Player Matchup

Arachne
Arachne
FatArachne
Arachne
Level 13
God Stats
10W - 3L
1,776 SR
Queue Stats
22W - 7L
1,727 Elo+
Party 1
Geb
Geb
Gnallsmurfen
Geb
Level 8
God Stats
14W - 14L
1,435 SR
Queue Stats
68W - 63L
1,457 Elo+
Solo
Poseidon
Poseidon
MuTaNtBaNaNaZz
Poseidon
Level 77
God Stats
11W - 6L
1,431 SR
Queue Stats
116W - 102L
1,514 Elo+
Party 1
Artemis
Artemis
Wicky3084
Artemis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 14L
1,650 Elo+
Party 1
Fenrir
Fenrir
Y__a__Y__a__
Fenrir
Level 27
God Stats
31W - 21L
1,585 SR
Queue Stats
64W - 50L
1,424 Elo+
Solo
Team Averages
Level 28
1,545 SR
1,555 Elo+

VS

Team Averages
Level 18
1,324 SR
1,417 Elo+
Chernobog
Chernobog
IAlekseyI
Chernobog
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 6L
1,365 Elo+
Solo
Set
Set
Jonru01
Set
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
112W - 73L
1,653 Elo+
Solo
Hercules
Hercules
PIPPOINZAGHI
Hercules
Level 17
God Stats
1W - 3L
1,352 SR
Queue Stats
19W - 25L
1,452 Elo+
Solo
Athena
Athena
Toxyn_Luffy
Athena
Level 25
God Stats
0W - 3L
1,207 SR
Queue Stats
43W - 50L
1,372 Elo+
Solo
Hades
Hades
cLaSh EMOTIVE
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatArachne
Arachne
15
7 / 1 / 3
8,715
623
7,230
9,389
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 7
7,585
542
6,787
9,434
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
14
5 / 2 / 3
8,050
575
6,417
4,564
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Wicky3084
Artemis
13
2 / 2 / 5
7,457
533
3,481
6,154
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 2 / 6
6,968
498
5,705
8,107
2,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IAlekseyI
Chernobog
11
0 / 4 / 0
6,444
460
3,002
8,111
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
14
7 / 4 / 1
8,193
585
11,192
11,877
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
PIPPOINZAGHI
Hercules
11
0 / 1 / 2
6,236
445
2,928
8,842
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Athena
9
1 / 4 / 1
5,631
402
2,162
8,340
4,944
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
6,498
464
3,133
9,332
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
8
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
FatArachne
Arachne
7
1
3
8.5
W
4
1
7
7.5
L
Chernobog
IAlekseyI
Chernobog
0
4
0
0
L
Set
7
4
1
1.88
W
Poseidon
5
2
3
3.25
L
Hercules
PIPPOINZAGHI
Hercules
0
1
2
1
L
Athena
1
4
1
0.38
W
Artemis
Wicky3084
Artemis
2
2
5
2.25
W
Fenrir
0
2
6
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
22,417
37,648
Taken
46,502
15,829
Mitigated
24,676
8,541
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FatArachne
Arachne
7,230
5,218
0
2,723
9,389
3,822
0
1,406
7,983
0
50,108
W
6,787
1,440
0
2,960
9,434
5,944
174
1,657
7,777
26,646
0
L
Chernobog
IAlekseyI
Chernobog
3,002
1,595
0
483
8,111
2,940
422
2,251
5,860
0
43,024
L
Set
11,192
5,597
0
1,300
11,877
6,775
0
3,054
8,673
0
58,256
W
Poseidon
6,417
376
0
921
4,564
1,419
195
965
3,599
55,426
0
L
Hercules
PIPPOINZAGHI
Hercules
2,928
695
0
4,036
8,842
6,007
0
1,098
7,705
1,717
18,754
L
Athena
2,162
588
0
173
8,340
4,944
0
4,218
3,996
11,786
0
W
Artemis
Wicky3084
Artemis
3,481
1,408
0
1,005
6,154
1,726
663
474
5,680
0
34,842
W
Fenrir
5,705
1,451
0
932
8,107
2,918
0
1,233
6,874
0
25,374
L
3,133
208
188
2,723
9,332
4,010
214
2,074
7,064
33,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
33,002
350
Minions Killed
330
0
Camps Cleared
0
1,348,377
Distance Traveled
1,213,591
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,715
623
92
7
0
281,740
4
W
Geb
7,585
542
40
3
0
269,431
0
L
Chernobog
6,444
460
85
6
0
189,855
0
L
Set
8,193
585
99
7
0
279,676
2
W
Poseidon
8,050
575
102
7
0
265,367
3
L
Hercules
6,236
445
42
3
0
253,754
4
L
Athena
5,631
402
20
1
0
254,775
3
W
Artemis
7,457
533
73
5
0
246,670
0
W
Fenrir
6,968
498
43
3
0
285,169
3
L
Hades
6,498
464
84
6
0
235,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role