Player Matchup

Tiamat
Tiamat
DraNitY97
Tiamat
Level 120
God Stats
70W - 42L
1,627 SR
Queue Stats
203W - 197L
1,578 Elo+
Solo
Heimdallr
Heimdallr
LOOYUUIOO
Heimdallr
Level 131
God Stats
2W - 3L
1,536 SR
Queue Stats
108W - 61L
1,614 Elo+
Solo
Ratatoskr
Ratatoskr
Lucive
Ratatoskr
Level 101
God Stats
2W - 2L
1,578 SR
Queue Stats
175W - 141L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smakky
Morgan Le Fay
Level 139
God Stats
87W - 80L
1,531 SR
Queue Stats
513W - 512L
1,529 Elo+
Solo
Bellona
Bellona
Tacosaurs
Bellona
Level 88
God Stats
19W - 22L
1,464 SR
Queue Stats
364W - 367L
1,566 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,570 Elo+

VS

Team Averages
Level 95
1,592 SR
1,589 Elo+
Mulan
Mulan
AIetheia
Mulan
Level 78
God Stats
45W - 37L
1,592 SR
Queue Stats
143W - 149L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
BatmansBarber
Cthulhu
Level 114
God Stats
45W - 48L
1,552 SR
Queue Stats
253W - 260L
1,566 Elo+
Party 1
Artemis
Artemis
Lёluk
Artemis
Level 89
God Stats
2W - 0L
1,749 SR
Queue Stats
41W - 40L
1,654 Elo+
Solo
Fenrir
Fenrir
SmokeStyle
Fenrir
Level 127
God Stats
3W - 3L
1,537 SR
Queue Stats
90W - 85L
1,541 Elo+
Solo
The Morrigan
The Morrigan
Warrtek
The Morrigan
Level 68
God Stats
3W - 1L
1,531 SR
Queue Stats
137W - 80L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DraNitY97
Tiamat
19
4 / 6 / 11
13,707
979
21,491
20,361
14,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LOOYUUIOO
Heimdallr
20
4 / 9 / 13
14,057
1,004
18,875
23,298
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Lucive
Ratatoskr
19
4 / 11 / 10
13,182
942
14,872
26,187
10,490
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Smakky
Morgan Le Fay
19
2 / 9 / 13
12,948
925
22,056
26,952
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Tacosaurs
Bellona
20
4 / 6 / 13
14,004
1,000
11,405
28,780
27,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AIetheia
Mulan
20
14 / 6 / 19
15,382
1,099
24,363
25,260
29,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
20
8 / 2 / 28
15,345
1,096
26,447
20,916
28,007
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Lёluk
Artemis
20
5 / 4 / 23
14,702
1,050
29,694
14,949
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SmokeStyle
Fenrir
19
7 / 5 / 12
13,684
977
12,334
21,744
18,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Warrtek
The Morrigan
20
7 / 1 / 24
14,250
1,018
25,545
10,562
6,007
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
147
18
Kills
41
41
Deaths
18
60
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Mulan
AIetheia
Mulan
14
6
19
3.92
W
Cthulhu
8
2
28
11
L
Tiamat
DraNitY97
Tiamat
4
6
11
1.58
L
Heimdallr
LOOYUUIOO
Heimdallr
4
9
13
1.17
L
Ratatoskr
Lucive
Ratatoskr
4
11
10
0.82
W
Artemis
Lёluk
Artemis
5
4
23
4.13
L
Morgan Le Fay
Smakky
Morgan Le Fay
2
9
13
0.94
W
Fenrir
SmokeStyle
Fenrir
7
5
12
2.6
L
Bellona
Tacosaurs
Bellona
4
6
13
1.75
W
The Morrigan
Warrtek
The Morrigan
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,699
Damage
118,383
125,578
Taken
93,431
74,372
Mitigated
88,931
8,636
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AIetheia
Mulan
24,363
4,692
0
4,205
25,260
29,686
0
11,840
13,417
0
44,294
W
Cthulhu
26,447
394
2,167
1,461
20,916
28,007
0
12,682
8,234
46,166
0
L
Tiamat
DraNitY97
Tiamat
21,491
1,855
0
2,368
20,361
14,197
0
8,744
11,348
43,697
0
L
Heimdallr
LOOYUUIOO
Heimdallr
18,875
6,914
0
1,181
23,298
10,691
0
8,114
14,584
0
63,270
L
Ratatoskr
Lucive
Ratatoskr
14,872
2,236
0
0
26,187
10,490
0
9,305
16,441
0
22,397
W
Artemis
Lёluk
Artemis
29,694
13,337
481
3,070
14,949
6,784
0
5,307
9,642
0
68,407
L
Morgan Le Fay
Smakky
Morgan Le Fay
22,056
2,000
584
3,937
26,952
11,040
0
9,714
16,368
43,364
0
W
Fenrir
SmokeStyle
Fenrir
12,334
1,897
0
1,131
21,744
18,447
0
10,677
11,067
613
24,127
L
Bellona
Tacosaurs
Bellona
11,405
2,410
0
566
28,780
27,954
0
10,015
18,091
0
43,782
W
The Morrigan
Warrtek
The Morrigan
25,545
4,873
0
775
10,562
6,007
0
3,041
7,521
39,842
6,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,898
Gold Earned
73,363
270
Minions Killed
279
6
Camps Cleared
13
1,389,744
Distance Traveled
1,472,803
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,382
1,099
53
4
1
309,577
3
W
Cthulhu
15,345
1,096
46
3
2
324,614
1
L
Tiamat
13,707
979
64
5
2
288,256
0
L
Heimdallr
14,057
1,004
89
6
1
242,606
1
L
Ratatoskr
13,182
942
8
1
1
288,602
0
W
Artemis
14,702
1,050
111
8
5
263,287
0
L
Morgan Le Fay
12,948
925
36
3
1
278,715
1
W
Fenrir
13,684
977
18
1
3
307,269
2
L
Bellona
14,004
1,000
73
5
1
291,565
0
W
The Morrigan
14,250
1,018
51
4
2
268,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role