Player Matchup

Janus
Janus
Diamond IV
gamerx9494
Janus
Diamond IV
Level 140
God Stats
1W - 1L
1,905 SR
Queue Stats
40W - 35L
1,909 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,905 SR
1,909 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,563 SR
1,683 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Albr190
Tsukuyomi
Gold IV
Level 145
God Stats
0W - 1L
1,563 SR
Queue Stats
26W - 23L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 0 / 0
11,226
1,021
7,192
8,853
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraTiamat

VS

Bans
SkadiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Albr190
Tsukuyomi
15
0 / 6 / 0
8,707
792
7,025
11,620
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Albr190
Tsukuyomi
0
6
0
0
W
Janus
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,192
Damage
7,025
8,853
Taken
11,620
7,218
Mitigated
5,605
4,610
Healing
1,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Albr190
Tsukuyomi
7,025
2,404
0
1,436
11,620
5,605
162
7,192
4,428
0
56,948
W
Janus
7,192
669
0
4,610
8,853
7,218
1,786
0
8,853
72,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,226
Gold Earned
8,707
142
Minions Killed
109
0
Camps Cleared
0
228,815
Distance Traveled
219,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,707
792
109
10
0
219,748
1
W
Janus
11,226
1,021
142
13
0
228,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role