Player Matchup

Ymir
Ymir
AAthais
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,335 Elo+
Solo
Nemesis
Nemesis
Hipnotize92
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,214 Elo+
Solo
Ah Puch
Ah Puch
LaioMuoio13
Ah Puch
Level 18
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 13L
1,406 Elo+
Solo
Skadi
Skadi
crazarias
Skadi
Level 25
God Stats
3W - 6L
1,552 SR
Queue Stats
121W - 140L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
cyberarrombado
Gilgamesh
Level 28
God Stats
3W - 2L
1,641 SR
Queue Stats
13W - 20L
1,377 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,338 Elo+

VS

Team Averages
Level 16
1,315 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
ChineIaFan
Tsukuyomi
Level 7
God Stats
3W - 0L
1,285 SR
Queue Stats
43W - 30L
1,500 Elo+
Solo
Apollo
Apollo
Jogo_Falido
Apollo
Level 12
God Stats
1W - 2L
1,107 SR
Queue Stats
31W - 25L
1,470 Elo+
Solo
Merlin
Merlin
MrPesches
Merlin
Level 28
God Stats
16W - 11L
1,405 SR
Queue Stats
93W - 81L
1,404 Elo+
Solo
Fafnir
Fafnir
ZeX-Frankytoo
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 88L
1,511 Elo+
Solo
Izanami
Izanami
recrutacwb
Izanami
Level 17
God Stats
24W - 19L
1,279 SR
Queue Stats
125W - 165L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AAthais
Ymir
12
1 / 6 / 3
8,859
341
4,821
22,638
18,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Hipnotize92
Nemesis
20
6 / 10 / 4
13,529
520
15,457
26,320
14,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LaioMuoio13
Ah Puch
17
5 / 8 / 5
12,037
463
13,546
19,007
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
crazarias
Skadi
18
1 / 7 / 1
11,488
442
9,956
19,345
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
cyberarrombado
Gilgamesh
16
3 / 10 / 2
10,954
421
9,386
26,131
10,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChineIaFan
Tsukuyomi
20
22 / 4 / 5
17,413
670
34,035
32,157
19,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
19
4 / 2 / 10
13,949
537
10,333
13,408
11,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MrPesches
Merlin
20
6 / 3 / 9
15,464
595
20,028
12,927
5,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 4 / 7
15,473
595
19,419
23,725
26,914
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
recrutacwb
Izanami
16
2 / 5 / 5
11,910
458
7,277
14,269
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
16
Kills
41
41
Deaths
18
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
AAthais
Ymir
1
6
3
0.42
W
Tsukuyomi
ChineIaFan
Tsukuyomi
22
4
5
6.13
L
Nemesis
Hipnotize92
Nemesis
6
10
4
0.8
W
Apollo
4
2
10
4.5
L
Ah Puch
LaioMuoio13
Ah Puch
5
8
5
0.94
W
Merlin
MrPesches
Merlin
6
3
9
3.5
W
7
4
7
2.63
L
Skadi
crazarias
Skadi
1
7
1
0.21
L
Gilgamesh
cyberarrombado
Gilgamesh
3
10
2
0.4
W
Izanami
recrutacwb
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,166
Damage
91,092
113,441
Taken
96,486
58,180
Mitigated
69,690
17,665
Healing
30,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AAthais
Ymir
4,821
1,328
351
883
22,638
18,595
0
10,154
12,210
26,031
0
W
Tsukuyomi
ChineIaFan
Tsukuyomi
34,035
9,886
0
16,899
32,157
19,630
2,716
6,358
25,799
0
150,082
L
Nemesis
Hipnotize92
Nemesis
15,457
9,005
0
6,134
26,320
14,384
487
5,591
20,277
0
104,452
W
Apollo
10,333
4,496
0
1,170
13,408
11,957
2,424
1,855
11,553
0
85,123
L
Ah Puch
LaioMuoio13
Ah Puch
13,546
1,221
0
3,481
19,007
6,194
0
8,075
10,250
50,155
0
W
Merlin
MrPesches
Merlin
20,028
570
0
3,182
12,927
5,411
641
4,379
8,548
106,883
0
W
19,419
6,275
0
7,723
23,725
26,914
3,371
6,287
17,438
106,858
0
L
Skadi
crazarias
Skadi
9,956
2,694
0
2,866
19,345
8,831
1,371
4,180
14,971
0
89,521
L
Gilgamesh
cyberarrombado
Gilgamesh
9,386
2,619
735
3,215
26,131
10,176
138
10,401
15,486
0
41,314
W
Izanami
recrutacwb
Izanami
7,277
4,601
0
1,774
14,269
5,778
822
4,364
9,905
0
39,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
74,209
515
Minions Killed
748
0
Camps Cleared
0
2,071,300
Distance Traveled
2,351,717
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,859
341
54
2
0
367,638
3
W
Tsukuyomi
17,413
670
175
7
0
538,244
0
L
Nemesis
13,529
520
164
6
0
479,280
0
W
Apollo
13,949
537
159
6
0
483,006
1
L
Ah Puch
12,037
463
83
3
0
399,194
4
W
Merlin
15,464
595
187
7
0
487,181
4
W
Fafnir
15,473
595
144
6
0
439,545
0
L
Skadi
11,488
442
150
6
0
385,676
5
L
Gilgamesh
10,954
421
64
2
0
439,512
0
W
Izanami
11,910
458
83
3
0
403,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role