Player Matchup

Sylvanus
Sylvanus
GoldenKabron
Sylvanus
Level 16
God Stats
6W - 4L
1,753 SR
Queue Stats
35W - 42L
1,634 Elo+
Party 1
Bellona
Bellona
H1GHLVND3R
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,638 Elo+
Solo
Sol
Sol
Kingjocke
Sol
Level 27
God Stats
1W - 2L
1,699 SR
Queue Stats
120W - 89L
1,580 Elo+
Solo
Neith
Neith
Nasukashi
Neith
Level 8
God Stats
3W - 4L
1,643 SR
Queue Stats
30W - 37L
1,607 Elo+
Party 1
Kali
Kali
evox59380
Kali
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,596 Elo+
Party 1
Team Averages
Level 35
1,619 SR
1,611 Elo+

VS

Team Averages
Level 16
1,711 SR
1,555 Elo+
Anhur
Anhur
Aessir1
Anhur
Level 17
God Stats
8W - 5L
1,534 SR
Queue Stats
20W - 16L
1,568 Elo+
Solo
Danzaburou
Danzaburou
FranLevita98
Danzaburou
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
28W - 20L
1,650 Elo+
Solo
Zeus
Zeus
SmileMinimum
Zeus
Level 24
God Stats
15W - 6L
1,803 SR
Queue Stats
47W - 50L
1,487 Elo+
Party 2
Neith
Neith
instantkatz
Neith
Level 5
God Stats
3W - 1L
1,839 SR
Queue Stats
8W - 10L
1,594 Elo+
Solo
Ymir
Ymir
triAAAda
Ymir
Level 6
God Stats
6W - 5L
1,625 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GoldenKabron
Sylvanus
12
1 / 9 / 7
9,203
400
9,863
26,073
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
H1GHLVND3R
Bellona
15
1 / 8 / 7
9,551
415
7,983
18,211
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 2
11,331
493
12,738
18,835
6,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Nasukashi
Neith
16
5 / 6 / 4
10,264
446
11,318
18,546
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
19
8 / 7 / 2
12,331
536
10,488
24,825
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aessir1
Anhur
20
5 / 4 / 5
14,242
619
12,803
13,677
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
FranLevita98
Danzaburou
19
4 / 4 / 9
12,585
547
15,526
19,085
7,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 1 / 10
14,856
646
30,348
11,074
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 15
12,147
528
13,258
13,237
4,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
3 / 6 / 15
11,335
493
9,588
19,302
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
18
Kills
37
37
Deaths
18
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aessir1
Anhur
5
4
5
1.88
W
Danzaburou
FranLevita98
Danzaburou
4
4
9
2.13
L
Sylvanus
GoldenKabron
Sylvanus
1
9
7
0.5
L
Bellona
H1GHLVND3R
Bellona
1
8
7
0.56
L
3
7
2
0.57
L
Neith
Nasukashi
Neith
5
6
4
1.17
W
19
1
10
24
L
Kali
8
7
2
1.29
W
6
3
15
4.5
W
Ymir
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
81,523
106,490
Taken
76,375
53,997
Mitigated
38,167
32,462
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aessir1
Anhur
12,803
7,929
0
3,454
13,677
5,450
3,448
440
13,237
0
98,155
W
Danzaburou
FranLevita98
Danzaburou
15,526
7,088
0
10,931
19,085
7,130
6,204
6,888
12,197
0
86,076
L
Sylvanus
GoldenKabron
Sylvanus
9,863
1,083
2,612
6,877
26,073
20,615
0
12,783
13,290
30,084
0
L
Bellona
H1GHLVND3R
Bellona
7,983
2,940
0
1,788
18,211
11,715
0
6,035
12,176
0
38,326
L
12,738
5,669
0
6,315
18,835
6,688
818
6,531
12,304
95,943
0
L
Neith
Nasukashi
Neith
11,318
4,735
0
3,638
18,546
6,063
0
9,102
9,444
0
51,836
W
30,348
2,383
0
3,429
11,074
4,596
2,657
4,190
6,884
111,582
0
L
Kali
10,488
5,077
0
11,232
24,825
8,916
0
5,485
19,340
0
73,578
W
13,258
6,410
0
4,378
13,237
4,873
1,678
4,336
8,901
0
63,602
W
Ymir
9,588
1,822
0
1,325
19,302
16,118
687
6,747
12,555
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
65,165
466
Minions Killed
615
0
Camps Cleared
0
1,883,417
Distance Traveled
1,912,687
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,242
619
199
9
0
376,395
1
W
Danzaburou
12,585
547
127
6
0
319,591
3
L
Sylvanus
9,203
400
37
2
0
330,600
3
L
Bellona
9,551
415
71
3
0
412,465
3
L
Sol
11,331
493
155
7
0
350,422
2
L
Neith
10,264
446
84
4
0
383,576
3
W
Zeus
14,856
646
155
7
0
431,712
2
L
Kali
12,331
536
119
5
0
406,354
1
W
Neith
12,147
528
92
4
0
362,195
1
W
Ymir
11,335
493
42
2
0
422,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role