Player Matchup

King Arthur
King Arthur
BaconSavior
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,712 Elo+
Solo
Jing Wei
Jing Wei
Niigatron
Jing Wei
Level 21
God Stats
6W - 3L
1,618 SR
Queue Stats
240W - 248L
1,558 Elo+
Solo
Geb
Geb
TheTrueZeo
Geb
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 100L
1,250 Elo+
Party 1
Anubis
Anubis
botzelic
Anubis
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
86W - 43L
1,250 Elo+
Party 1
Arachne
Arachne
oppi81
Arachne
Level 4
God Stats
3W - 6L
1,309 SR
Queue Stats
5W - 10L
1,274 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,409 Elo+

VS

Team Averages
Level 19
1,464 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bandit8811
Ra
Level 18
God Stats
43W - 127L
1,215 SR
Queue Stats
161W - 393L
1,196 Elo+
Solo
Discordia
Discordia
PodsGod
Discordia
Level 26
God Stats
21W - 11L
1,605 SR
Queue Stats
79W - 81L
1,470 Elo+
Solo
Sobek
Sobek
RGREED47
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,481 Elo+
Solo
King Arthur
King Arthur
wockhardtraits
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaconSavior
King Arthur
17
6 / 5 / 9
11,268
1,024
22,123
25,565
30,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Niigatron
Jing Wei
17
3 / 7 / 10
11,042
1,004
19,117
16,349
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 9
11,186
1,017
9,157
16,906
17,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
botzelic
Anubis
16
2 / 10 / 8
10,198
927
9,710
16,025
7,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
oppi81
Arachne
17
3 / 13 / 8
10,736
976
5,889
23,040
9,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

54

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
23 / 0 / 11
17,468
1,588
42,786
15,108
7,100
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 5 / 6
10,340
940
5,843
9,361
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
PodsGod
Discordia
19
12 / 0 / 12
13,434
1,221
21,845
3,911
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
RGREED47
Sobek
20
0 / 6 / 29
11,899
1,082
12,428
19,528
24,309
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
wockhardtraits
King Arthur
19
2 / 5 / 20
11,469
1,043
8,585
22,570
16,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
16
Kills
38
38
Deaths
16
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
23
0
11
28.5
L
King Arthur
BaconSavior
King Arthur
6
5
9
2.1
W
1
5
6
0.8
L
Jing Wei
Niigatron
Jing Wei
3
7
10
1.14
W
Discordia
PodsGod
Discordia
12
0
12
18
W
Sobek
RGREED47
Sobek
0
6
29
2.42
L
2
3
9
2.17
L
Anubis
botzelic
Anubis
2
10
8
0.6
L
Arachne
oppi81
Arachne
3
13
8
0.54
W
King Arthur
wockhardtraits
King Arthur
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,996
Damage
91,487
97,885
Taken
70,478
71,352
Mitigated
53,267
9,526
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
42,786
37,580
0
2,241
15,108
7,100
0
4,534
10,364
0
96,249
L
King Arthur
BaconSavior
King Arthur
22,123
2,134
0
883
25,565
30,618
0
8,368
17,197
8,927
34,211
W
5,843
613
1,782
0
9,361
3,517
0
2,844
6,337
32,297
0
L
Jing Wei
Niigatron
Jing Wei
19,117
11,524
1,059
1,924
16,349
7,281
0
5,205
11,144
0
51,358
W
Discordia
PodsGod
Discordia
21,845
345
124
788
3,911
1,357
0
1,942
1,939
36,508
0
W
Sobek
RGREED47
Sobek
12,428
1,275
0
2,059
19,528
24,309
0
7,846
11,352
24,281
0
L
9,157
508
0
1,072
16,906
17,016
0
7,434
9,472
19,386
0
L
Anubis
botzelic
Anubis
9,710
927
0
1,638
16,025
7,081
0
7,064
8,961
33,460
0
L
Arachne
oppi81
Arachne
5,889
4,040
0
2,950
23,040
9,356
0
12,045
10,995
0
19,689
W
King Arthur
wockhardtraits
King Arthur
8,585
1,847
0
4,808
22,570
16,984
0
5,690
16,588
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,430
Gold Earned
64,610
209
Minions Killed
264
4
Camps Cleared
14
1,108,663
Distance Traveled
1,048,616
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,468
1,588
114
10
12
217,216
2
L
King Arthur
11,268
1,024
42
4
2
245,401
1
W
Ra
10,340
940
70
6
0
181,968
2
L
Jing Wei
11,042
1,004
52
5
0
229,207
1
W
Discordia
13,434
1,221
37
3
0
248,150
0
W
Sobek
11,899
1,082
31
3
2
193,203
0
L
Geb
11,186
1,017
18
2
1
249,638
1
L
Anubis
10,198
927
66
6
1
183,886
2
L
Arachne
10,736
976
31
3
0
200,531
5
W
King Arthur
11,469
1,043
12
1
0
208,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role