Player Matchup

Bacchus
Bacchus
Hadashin
Bacchus
Level 22
God Stats
3W - 10L
1,530 SR
Queue Stats
68W - 61L
1,292 Elo+
Party 1
Hera
Hera
ZeX-Frankytoo
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,517 Elo+
Solo
Neith
Neith
camisa10ff
Neith
Level 14
God Stats
1W - 3L
1,519 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 1
Loki
Loki
galinha_do_Drip1
Loki
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,211 Elo+
Solo
Zeus
Zeus
recrutacwb
Zeus
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
125W - 165L
1,369 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,336 Elo+

VS

Team Averages
Level 17
1,421 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChineIaFan
Mulan
Level 7
God Stats
3W - 1L
1,364 SR
Queue Stats
43W - 30L
1,644 Elo+
Solo
Neith
Neith
Wesleyslvz
Neith
Level 19
God Stats
14W - 18L
1,251 SR
Queue Stats
343W - 357L
1,232 Elo+
Solo
Merlin
Merlin
cyberarrombado
Merlin
Level 28
God Stats
6W - 10L
1,473 SR
Queue Stats
13W - 20L
1,357 Elo+
Solo
Set
Set
kalisnck
Set
Level 21
God Stats
11W - 7L
1,517 SR
Queue Stats
48W - 44L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hadashin
Bacchus
10
2 / 4 / 7
6,486
463
4,625
8,063
7,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 7 / 0
6,815
487
5,551
8,757
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
7 / 4 / 2
7,176
513
9,624
6,922
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 7 / 0
5,225
373
114
6,183
1,300
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 5 / 0
5,414
387
2,043
5,216
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 4
6,944
496
2,487
9,716
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
16
13 / 0 / 2
9,964
712
7,854
10,231
4,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
11
2 / 3 / 5
7,494
535
5,520
6,833
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
7,260
519
4,188
5,532
1,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 1 / 1
9,194
657
4,587
6,323
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
26
27
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
4
0.6
W
Mulan
13
0
2
14
L
Bacchus
Hadashin
Bacchus
2
4
7
1.38
W
Neith
2
3
5
1.5
L
2
7
0
0.29
L
Neith
7
4
2
2
W
2
2
3
1.75
L
0
7
0
0
W
8
1
1
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
24,636
35,141
Taken
38,635
15,152
Mitigated
17,637
2,993
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,487
193
0
288
9,716
6,244
204
2,234
7,482
15,622
0
W
Mulan
7,854
1,905
0
3,738
10,231
4,897
3,858
3,378
6,625
0
58,406
L
Bacchus
Hadashin
Bacchus
4,625
1,069
0
1,075
8,063
7,857
417
1,030
7,033
12,966
0
W
Neith
5,520
2,065
0
1,385
6,833
2,121
0
1,520
5,313
0
32,655
L
5,551
991
0
633
8,757
2,585
0
1,888
6,869
37,613
0
L
Neith
9,624
4,781
294
991
6,922
2,170
824
1,383
5,539
0
40,029
W
4,188
0
0
2,266
5,532
1,840
1,557
3,800
1,542
31,147
0
L
114
0
0
0
6,183
1,300
735
852
5,331
0
15,826
W
4,587
1,771
0
732
6,323
2,535
260
827
5,454
0
55,262
L
2,043
611
0
0
5,216
1,240
0
1,522
3,694
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
40,856
210
Minions Killed
350
0
Camps Cleared
0
1,159,079
Distance Traveled
1,280,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,944
496
29
2
0
249,553
0
W
Mulan
9,964
712
132
9
0
268,247
0
L
Bacchus
6,486
463
13
1
0
251,415
1
W
Neith
7,494
535
47
3
0
236,405
3
L
Hera
6,815
487
73
5
0
246,330
0
L
Neith
7,176
513
66
5
0
229,707
0
W
Merlin
7,260
519
38
3
0
243,291
0
L
Loki
5,225
373
27
2
0
223,662
0
W
Set
9,194
657
104
7
0
283,089
2
L
Zeus
5,414
387
31
2
0
207,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role