Kukulkan
Level 27
God Stats
1W - 6L
1,198 SR
Queue Stats
119W - 154L
1,485 Elo+
Party 1
Geb
Geb
lllF5lll
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Sol
Sol
ringo_flex8
Sol
Level 29
God Stats
140W - 150L
1,492 SR
Queue Stats
264W - 337L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,770
681
1,696
5,388
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 3
4,182
597
2,914
2,367
632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Gigyfun
Merlin
6
0 / 1 / 0
3,625
518
937
2,559
807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
9
4 / 2 / 0
5,265
752
4,815
4,763
1,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
SmurfBenz
Cthulhu
7
5 / 2 / 1
4,760
680
4,132
4,783
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dann877
Chiron
8
1 / 1 / 1
4,472
639
2,753
3,289
873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
DoochCanoe
Ne Zha
8
2 / 2 / 1
4,965
709
1,803
4,299
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Just__Tj
Kukulkan
7
2 / 2 / 0
4,585
655
528
3,412
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 2 / 0
3,464
495
923
4,981
2,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
1 / 4 / 1
3,969
567
1,859
5,001
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
11
Kills
6
6
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Chiron
Dann877
Chiron
1
1
1
1.5
L
Ne Zha
DoochCanoe
Ne Zha
2
2
1
1.25
W
1
0
3
2.5
W
Merlin
Gigyfun
Merlin
0
1
0
0
L
Kukulkan
Just__Tj
Kukulkan
2
2
0
1
W
Awilix
4
2
0
2
W
Cthulhu
SmurfBenz
Cthulhu
5
2
1
2.75
L
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,494
Damage
7,866
19,860
Taken
20,982
5,973
Mitigated
6,423
8,395
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,696
551
0
3,061
5,388
1,376
0
0
5,388
0
24,359
L
Chiron
Dann877
Chiron
2,753
939
45
1,255
3,289
873
0
820
2,469
0
21,313
L
Ne Zha
DoochCanoe
Ne Zha
1,803
509
0
564
4,299
1,182
0
117
4,182
0
21,298
W
2,914
1,856
0
1,687
2,367
632
281
878
1,489
0
15,106
W
Merlin
Gigyfun
Merlin
937
0
0
596
2,559
807
0
0
2,559
10,892
0
L
Kukulkan
Just__Tj
Kukulkan
528
34
0
1,092
3,412
903
41
0
3,412
14,136
0
W
Awilix
4,815
1,607
0
1,571
4,763
1,497
0
596
4,167
0
23,174
W
Cthulhu
SmurfBenz
Cthulhu
4,132
951
174
1,306
4,783
1,661
0
1,836
2,947
15,704
0
L
923
398
0
630
4,981
2,393
0
1,718
3,263
6,685
0
L
1,859
918
99
691
5,001
1,072
764
2,414
2,587
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
21,455
186
Minions Killed
143
0
Camps Cleared
0
670,201
Distance Traveled
642,518
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,770
681
63
9
0
150,470
3
L
Chiron
4,472
639
46
7
0
94,422
2
L
Ne Zha
4,965
709
53
8
0
147,659
1
W
Neith
4,182
597
30
4
0
128,498
1
W
Merlin
3,625
518
17
2
0
94,760
2
L
Kukulkan
4,585
655
19
3
0
130,527
3
W
Awilix
5,265
752
55
8
0
141,318
0
W
Cthulhu
4,760
680
21
3
0
155,155
0
L
Geb
3,464
495
9
1
0
148,870
0
L
Sol
3,969
567
16
2
0
121,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role