Player Matchup

Bellona
Bellona
BeII96
Bellona
Level 26
God Stats
10W - 10L
1,653 SR
Queue Stats
76W - 66L
1,605 Elo+
Party 1
Merlin
Merlin
CxrruptionX
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Solo
Khepri
Khepri
Kerl10111
Khepri
Level 25
God Stats
22W - 24L
1,544 SR
Queue Stats
209W - 229L
1,553 Elo+
Party 1
Anubis
Anubis
VG I Kashy
Anubis
Level 84
God Stats
6W - 1L
1,481 SR
Queue Stats
371W - 347L
1,505 Elo+
Party 2
Pele
Pele
z iCantMid
Pele
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 25L
1,681 Elo+
Party 2
Team Averages
Level 30
1,536 SR
1,594 Elo+

VS

Team Averages
Level 16
1,559 SR
1,555 Elo+
Susano
Susano
Bodhi98-
Susano
Level 21
God Stats
53W - 52L
1,528 SR
Queue Stats
347W - 330L
1,618 Elo+
Solo
King Arthur
King Arthur
DiamondBack4336
King Arthur
Level 18
God Stats
34W - 23L
1,530 SR
Queue Stats
95W - 83L
1,519 Elo+
Solo
Medusa
Medusa
Kervero3351
Medusa
Level 13
God Stats
2W - 4L
1,650 SR
Queue Stats
11W - 18L
1,547 Elo+
Solo
Hades
Hades
KingLunaris
Hades
Level 27
God Stats
3W - 2L
1,775 SR
Queue Stats
84W - 84L
1,615 Elo+
Solo
Cthulhu
Cthulhu
ronjandi
Cthulhu
Level 3
God Stats
2W - 4L
1,313 SR
Queue Stats
6W - 7L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeII96
Bellona
15
6 / 3 / 4
9,225
543
7,487
10,546
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
4
0 / 4 / 0
5,303
312
717
2,356
665
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Kerl10111
Khepri
14
1 / 1 / 7
8,385
493
2,995
10,942
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
VG I Kashy
Anubis
15
7 / 6 / 11
9,160
539
15,103
13,075
7,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 1 / 6
9,333
549
7,257
13,949
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bodhi98-
Susano
14
1 / 5 / 4
8,343
491
7,631
12,257
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
DiamondBack4336
King Arthur
14
2 / 2 / 4
8,595
506
6,675
8,738
4,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
4 / 4 / 1
8,155
480
6,082
9,182
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
7 / 6 / 4
8,749
515
11,654
16,004
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ronjandi
Cthulhu
8
1 / 4 / 1
6,423
378
2,375
8,342
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
15
15
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeII96
Bellona
6
3
4
2.67
L
Susano
Bodhi98-
Susano
1
5
4
0.6
W
Merlin
0
4
0
0
L
King Arthur
DiamondBack4336
King Arthur
2
2
4
2
W
Khepri
Kerl10111
Khepri
1
1
7
4.5
L
Medusa
4
4
1
1.13
L
7
6
4
1.5
W
Anubis
VG I Kashy
Anubis
7
6
11
2.08
L
Cthulhu
ronjandi
Cthulhu
1
4
1
0.38
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
34,417
50,868
Taken
54,523
30,492
Mitigated
21,497
17,307
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeII96
Bellona
7,487
1,288
443
2,430
10,546
6,790
1,855
1,951
8,565
0
49,533
L
Susano
Bodhi98-
Susano
7,631
1,316
0
0
12,257
3,571
0
3,049
9,208
0
54,449
W
Merlin
717
385
0
0
2,356
665
0
1,056
1,300
3,391
0
L
King Arthur
DiamondBack4336
King Arthur
6,675
746
0
1,875
8,738
4,409
395
2,435
6,303
0
42,783
W
Khepri
Kerl10111
Khepri
2,995
28
243
3,053
10,942
10,343
224
2,571
8,191
35,592
0
L
Medusa
6,082
2,422
0
1,933
9,182
2,351
721
3,517
5,665
0
42,408
L
11,654
1,884
501
6,659
16,004
6,617
1,878
6,687
9,317
51,387
0
W
Anubis
VG I Kashy
Anubis
15,103
708
0
4,148
13,075
7,305
364
5,575
7,410
53,586
0
L
Cthulhu
ronjandi
Cthulhu
2,375
221
136
499
8,342
4,549
0
3,127
5,215
10,303
0
W
7,257
1,777
0
6,990
13,949
5,389
247
2,516
11,373
0
62,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
40,265
335
Minions Killed
400
0
Camps Cleared
0
1,452,451
Distance Traveled
1,477,446
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,225
543
101
6
0
372,095
4
L
Susano
8,343
491
116
7
0
316,046
2
W
Merlin
5,303
312
5
0
0
116,357
1
L
King Arthur
8,595
506
94
6
0
352,656
5
W
Khepri
8,385
493
51
3
0
299,254
1
L
Medusa
8,155
480
65
4
0
277,468
1
L
Hades
8,749
515
104
6
0
281,515
3
W
Anubis
9,160
539
86
5
0
287,056
2
L
Cthulhu
6,423
378
21
1
0
249,761
2
W
Pele
9,333
549
92
5
0
377,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role