Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigDaddysHome22
Kukulkan
Level 48
God Stats
25W - 25L
1,830 SR
Queue Stats
118W - 135L
1,428 Elo+
Solo
Bacchus
Bacchus
ChocoSanParou
Bacchus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,508 Elo+
Solo
Achilles
Achilles
JinwanDalaohu
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
thobol254
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,487 Elo+

VS

Team Averages
Level 124
1,490 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MelvinGilard
Bastet
Level 69
God Stats
121W - 87L
1,616 SR
Queue Stats
475W - 512L
1,400 Elo+
Solo
Medusa
Medusa
SillyFawn434434
Medusa
Level 157
God Stats
7W - 15L
1,454 SR
Queue Stats
730W - 810L
1,434 Elo+
Solo
Sobek
Sobek
WorkScissors433
Sobek
Level 104
God Stats
10W - 4L
1,457 SR
Queue Stats
204W - 210L
1,460 Elo+
Solo
Chaac
Chaac
victor_chido5
Chaac
Level 129
God Stats
4W - 6L
1,424 SR
Queue Stats
146W - 156L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 4 / 4
8,265
590
4,363
11,749
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
0 / 6 / 2
8,108
579
6,864
10,647
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
14
0 / 4 / 3
7,915
565
7,195
14,949
16,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JinwanDalaohu
Achilles
17
4 / 3 / 2
10,137
724
12,708
13,676
11,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
thobol254
Hachiman
17
1 / 4 / 0
9,641
689
7,688
11,148
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 7
11,024
787
12,988
8,951
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
13
1 / 2 / 5
8,529
609
6,462
6,736
2,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 1 / 6
11,269
805
10,180
7,079
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 11
10,310
736
10,314
15,838
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 0 / 9
12,459
890
12,719
13,214
13,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
21
21
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
4
0.75
W
Merlin
 
Merlin
5
1
7
8.5
L
Kukulkan
0
6
2
0.17
L
Bacchus
0
4
3
0.38
L
Achilles
JinwanDalaohu
Achilles
4
3
2
1.67
W
Bastet
1
2
5
1.75
W
4
1
6
7
W
2
2
11
3.75
L
Hachiman
thobol254
Hachiman
1
4
0
0.25
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
52,663
62,169
Taken
51,818
42,234
Mitigated
38,506
6,942
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,363
861
0
855
11,749
5,878
0
5,040
6,709
0
11,427
W
Merlin
 
Merlin
12,988
476
0
1,165
8,951
3,938
123
2,607
6,242
45,663
0
L
Kukulkan
6,864
836
438
975
10,647
4,060
78
4,455
6,192
27,235
0
L
Bacchus
7,195
574
135
909
14,949
16,712
0
6,060
8,889
16,561
0
L
Achilles
JinwanDalaohu
Achilles
12,708
2,946
0
2,321
13,676
11,457
0
5,109
8,567
0
43,217
W
Bastet
6,462
1,093
0
1,211
6,736
2,255
0
1,570
5,070
0
14,197
W
10,180
3,488
0
2,468
7,079
2,881
5,001
790
5,851
0
57,104
W
10,314
711
786
4,103
15,838
15,971
1
3,753
11,756
17,148
0
L
Hachiman
thobol254
Hachiman
7,688
2,935
0
1,309
11,148
4,127
1,392
3,232
7,916
0
59,602
W
12,719
1,161
0
6,210
13,214
13,461
374
5,132
7,584
0
36,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
53,591
309
Minions Killed
296
10
Camps Cleared
7
1,203,998
Distance Traveled
1,240,321
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,265
590
18
1
0
255,273
4
W
Merlin
11,024
787
66
5
2
256,107
2
L
Kukulkan
8,108
579
64
5
2
211,016
1
L
Bacchus
7,915
565
22
2
1
269,934
1
L
Achilles
10,137
724
81
6
4
247,752
3
W
Bastet
8,529
609
22
2
1
160,426
3
W
Medusa
11,269
805
123
9
1
259,046
0
W
Sobek
10,310
736
12
1
0
276,901
2
L
Hachiman
9,641
689
124
9
3
220,023
2
W
Chaac
12,459
890
73
5
3
287,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role