Player Matchup

Apollo
Apollo
Alexiki
Apollo
Level 29
God Stats
11W - 8L
1,521 SR
Queue Stats
107W - 109L
1,433 Elo+
Solo
Mercury
Mercury
Falendalle
Mercury
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 3L
1,848 Elo+
Party 1
Loki
Loki
GranDew
Loki
Level 26
God Stats
2W - 1L
1,660 SR
Queue Stats
10W - 12L
1,576 Elo+
Solo
Raijin
Raijin
Ramunas2002
Raijin
Level 18
God Stats
1W - 1L
1,403 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo
Tiamat
Tiamat
xxtralxx
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,860 Elo+
Party 1
Team Averages
Level 27
1,567 SR
1,634 Elo+

VS

Team Averages
Level 19
1,469 SR
1,453 Elo+
Chronos
Chronos
 
Chronos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Avro
Mulan
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
262W - 139L
1,676 Elo+
Solo
Skadi
Skadi
Klarex04
Skadi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 21L
1,371 Elo+
Party 2
Kali
Kali
maxmilky
Kali
Level 17
God Stats
44W - 22L
1,577 SR
Queue Stats
147W - 121L
1,509 Elo+
Solo
Hades
Hades
nosoyotaku97
Hades
Level 13
God Stats
19W - 15L
1,051 SR
Queue Stats
23W - 20L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alexiki
Apollo
6
0 / 4 / 2
4,248
425
2,194
4,408
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
Falendalle
Mercury
6
0 / 7 / 1
4,449
445
2,424
9,240
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
GranDew
Loki
9
2 / 5 / 0
5,524
552
5,632
8,500
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
8
1 / 4 / 0
4,995
500
2,003
4,967
1,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
xxtralxx
Tiamat
9
2 / 3 / 1
5,398
540
3,146
4,680
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
7 / 0 / 1
7,031
703
4,958
4,147
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Avro
Mulan
11
4 / 1 / 4
6,820
682
7,169
8,451
4,189
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
Klarex04
Skadi
9
3 / 2 / 1
5,826
583
3,136
4,583
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
11
8 / 1 / 5
6,940
694
4,019
6,875
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 6
5,674
567
3,046
4,874
1,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
23
23
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
1
7.5
L
Apollo
Alexiki
Apollo
0
4
2
0.25
W
Mulan
Avro
Mulan
4
1
4
6
L
Mercury
Falendalle
Mercury
0
7
1
0.07
L
Loki
GranDew
Loki
2
5
0
0.4
W
Skadi
Klarex04
Skadi
3
2
1
1.75
L
Raijin
1
4
0
0.25
W
Kali
8
1
5
10.5
W
1
1
6
4
L
Tiamat
xxtralxx
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,399
Damage
22,328
31,795
Taken
28,930
9,204
Mitigated
10,869
7,574
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,958
2,318
0
1,210
4,147
1,170
316
1,816
2,331
29,592
0
L
Apollo
Alexiki
Apollo
2,194
1,303
0
694
4,408
1,114
0
1,159
3,249
0
11,314
W
Mulan
Avro
Mulan
7,169
2,066
0
3,701
8,451
4,189
0
0
8,451
0
37,113
L
Mercury
Falendalle
Mercury
2,424
1,625
0
3,105
9,240
2,385
0
1,908
7,208
0
12,388
L
Loki
GranDew
Loki
5,632
1,054
0
2,123
8,500
2,257
0
0
8,500
0
26,179
W
Skadi
Klarex04
Skadi
3,136
1,727
0
740
4,583
1,281
1,323
1,377
3,206
0
25,315
L
Raijin
2,003
554
0
742
4,967
1,448
0
2,887
1,945
15,260
0
W
Kali
4,019
2,303
0
2,247
6,875
2,503
72
424
6,451
0
30,915
W
3,046
703
182
2,611
4,874
1,726
493
1,532
3,342
19,710
0
L
Tiamat
xxtralxx
Tiamat
3,146
916
0
910
4,680
2,000
0
1,751
2,889
20,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
32,291
170
Minions Killed
314
0
Camps Cleared
0
880,037
Distance Traveled
960,195
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,031
703
74
7
0
202,893
1
L
Apollo
4,248
425
19
2
0
163,910
0
W
Mulan
6,820
682
80
8
0
187,852
2
L
Mercury
4,449
445
29
3
0
176,623
1
L
Loki
5,524
552
49
5
0
174,721
1
W
Skadi
5,826
583
63
6
0
173,843
2
L
Raijin
4,995
500
34
3
0
182,293
1
W
Kali
6,940
694
63
6
0
209,667
3
W
Hades
5,674
567
34
3
0
185,940
2
L
Tiamat
5,398
540
39
4
0
182,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role